Player Matchup

Merlin
Merlin
Beandows
Merlin
Level 31
God Stats
1W - 0L
1,733 SR
Queue Stats
76W - 57L
1,599 Elo+
Party 2
Chaac
Chaac
CobraMasterGt
Chaac
Level 146
God Stats
1W - 0L
1,252 SR
Queue Stats
80W - 55L
1,602 Elo+
Party 2
Bacchus
Bacchus
ExoticSoto
Bacchus
Level 46
God Stats
136W - 115L
1,508 SR
Queue Stats
649W - 651L
1,484 Elo+
Solo
Thanatos
Thanatos
ToasterOClock
Thanatos
Level 69
God Stats
3W - 2L
1,641 SR
Queue Stats
91W - 72L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
VividPoet
Heimdallr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 61L
1,557 Elo+
Party 2
Team Averages
Level 79
1,527 SR
1,560 Elo+

VS

Team Averages
Level 86
1,449 SR
1,453 Elo+
King Arthur
King Arthur
MethodCoZmic
King Arthur
Level 79
God Stats
2W - 6L
1,299 SR
Queue Stats
75W - 84L
1,418 Elo+
Party 1
Da Ji
Da Ji
Suwan kyo
Da Ji
Level 128
God Stats
7W - 4L
1,376 SR
Queue Stats
108W - 123L
1,465 Elo+
Party 3
Khepri
Khepri
TheDeezyDylan
Khepri
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 172L
1,467 Elo+
Party 3
Izanami
Izanami
WalterlGene
Izanami
Level 45
God Stats
4W - 5L
1,581 SR
Queue Stats
20W - 32L
1,497 Elo+
Party 3
Persephone
Persephone
ghostlei
Persephone
Level 39
God Stats
1W - 3L
1,490 SR
Queue Stats
67W - 74L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beandows
Merlin
15
3 / 2 / 5
9,018
694
9,108
8,233
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 9
9,809
755
16,631
11,853
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ExoticSoto
Bacchus
16
3 / 0 / 7
9,469
728
8,000
6,027
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
ToasterOClock
Thanatos
17
8 / 3 / 5
10,337
795
14,491
11,154
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
VividPoet
Heimdallr
18
7 / 1 / 11
10,471
805
13,052
9,066
4,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MethodCoZmic
King Arthur
15
2 / 7 / 2
8,656
666
7,368
16,027
15,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Suwan kyo
Da Ji
15
3 / 5 / 0
8,956
689
8,888
16,672
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 1 / 1
9,061
697
4,380
10,888
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
WalterlGene
Izanami
14
1 / 6 / 1
8,141
626
6,710
15,436
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ghostlei
Persephone
16
1 / 4 / 2
9,778
752
6,628
11,345
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
7
7
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beandows
Merlin
3
2
5
2.75
W
2
1
9
6.5
W
Bacchus
ExoticSoto
Bacchus
3
0
7
6.5
L
King Arthur
MethodCoZmic
King Arthur
2
7
2
0.43
L
Da Ji
Suwan kyo
Da Ji
3
5
0
0.6
L
0
1
1
0.5
W
Thanatos
ToasterOClock
Thanatos
8
3
5
3.5
W
Heimdallr
VividPoet
Heimdallr
7
1
11
12.5
L
Izanami
WalterlGene
Izanami
1
6
1
0.25
L
Persephone
ghostlei
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,282
Damage
33,974
46,333
Taken
70,368
29,617
Mitigated
48,201
16,756
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beandows
Merlin
9,108
588
0
0
8,233
3,802
779
1,282
6,951
28,145
0
W
16,631
3,594
0
6,586
11,853
10,671
0
2,791
9,062
0
47,315
W
Bacchus
ExoticSoto
Bacchus
8,000
998
0
1,311
6,027
4,435
0
994
5,033
27,026
0
L
King Arthur
MethodCoZmic
King Arthur
7,368
742
0
0
16,027
15,629
5
2,998
12,697
0
17,875
L
Da Ji
Suwan kyo
Da Ji
8,888
1,540
0
1,709
16,672
8,726
0
5,376
10,885
0
21,252
L
4,380
254
0
1,178
10,888
13,280
0
1,927
8,426
24,100
0
W
Thanatos
ToasterOClock
Thanatos
14,491
2,496
0
6,845
11,154
6,183
147
2,022
9,132
0
35,637
W
Heimdallr
VividPoet
Heimdallr
13,052
6,758
0
2,014
9,066
4,526
2,363
3,919
5,147
0
36,782
L
Izanami
WalterlGene
Izanami
6,710
3,799
0
1,227
15,436
6,874
15
3,669
11,251
0
18,627
L
Persephone
ghostlei
Persephone
6,628
973
0
755
11,345
3,692
54
2,524
8,340
28,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
44,592
274
Minions Killed
171
0
Camps Cleared
0
1,353,732
Distance Traveled
1,215,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,018
694
43
3
0
244,497
0
W
Chaac
9,809
755
80
6
0
309,088
0
W
Bacchus
9,469
728
51
4
0
284,675
0
L
King Arthur
8,656
666
14
1
0
214,750
0
L
Da Ji
8,956
689
28
2
0
286,969
0
L
Khepri
9,061
697
42
3
0
241,881
0
W
Thanatos
10,337
795
44
3
0
268,133
0
W
Heimdallr
10,471
805
56
4
0
247,339
0
L
Izanami
8,141
626
27
2
0
238,630
0
L
Persephone
9,778
752
60
5
0
233,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role