Player Matchup

Izanami
Izanami
 
Izanami
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
B1gNick096
Tiamat
Level 122
God Stats
14W - 19L
1,449 SR
Queue Stats
103W - 161L
1,411 Elo+
Party 2
Bacchus
Bacchus
Er3kose
Bacchus
Level 126
God Stats
63W - 65L
1,552 SR
Queue Stats
575W - 683L
1,493 Elo+
Party 2
Horus
Horus
causticsTOXIC
Horus
Level 90
God Stats
10W - 7L
1,588 SR
Queue Stats
107W - 115L
1,494 Elo+
Party 2
Team Averages
Level 121
1,518 SR
1,480 Elo+

VS

Team Averages
Level 97
1,460 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Krownos01
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 1
Neith
Neith
Pproductions
Neith
Level 84
God Stats
5W - 4L
1,302 SR
Queue Stats
93W - 80L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sleepyredneck20
Ah Muzen Cab
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
463W - 425L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 2
5,329
533
4,399
5,057
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
 
Vamana
8
1 / 0 / 1
5,135
514
2,748
6,464
3,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
B1gNick096
Tiamat
11
3 / 1 / 3
6,183
618
4,181
6,450
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Er3kose
Bacchus
8
1 / 0 / 4
5,146
515
4,102
8,167
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 2
6,199
620
5,086
6,134
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 0
6,016
602
3,080
4,840
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,743
574
3,311
7,338
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
7
0 / 3 / 2
4,716
472
2,682
7,469
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,467
547
4,327
6,844
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
sleepyredneck20
Ah Muzen Cab
8
0 / 1 / 1
4,692
469
3,442
6,533
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
3
3
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
2
1
W
Vamana
 
Vamana
1
0
1
1.5
L
Thoth
 
Thoth
2
3
0
0.67
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Tiamat
B1gNick096
Tiamat
3
1
3
4.5
W
Bacchus
Er3kose
Bacchus
1
0
4
3
L
Maui
0
3
2
0.33
L
1
2
1
0.75
W
5
0
2
6
L
Ah Muzen Cab
sleepyredneck20
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
16,842
32,272
Taken
33,024
19,470
Mitigated
14,952
10,128
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,399
3,275
0
710
5,057
1,712
0
1,593
3,464
0
39,548
W
Vamana
 
Vamana
2,748
1,234
0
2,252
6,464
3,549
0
2,837
3,153
0
23,287
L
Thoth
 
Thoth
3,080
90
0
600
4,840
1,247
0
1,954
2,886
39,120
0
L
Cthulhu
 
Cthulhu
3,311
450
0
2,434
7,338
4,313
0
449
6,889
35,641
0
W
Tiamat
B1gNick096
Tiamat
4,181
584
0
1,233
6,450
3,464
0
2,343
4,107
38,183
0
W
Bacchus
Er3kose
Bacchus
4,102
592
0
3,724
8,167
7,464
0
1,730
6,437
13,504
0
L
Maui
2,682
860
0
1,075
7,469
4,315
0
1,647
5,822
12,154
0
L
4,327
1,977
0
1,599
6,844
2,728
0
1,944
4,900
0
35,439
W
5,086
2,400
80
2,129
6,134
3,281
0
96
6,038
0
39,501
L
Ah Muzen Cab
sleepyredneck20
Ah Muzen Cab
3,442
1,263
0
708
6,533
2,349
0
2,289
4,244
0
32,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
26,634
259
Minions Killed
289
0
Camps Cleared
0
960,465
Distance Traveled
980,370
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,329
533
81
8
0
156,234
3
W
Vamana
5,135
514
39
4
0
182,078
2
L
Thoth
6,016
602
72
7
0
210,342
2
L
Cthulhu
5,743
574
85
9
0
194,179
2
W
Tiamat
6,183
618
63
6
0
192,742
0
W
Bacchus
5,146
515
14
1
0
199,849
6
L
Maui
4,716
472
22
2
0
198,498
1
L
Neith
5,467
547
59
6
0
184,347
0
W
Horus
6,199
620
62
6
0
229,562
0
L
Ah Muzen Cab
4,692
469
51
5
0
193,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role