Player Matchup

Sun Wukong
Sun Wukong
D9 plxsma
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,650 Elo+
Party 2
Janus
Janus
DeFlexAce
Janus
Level 122
God Stats
5W - 11L
1,171 SR
Queue Stats
174W - 162L
1,507 Elo+
Party 2
Achilles
Achilles
andman2
Achilles
Level 39
God Stats
2W - 2L
1,175 SR
Queue Stats
2W - 2L
1,241 Elo+
Solo
Team Averages
Level 70
1,282 SR
1,466 Elo+

VS

Team Averages
Level 92
1,560 SR
1,421 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DRAJZ
Hachiman
Level 159
God Stats
9W - 1L
1,558 SR
Queue Stats
100W - 107L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
JustAnDragon
Ao Kuang
Level 18
God Stats
5W - 3L
1,622 SR
Queue Stats
20W - 30L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D9 plxsma
Sun Wukong
13
0 / 5 / 8
10,040
717
9,504
15,854
10,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
DeFlexAce
Janus
14
10 / 3 / 1
11,825
845
20,224
11,261
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
andman2
Achilles
11
2 / 3 / 3
9,758
697
6,671
12,420
10,101
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 5 / 5
10,973
784
11,851
16,797
14,333
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DRAJZ
Hachiman
14
4 / 2 / 3
11,170
798
12,205
13,982
5,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
JustAnDragon
Ao Kuang
13
3 / 5 / 4
10,423
745
8,270
14,035
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
11
11
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
5
5
1.3
L
Sun Wukong
D9 plxsma
Sun Wukong
0
5
8
0.8
W
Hachiman
DRAJZ
Hachiman
4
2
3
2.75
L
Janus
DeFlexAce
Janus
10
3
1
3.5
W
Ao Kuang
JustAnDragon
Ao Kuang
3
5
4
1
L
Achilles
andman2
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
32,326
39,535
Taken
44,814
25,716
Mitigated
26,342
4,172
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,851
2,942
348
1,794
16,797
14,333
254
8,358
8,439
0
20,464
L
Sun Wukong
D9 plxsma
Sun Wukong
9,504
2,103
0
3,726
15,854
10,922
0
4,299
11,555
0
38,552
W
Hachiman
DRAJZ
Hachiman
12,205
6,828
0
3,396
13,982
5,552
1,269
5,951
8,031
0
64,723
L
Janus
DeFlexAce
Janus
20,224
1,208
0
128
11,261
4,693
0
1,277
9,984
61,062
0
W
Ao Kuang
JustAnDragon
Ao Kuang
8,270
1,480
0
1,309
14,035
6,457
0
6,443
7,592
20,358
0
L
Achilles
andman2
Achilles
6,671
2,382
0
318
12,420
10,101
0
2,993
9,427
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
32,566
136
Minions Killed
139
0
Camps Cleared
0
731,204
Distance Traveled
709,552
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,973
784
11
1
0
253,566
0
L
Sun Wukong
10,040
717
43
3
0
260,380
1
W
Hachiman
11,170
798
104
7
0
222,890
0
L
Janus
11,825
845
71
5
0
254,801
0
W
Ao Kuang
10,423
745
24
2
0
233,096
0
L
Achilles
9,758
697
22
2
0
216,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role