Player Matchup

Ymir
Ymir
Dabledore
Ymir
Level 159
God Stats
1W - 6L
1,097 SR
Queue Stats
282W - 238L
1,598 Elo+
Party 3
Nemesis
Nemesis
GuJ0
Nemesis
Level 124
God Stats
1W - 2L
1,529 SR
Queue Stats
52W - 51L
1,453 Elo+
Solo
Nu Wa
Nu Wa
HAD3SBL1NK
Nu Wa
Level 125
God Stats
4W - 4L
1,741 SR
Queue Stats
83W - 74L
1,569 Elo+
Solo
Neith
Neith
JollyCannibal
Neith
Level 107
God Stats
2W - 4L
1,621 SR
Queue Stats
401W - 386L
1,524 Elo+
Party 3
Tyr
Tyr
enriqueymario
Tyr
Level 145
God Stats
2W - 6L
1,299 SR
Queue Stats
84W - 69L
1,575 Elo+
Solo
Team Averages
Level 132
1,457 SR
1,544 Elo+

VS

Team Averages
Level 110
1,560 SR
1,547 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CapnRed
Poseidon
Level 108
God Stats
2W - 1L
1,232 SR
Queue Stats
103W - 81L
1,621 Elo+
Party 1
Sobek
Sobek
MathExp
Sobek
Level 127
God Stats
5W - 2L
1,642 SR
Queue Stats
41W - 39L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Toxick911
Gilgamesh
Level 129
God Stats
6W - 3L
1,765 SR
Queue Stats
385W - 339L
1,585 Elo+
Party 1
Rama
Rama
namechanged9803
Rama
Level 65
God Stats
10W - 8L
1,658 SR
Queue Stats
84W - 63L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 0 / 0
3,350
670
911
2,808
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
GuJ0
Nemesis
7
1 / 0 / 0
3,848
770
765
3,861
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
1
0 / 0 / 0
2,475
495
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 1
2,854
571
1,398
3,891
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,556
711
930
3,662
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 0 / 1
3,415
683
918
2,664
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
CapnRed
Poseidon
5
0 / 1 / 0
3,384
677
492
1,643
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
MathExp
Sobek
5
0 / 1 / 2
3,681
736
1,207
4,001
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Toxick911
Gilgamesh
7
0 / 0 / 0
3,880
776
1,991
3,242
1,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
3 / 0 / 0
4,280
856
2,804
2,300
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
1
0.5
W
Poseidon
CapnRed
Poseidon
0
1
0
0
L
Ymir
1
0
0
1
L
Nemesis
GuJ0
Nemesis
1
0
0
1
L
Nu Wa
0
0
0
0
L
0
3
1
0.17
W
Sobek
MathExp
Sobek
0
1
2
1
W
Gilgamesh
Toxick911
Gilgamesh
0
0
0
0
L
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,004
Damage
7,412
14,222
Taken
13,850
5,390
Mitigated
5,086
4,141
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
918
200
0
250
2,664
745
0
0
2,664
0
17,347
W
Poseidon
CapnRed
Poseidon
492
44
0
500
1,643
317
0
0
1,643
19,090
0
L
Ymir
911
444
0
1,571
2,808
1,455
0
418
2,390
7,782
0
L
Nemesis
GuJ0
Nemesis
765
416
0
1,235
3,861
1,116
0
492
3,369
0
20,112
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
1,398
714
0
194
3,891
1,052
0
789
3,102
0
7,981
W
Sobek
MathExp
Sobek
1,207
228
576
1,446
4,001
1,834
0
661
3,340
6,915
0
W
Gilgamesh
Toxick911
Gilgamesh
1,991
874
0
1,237
3,242
1,532
0
0
3,242
0
19,520
L
930
44
0
1,141
3,662
1,767
0
0
3,662
0
17,876
W
2,804
2,566
0
1,137
2,300
658
0
250
2,050
0
27,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,083
Gold Earned
18,640
89
Minions Killed
163
0
Camps Cleared
0
438,405
Distance Traveled
521,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,415
683
32
6
0
126,333
0
W
Poseidon
3,384
677
34
7
0
89,646
0
L
Ymir
3,350
670
11
2
0
102,336
0
L
Nemesis
3,848
770
42
8
0
121,537
1
L
Nu Wa
2,475
495
0
0
0
143
0
L
Neith
2,854
571
7
1
0
98,035
0
W
Sobek
3,681
736
4
1
0
102,114
0
W
Gilgamesh
3,880
776
41
8
0
118,565
0
L
Tyr
3,556
711
29
6
0
116,354
1
W
Rama
4,280
856
52
10
0
84,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role