Player Matchup

Cerberus
Cerberus
MrShadSlay
Cerberus
Level 54
God Stats
4W - 2L
1,868 SR
Queue Stats
66W - 87L
1,190 Elo+
Party 1
Ra
Ra
ToasterovenSmit
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
907 Elo+
Solo
Da Ji
Da Ji
jade_jojo0818
Da Ji
Level 48
God Stats
8W - 6L
1,757 SR
Queue Stats
71W - 92L
1,190 Elo+
Party 1
Team Averages
Level 55
1,708 SR
1,095 Elo+

VS

Team Averages
Level 66
1,223 SR
1,185 Elo+
Thanatos
Thanatos
AHeroInBlack
Thanatos
Level 63
God Stats
2W - 0L
1,301 SR
Queue Stats
23W - 48L
1,124 Elo+
Solo
Olorun
Olorun
TeeDagr8
Olorun
Level 31
God Stats
1W - 2L
1,124 SR
Queue Stats
1W - 4L
930 Elo+
Party 2
Ishtar
Ishtar
escapiism36
Ishtar
Level 104
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrShadSlay
Cerberus
13
2 / 3 / 8
9,409
724
7,722
24,710
27,320
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 4
9,528
733
12,792
10,967
4,805
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 5 / 2
9,528
733
6,434
10,485
4,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AHeroInBlack
Thanatos
11
1 / 9 / 7
9,171
705
5,158
14,923
5,020
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
TeeDagr8
Olorun
14
1 / 1 / 9
9,817
755
13,632
8,908
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
15
11 / 1 / 2
11,954
920
19,708
9,583
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
13
14
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AHeroInBlack
Thanatos
1
9
7
0.5
L
Cerberus
MrShadSlay
Cerberus
2
3
8
2
W
Olorun
TeeDagr8
Olorun
1
1
9
5.5
L
4
6
4
1
W
Ishtar
11
1
2
12
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,948
Damage
38,498
46,162
Taken
33,414
36,586
Mitigated
12,451
10,461
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AHeroInBlack
Thanatos
5,158
1,660
0
3,796
14,923
5,020
186
8,674
5,983
83
18,861
L
Cerberus
MrShadSlay
Cerberus
7,722
1,024
137
8,435
24,710
27,320
0
10,301
14,409
27,348
0
W
Olorun
TeeDagr8
Olorun
13,632
8,859
1,354
4,281
8,908
3,668
450
5,960
2,868
42,310
0
L
12,792
852
982
619
10,967
4,805
62
2,227
8,740
42,361
0
W
Ishtar
19,708
14,081
0
1,899
9,583
3,763
1,375
5,623
3,702
0
50,969
L
6,434
1,539
0
288
10,485
4,461
0
1,877
8,608
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
30,942
164
Minions Killed
132
0
Camps Cleared
0
616,163
Distance Traveled
626,943
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,171
705
16
1
0
217,622
0
L
Cerberus
9,409
724
75
6
0
225,264
0
W
Olorun
9,817
755
56
4
0
187,825
0
L
Ra
9,528
733
58
4
0
197,786
4
W
Ishtar
11,954
920
60
5
0
221,496
0
L
Da Ji
9,528
733
31
2
0
193,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role