Player Matchup

Loki
Loki
AssAssinCr33d12
Loki
Level 26
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Gibgibsss
Horus
Level 60
God Stats
14W - 24L
1,463 SR
Queue Stats
44W - 107L
1,369 Elo+
Party 1
Izanami
Izanami
R4G3RG4M3R
Izanami
Level 20
God Stats
3W - 4L
1,757 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Bakasura
Bakasura
Turban man2525
Bakasura
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 42L
1,500 Elo+
Party 2
Hercules
Hercules
jdukiyo
Hercules
Level 12
God Stats
3W - 6L
1,340 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Team Averages
Level 33
1,559 SR
1,474 Elo+

VS

Team Averages
Level 37
1,378 SR
1,358 Elo+
Hachiman
Hachiman
CurtBarley05
Hachiman
Level 42
God Stats
2W - 3L
1,217 SR
Queue Stats
209W - 217L
1,435 Elo+
Solo
Thanatos
Thanatos
Cxnceptt
Thanatos
Level 41
God Stats
5W - 10L
1,475 SR
Queue Stats
33W - 58L
1,285 Elo+
Solo
Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 21
God Stats
26W - 27L
1,500 SR
Queue Stats
92W - 86L
1,384 Elo+
Party 3
Ares
Ares
P3AR_85
Ares
Level 42
God Stats
2W - 2L
1,343 SR
Queue Stats
118W - 115L
1,403 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ez2610
Cu Chulainn
Level 40
God Stats
7W - 9L
1,355 SR
Queue Stats
14W - 27L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,575
381
2,662
6,987
2,010
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Gibgibsss
Horus
7
0 / 3 / 1
4,890
408
1,721
8,837
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
R4G3RG4M3R
Izanami
10
0 / 2 / 0
5,846
487
2,478
5,667
2,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
11
3 / 1 / 1
6,700
558
7,479
11,562
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
jdukiyo
Hercules
9
1 / 4 / 1
5,464
455
4,405
10,784
8,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CurtBarley05
Hachiman
13
4 / 0 / 0
7,416
618
6,030
4,309
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Cxnceptt
Thanatos
11
4 / 1 / 1
6,624
552
5,280
7,602
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,721
560
3,959
4,940
2,306
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
P3AR_85
Ares
10
0 / 0 / 4
6,434
536
3,854
7,537
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
ez2610
Cu Chulainn
11
3 / 2 / 1
6,839
570
8,633
9,194
10,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
13
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hachiman
CurtBarley05
Hachiman
4
0
0
4
W
Thanatos
Cxnceptt
Thanatos
4
1
1
4.5
W
2
1
1
2.5
L
Horus
Gibgibsss
Horus
0
3
1
0.17
W
Ares
P3AR_85
Ares
0
0
4
2
L
Izanami
R4G3RG4M3R
Izanami
0
2
0
0
L
Bakasura
3
1
1
3.5
W
Cu Chulainn
ez2610
Cu Chulainn
3
2
1
1.75
L
Hercules
jdukiyo
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
27,756
43,837
Taken
33,582
24,815
Mitigated
23,078
9,929
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,662
589
0
69
6,987
2,010
24
3,115
3,872
0
19,972
W
Hachiman
CurtBarley05
Hachiman
6,030
3,244
0
2,248
4,309
1,485
827
0
4,287
0
57,081
W
Thanatos
Cxnceptt
Thanatos
5,280
1,122
0
5,076
7,602
2,935
0
0
7,531
0
39,837
W
3,959
302
0
2,320
4,940
2,306
104
0
4,814
47,708
0
L
Horus
Gibgibsss
Horus
1,721
728
420
1,467
8,837
7,466
0
3,215
5,622
0
7,544
W
Ares
P3AR_85
Ares
3,854
219
0
2,699
7,537
5,996
0
0
7,506
28,489
0
L
Izanami
R4G3RG4M3R
Izanami
2,478
1,313
0
1,126
5,667
2,068
0
284
5,383
0
43,511
L
Bakasura
7,479
5,105
0
4,047
11,562
4,718
0
1,199
10,363
0
43,449
W
Cu Chulainn
ez2610
Cu Chulainn
8,633
2,093
0
2,341
9,194
10,356
127
0
9,032
69
48,329
L
Hercules
jdukiyo
Hercules
4,405
2,245
0
2,800
10,784
8,553
0
69
10,715
0
20,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
34,034
236
Minions Killed
328
0
Camps Cleared
0
1,208,039
Distance Traveled
1,162,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,575
381
20
2
0
234,197
0
W
Hachiman
7,416
618
87
7
0
222,376
0
W
Thanatos
6,624
552
53
4
0
270,649
0
W
Anubis
6,721
560
75
6
0
217,029
0
L
Horus
4,890
408
9
1
0
241,353
0
W
Ares
6,434
536
41
3
0
229,308
2
L
Izanami
5,846
487
81
7
0
212,054
1
L
Bakasura
6,700
558
92
8
0
282,748
0
W
Cu Chulainn
6,839
570
72
6
0
222,890
0
L
Hercules
5,464
455
34
3
0
237,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role