Player Matchup

Hera
Hera
 
Hera
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Packalaca45
Guan Yu
Level 49
God Stats
3W - 4L
1,398 SR
Queue Stats
32W - 64L
1,266 Elo+
Solo
Odin
Odin
TAHDAH75
Odin
Level 31
God Stats
2W - 1L
1,878 SR
Queue Stats
34W - 55L
1,349 Elo+
Solo
Sol
Sol
TheDOMinator985
Sol
Level 151
God Stats
15W - 12L
1,521 SR
Queue Stats
544W - 467L
1,453 Elo+
Solo
Awilix
Awilix
tessting123
Awilix
Level 124
God Stats
23W - 22L
1,511 SR
Queue Stats
157W - 166L
1,465 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,406 Elo+

VS

Team Averages
Level 95
1,495 SR
1,408 Elo+
Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ejay104
Loki
Level 65
God Stats
8W - 9L
1,343 SR
Queue Stats
388W - 393L
1,437 Elo+
Solo
Hades
Hades
MizastaPlusUltra
Hades
Level 95
God Stats
7W - 6L
1,503 SR
Queue Stats
28W - 31L
1,406 Elo+
Party 1
Vamana
Vamana
SHORTBUS RIDE4
Vamana
Level 67
God Stats
7W - 4L
1,631 SR
Queue Stats
90W - 77L
1,449 Elo+
Solo
Neith
Neith
dark1knight
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 0
9,487
558
12,100
10,005
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Packalaca45
Guan Yu
11
1 / 3 / 1
7,510
442
7,110
13,691
16,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
11
0 / 4 / 2
7,433
437
3,197
11,507
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 1
8,301
488
13,344
9,186
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
13
2 / 3 / 2
7,969
469
5,828
14,749
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 5
8,230
484
3,010
18,640
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
Ejay104
Loki
13
2 / 2 / 1
8,106
477
6,582
12,029
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 2
8,827
519
11,250
13,988
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 0
9,433
555
7,800
9,886
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 1
8,929
525
7,916
9,628
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
13
13
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
0
1
W
Athena
 
Athena
1
3
5
1.17
W
Loki
Ejay104
Loki
2
2
1
1.25
W
3
2
2
2
L
Guan Yu
Packalaca45
Guan Yu
1
3
1
0.5
W
4
2
0
2
L
Odin
0
4
2
0.25
L
3
0
1
3.5
W
3
0
1
3.5
L
Awilix
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
36,558
59,138
Taken
64,171
37,024
Mitigated
41,149
16,327
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,100
3,675
0
1,715
10,005
3,574
0
3,693
6,312
84,726
0
W
Athena
 
Athena
3,010
879
202
2,567
18,640
18,365
0
9,835
8,613
18,431
0
W
Loki
Ejay104
Loki
6,582
1,213
0
1,070
12,029
4,389
281
3,935
7,941
0
56,624
W
11,250
885
515
2,733
13,988
7,380
993
6,843
6,821
57,247
0
L
Guan Yu
Packalaca45
Guan Yu
7,110
899
294
2,427
13,691
16,523
0
1,927
10,909
0
35,423
W
7,800
3,598
0
2,758
9,886
6,840
0
0
9,135
79
63,583
L
Odin
3,197
1,541
97
2,201
11,507
8,475
127
1,821
9,686
0
19,057
L
13,344
6,430
0
4,875
9,186
3,204
1,269
1,459
7,727
83,024
0
W
7,916
1,844
0
2,236
9,628
4,175
505
5,277
4,333
0
71,984
L
Awilix
5,828
1,916
0
4,718
14,749
5,248
0
5,532
9,067
0
54,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
43,525
451
Minions Killed
385
0
Camps Cleared
0
1,625,178
Distance Traveled
1,654,575
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,487
558
159
9
0
312,841
0
W
Athena
8,230
484
23
1
0
381,451
4
W
Loki
8,106
477
57
3
0
332,585
0
W
Hades
8,827
519
93
5
0
325,959
0
L
Guan Yu
7,510
442
43
3
0
328,451
0
W
Vamana
9,433
555
82
5
0
325,369
3
L
Odin
7,433
437
32
2
0
296,906
0
L
Sol
8,301
488
127
7
0
315,990
4
W
Neith
8,929
525
130
8
0
289,211
6
L
Awilix
7,969
469
90
5
0
370,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role