Player Matchup

Geb
Geb
CandiedSugar610
Geb
Level 88
God Stats
3W - 0L
1,960 SR
Queue Stats
9W - 0L
1,910 Elo+
Party 1
Anubis
Anubis
Cdog NCstate379
Anubis
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
GurglingRabbit
Hachiman
Level 121
God Stats
3W - 0L
1,334 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 1
Team Averages
Level 80
1,598 SR
1,657 Elo+

VS

Team Averages
Level 81
1,520 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
IndigoPeyote
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
TACHIRIT0
Baron Samedi
Level 56
God Stats
23W - 19L
1,561 SR
Queue Stats
82W - 75L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
9,307
776
2,284
8,377
9,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 8
9,007
751
3,921
5,304
2,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
14
10 / 0 / 2
11,137
928
12,134
6,781
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 1
8,812
734
6,628
8,110
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
8,198
683
1,955
8,495
2,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TACHIRIT0
Baron Samedi
10
1 / 2 / 0
8,241
687
3,532
5,798
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
1
0.38
W
1
0
8
5
W
1
2
8
2.5
W
Hachiman
10
0
2
11
L
0
5
0
0
L
Baron Samedi
TACHIRIT0
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
12,115
20,462
Taken
22,403
15,060
Mitigated
8,704
5,889
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,628
188
0
835
8,110
3,261
0
2,341
5,739
42,780
0
W
2,284
89
0
1,433
8,377
9,322
90
5,106
3,271
12,740
0
W
3,921
183
0
1,127
5,304
2,669
595
3,739
1,565
25,536
0
W
Hachiman
12,134
8,325
0
3,329
6,781
3,069
2,481
3,773
3,008
0
68,031
L
1,955
228
0
1,154
8,495
2,861
0
1,727
6,768
18,333
0
L
Baron Samedi
TACHIRIT0
Baron Samedi
3,532
132
271
1,479
5,798
2,582
0
2,363
3,435
20,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
25,251
144
Minions Killed
127
0
Camps Cleared
0
690,788
Distance Traveled
589,466
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,812
734
44
4
0
209,766
0
W
Geb
9,307
776
15
1
0
251,185
0
W
Anubis
9,007
751
34
3
0
212,468
0
W
Hachiman
11,137
928
95
8
0
227,135
0
L
Eset
8,198
683
48
4
0
211,441
2
L
Baron Samedi
8,241
687
35
3
0
168,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role