Player Matchup

Izanami
Izanami
BabygirlFlex917
Izanami
Level 145
God Stats
8W - 2L
1,668 SR
Queue Stats
126W - 145L
1,484 Elo+
Party 1
Skadi
Skadi
LPRO96
Skadi
Level 160
God Stats
3W - 4L
1,519 SR
Queue Stats
269W - 267L
1,463 Elo+
Solo
Amaterasu
Amaterasu
PRiiMaRY xAlpha
Amaterasu
Level 157
God Stats
2W - 3L
1,402 SR
Queue Stats
104W - 146L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
Sethist
Cabrakan
Level 127
God Stats
1W - 1L
1,685 SR
Queue Stats
53W - 55L
1,520 Elo+
Party 2
Tyr
Tyr
Ti I Titanium
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 186L
1,467 Elo+
Party 2
Team Averages
Level 148
1,555 SR
1,473 Elo+

VS

Team Averages
Level 144
1,474 SR
1,485 Elo+
Freya
Freya
 
Freya
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
JDay1998
Skadi
Level 127
God Stats
2W - 1L
1,442 SR
Queue Stats
311W - 320L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
JJunsan3
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,436 Elo+
Solo
Mulan
Mulan
Seditiondawg
Mulan
Level 126
God Stats
4W - 6L
1,429 SR
Queue Stats
582W - 602L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
6,786
969
7,035
4,836
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
LPRO96
Skadi
7
0 / 1 / 2
5,081
726
1,538
1,837
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PRiiMaRY xAlpha
Amaterasu
11
1 / 3 / 1
5,834
833
4,792
9,773
6,935
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Sethist
Cabrakan
12
0 / 2 / 2
6,397
914
3,274
6,742
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
5,848
835
4,472
10,314
10,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 1 / 4
7,482
1,069
7,931
4,027
2,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 4
6,804
972
5,938
5,025
2,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Skadi
JDay1998
Skadi
13
1 / 0 / 9
6,963
995
7,204
3,485
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
JJunsan3
Erlang Shen
11
0 / 1 / 9
6,667
952
4,229
8,698
11,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 2 / 7
6,466
924
6,363
8,491
6,483
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
12
12
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
1
4
9
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
4
4
L
2
2
2
1.5
W
Skadi
JDay1998
Skadi
1
0
9
5.5
W
Erlang Shen
JJunsan3
Erlang Shen
0
1
9
4.5
L
Skadi
LPRO96
Skadi
0
1
2
1
L
Amaterasu
PRiiMaRY xAlpha
Amaterasu
1
3
1
0.5
W
2
2
7
2.75
L
Cabrakan
Sethist
Cabrakan
0
2
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
31,665
33,502
Taken
29,726
29,478
Mitigated
23,862
8,548
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,931
2,531
256
847
4,027
2,138
659
346
3,637
11,712
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,938
2,520
619
1,052
5,025
2,534
936
394
4,456
0
17,894
L
7,035
4,565
579
279
4,836
2,713
0
340
4,454
0
24,762
W
Skadi
JDay1998
Skadi
7,204
1,884
1,397
266
3,485
1,514
695
357
3,128
0
20,597
W
Erlang Shen
JJunsan3
Erlang Shen
4,229
1,681
809
2,925
8,698
11,193
0
1,286
7,237
0
8,105
L
Skadi
LPRO96
Skadi
1,538
595
342
237
1,837
723
0
790
1,000
0
2,497
L
Amaterasu
PRiiMaRY xAlpha
Amaterasu
4,792
1,347
970
2,348
9,773
6,935
0
2,628
6,980
0
7,577
W
6,363
997
299
686
8,491
6,483
72
891
7,562
0
7,896
L
Cabrakan
Sethist
Cabrakan
3,274
375
546
1,305
6,742
8,792
0
1,122
5,539
6,596
0
L
4,472
461
622
1,320
10,314
10,315
0
3,051
7,057
0
9,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
34,382
78
Minions Killed
81
0
Camps Cleared
0
543,706
Distance Traveled
606,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,482
1,069
16
2
0
100,930
0
W
Ah Muzen Cab
6,804
972
18
3
0
129,500
0
L
Izanami
6,786
969
45
6
0
127,392
0
W
Skadi
6,963
995
30
4
0
147,731
0
W
Erlang Shen
6,667
952
11
2
0
133,471
0
L
Skadi
5,081
726
1
0
0
34,188
0
L
Amaterasu
5,834
833
13
2
0
109,843
0
W
Mulan
6,466
924
6
1
0
94,857
0
L
Cabrakan
6,397
914
9
1
0
125,635
0
L
Tyr
5,848
835
10
1
0
146,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role