Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KawaTheFirst
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,565 Elo+
Party 2
Ra
Ra
Xelor93
Ra
Level 116
God Stats
6W - 6L
1,285 SR
Queue Stats
381W - 361L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
Yadielalpha
Heimdallr
Level 59
God Stats
2W - 0L
1,782 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
passphrase237
Xbalanque
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Team Averages
Level 109
1,513 SR
1,534 Elo+

VS

Team Averages
Level 80
1,586 SR
1,520 Elo+
Poseidon
Poseidon
 
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DeathSurge
Arachne
Level 107
God Stats
3W - 1L
1,851 SR
Queue Stats
71W - 54L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
Gucierte
Sylvanus
Level 80
God Stats
6W - 12L
1,363 SR
Queue Stats
784W - 782L
1,535 Elo+
Solo
Neith
Neith
SSJ3OmegaChungus
Neith
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 108L
1,461 Elo+
Party 3
Sobek
Sobek
Shoalie
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 7
5,771
1,154
1,595
7,662
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KawaTheFirst
Amaterasu
11
4 / 0 / 5
6,418
1,284
3,129
5,966
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 9
6,642
1,328
6,265
5,138
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Yadielalpha
Heimdallr
9
0 / 1 / 11
5,393
1,079
4,478
4,567
2,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
passphrase237
Xbalanque
11
5 / 0 / 8
6,274
1,255
8,998
3,587
1,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 4 / 1
4,436
887
4,144
4,246
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
DeathSurge
Arachne
9
1 / 3 / 0
4,950
990
2,625
6,539
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Gucierte
Sylvanus
10
0 / 3 / 1
4,923
985
3,239
7,863
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 1 / 1
4,906
981
3,778
4,243
1,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sobek
Shoalie
Sobek
7
0 / 2 / 0
4,499
900
1,120
4,763
4,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
13
Kills
2
2
Deaths
13
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Arachne
DeathSurge
Arachne
1
3
0
0.33
L
Sylvanus
Gucierte
Sylvanus
0
3
1
0.17
W
Amaterasu
KawaTheFirst
Amaterasu
4
0
5
6.5
L
1
1
1
1.5
L
Sobek
Shoalie
Sobek
0
2
0
0
W
3
0
9
7.5
W
Heimdallr
Yadielalpha
Heimdallr
0
1
11
5.5
W
Xbalanque
passphrase237
Xbalanque
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
14,906
26,920
Taken
27,654
19,520
Mitigated
18,059
14,345
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,595
50
1,132
1,635
7,662
6,633
162
2,404
5,258
3,019
0
L
Poseidon
 
Poseidon
4,144
222
188
56
4,246
1,613
0
1,319
2,927
7,489
0
L
Arachne
DeathSurge
Arachne
2,625
2,166
292
1,549
6,539
4,470
0
1,938
4,601
0
3,741
L
Sylvanus
Gucierte
Sylvanus
3,239
775
1,280
1,349
7,863
5,632
0
1,284
6,579
8,167
0
W
Amaterasu
KawaTheFirst
Amaterasu
3,129
812
400
1,689
5,966
5,635
538
2,074
3,892
0
4,122
L
3,778
1,659
180
1,226
4,243
1,876
0
1,560
2,615
0
8,328
L
Sobek
Shoalie
Sobek
1,120
0
718
1,003
4,763
4,468
0
1,612
3,072
2,605
0
W
6,265
709
4,200
2,762
5,138
2,937
304
1,563
3,575
18,469
0
W
Heimdallr
Yadielalpha
Heimdallr
4,478
1,795
580
993
4,567
2,454
545
1,281
3,286
0
10,452
W
Xbalanque
passphrase237
Xbalanque
8,998
3,182
0
954
3,587
1,861
1,526
1,181
2,406
0
16,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
23,714
75
Minions Killed
25
0
Camps Cleared
0
527,639
Distance Traveled
421,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,771
1,154
6
1
0
94,306
0
L
Poseidon
4,436
887
4
1
0
76,302
0
L
Arachne
4,950
990
3
1
0
95,372
0
L
Sylvanus
4,923
985
6
1
0
98,145
0
W
Amaterasu
6,418
1,284
4
1
0
113,914
0
L
Neith
4,906
981
10
2
0
87,530
0
L
Sobek
4,499
900
2
0
0
64,130
0
W
Ra
6,642
1,328
29
6
0
111,317
0
W
Heimdallr
5,393
1,079
17
3
0
93,335
0
W
Xbalanque
6,274
1,255
19
4
0
114,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role