Player Matchup

Anubis
Anubis
Riddiri
Anubis
Level 117
God Stats
13W - 4L
1,738 SR
Queue Stats
42W - 28L
1,664 Elo+
Party 2
Serqet
Serqet
Sakuta7
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 2
King Arthur
King Arthur
Togaman4b
King Arthur
Level 136
God Stats
3W - 5L
1,508 SR
Queue Stats
39W - 37L
1,592 Elo+
Party 2
Team Averages
Level 90
1,582 SR
1,665 Elo+

VS

Team Averages
Level 83
1,461 SR
1,607 Elo+
Horus
Horus
DaddyNando05
Horus
Level 28
God Stats
3W - 0L
1,411 SR
Queue Stats
38W - 14L
1,759 Elo+
Party 1
Nox
Nox
gyouogyo
Nox
Level 147
God Stats
4W - 0L
1,331 SR
Queue Stats
32W - 10L
1,606 Elo+
Party 1
Medusa
Medusa
hawiianpunch1
Medusa
Level 73
God Stats
19W - 9L
1,641 SR
Queue Stats
63W - 71L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Riddiri
Anubis
10
0 / 5 / 1
7,060
706
3,708
6,926
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sakuta7
Serqet
10
0 / 5 / 1
6,722
672
1,415
6,941
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Togaman4b
King Arthur
9
1 / 5 / 0
7,021
702
4,259
10,641
9,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
8,738
874
4,468
6,901
7,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
8 / 0 / 7
9,302
930
8,570
3,517
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 11
8,284
828
7,985
3,229
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Anubis
Riddiri
Anubis
0
5
1
0.1
L
Serqet
Sakuta7
Serqet
0
5
1
0.1
L
King Arthur
Togaman4b
King Arthur
1
5
0
0.2
W
8
0
7
11.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,382
Damage
21,023
24,508
Taken
13,647
15,979
Mitigated
10,029
1,929
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,468
1,933
560
2,161
6,901
7,212
126
1,854
5,047
0
12,107
L
Anubis
Riddiri
Anubis
3,708
297
0
939
6,926
3,267
0
2,867
4,059
35,835
0
L
Serqet
Sakuta7
Serqet
1,415
200
0
180
6,941
3,322
0
2,341
4,600
0
10,572
L
King Arthur
Togaman4b
King Arthur
4,259
447
0
810
10,641
9,390
0
3,602
7,039
0
18,847
W
8,570
1,053
0
593
3,517
1,523
366
861
2,656
49,662
0
W
7,985
3,490
57
739
3,229
1,294
782
1,202
2,027
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,803
Gold Earned
26,324
113
Minions Killed
119
0
Camps Cleared
0
472,342
Distance Traveled
559,294
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,738
874
13
1
0
184,963
0
L
Anubis
7,060
706
63
6
0
146,211
5
L
Serqet
6,722
672
28
3
0
170,281
0
L
King Arthur
7,021
702
22
2
0
155,850
1
W
Nox
9,302
930
72
7
0
192,461
0
W
Medusa
8,284
828
34
3
0
181,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role