Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Bdsarge
Thanatos
Level 43
God Stats
5W - 3L
1,572 SR
Queue Stats
42W - 40L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CamSmitty2088
Kumbhakarna
Level 80
God Stats
12W - 10L
1,600 SR
Queue Stats
67W - 53L
1,484 Elo+
Party 1
King Arthur
King Arthur
RtdBoomboom
King Arthur
Level 99
God Stats
2W - 1L
1,166 SR
Queue Stats
84W - 70L
1,471 Elo+
Party 1
Skadi
Skadi
Yakumoisgood
Skadi
Level 138
God Stats
3W - 3L
1,737 SR
Queue Stats
126W - 132L
1,497 Elo+
Party 3
Team Averages
Level 96
1,515 SR
1,478 Elo+

VS

Team Averages
Level 95
1,691 SR
1,438 Elo+
Mercury
Mercury
Arkan06
Mercury
Level 99
God Stats
6W - 3L
1,775 SR
Queue Stats
59W - 76L
1,360 Elo+
Party 2
Scylla
Scylla
Fishboyz
Scylla
Level 87
God Stats
11W - 14L
1,496 SR
Queue Stats
42W - 68L
1,409 Elo+
Party 2
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 104
God Stats
88W - 99L
1,504 SR
Queue Stats
102W - 118L
1,443 Elo+
Party 2
Bacchus
Bacchus
shepherd746funny
Bacchus
Level 103
God Stats
12W - 2L
2,009 SR
Queue Stats
540W - 528L
1,484 Elo+
Solo
Surtr
Surtr
soccer hoffax1
Surtr
Level 82
God Stats
14W - 8L
1,672 SR
Queue Stats
63W - 71L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
5 / 4 / 2
7,498
577
10,133
11,726
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Bdsarge
Thanatos
8
0 / 6 / 2
5,433
418
2,404
13,522
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kumbhakarna
CamSmitty2088
Kumbhakarna
9
0 / 5 / 1
5,600
431
2,304
14,873
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RtdBoomboom
King Arthur
11
0 / 0 / 1
6,441
495
5,875
9,178
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 6 / 2
6,716
517
4,616
9,277
2,870
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arkan06
Mercury
12
2 / 3 / 4
6,861
528
7,361
10,691
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Fishboyz
Scylla
12
7 / 1 / 5
7,515
578
12,256
7,444
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LightingSpeed12
Charybdis
13
6 / 2 / 8
7,894
607
12,559
7,191
2,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 3 / 8
7,936
610
5,015
7,869
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 2
7,331
564
7,000
11,238
12,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
21
21
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
4
2
1.5
W
Mercury
Arkan06
Mercury
2
3
4
1.33
L
Thanatos
Bdsarge
Thanatos
0
6
2
0.17
L
Kumbhakarna
CamSmitty2088
Kumbhakarna
0
5
1
0.1
W
Scylla
Fishboyz
Scylla
7
1
5
9.5
W
Charybdis
LightingSpeed12
Charybdis
6
2
8
5
L
King Arthur
RtdBoomboom
King Arthur
0
0
1
0.5
L
5
6
2
1
W
5
3
8
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
44,191
58,576
Taken
44,433
25,854
Mitigated
30,034
14,204
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,133
641
227
3,329
11,726
4,327
0
4,496
7,002
49,362
0
W
Mercury
Arkan06
Mercury
7,361
3,655
0
782
10,691
3,915
0
2,732
7,959
0
44,317
L
Thanatos
Bdsarge
Thanatos
2,404
362
0
4,118
13,522
4,444
0
3,906
9,434
0
22,772
L
Kumbhakarna
CamSmitty2088
Kumbhakarna
2,304
353
0
3,212
14,873
9,895
0
5,557
9,018
10,472
0
W
Scylla
Fishboyz
Scylla
12,256
2,201
0
1,050
7,444
2,745
336
4,717
2,727
45,492
0
W
Charybdis
LightingSpeed12
Charybdis
12,559
6,595
0
3,362
7,191
2,977
698
3,786
3,405
0
68,963
L
King Arthur
RtdBoomboom
King Arthur
5,875
342
0
2,548
9,178
4,318
0
178
9,000
0
48,111
L
4,616
2,531
0
770
9,277
2,870
100
2,719
6,550
0
21,342
W
5,015
557
0
1,444
7,869
8,214
29
1,192
6,677
22,472
0
W
7,000
2,137
0
1,975
11,238
12,183
30
605
10,633
610
58,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
37,537
245
Minions Killed
354
0
Camps Cleared
0
1,259,526
Distance Traveled
1,284,317
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,498
577
79
6
0
245,543
1
W
Mercury
6,861
528
63
5
0
313,087
2
L
Thanatos
5,433
418
36
3
0
277,003
0
L
Kumbhakarna
5,600
431
9
1
0
244,049
0
W
Scylla
7,515
578
63
5
0
225,817
0
W
Charybdis
7,894
607
90
7
0
226,888
1
L
King Arthur
6,441
495
78
6
0
269,301
0
L
Skadi
6,716
517
43
3
0
223,630
0
W
Bacchus
7,936
610
34
3
0
254,854
0
W
Surtr
7,331
564
104
8
0
263,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role