Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AryaOfDruids
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,244 Elo+
Party 1
Anhur
Anhur
Desticle
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,468 Elo+
Party 1
Freya
Freya
Stormhound125
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,277 Elo+
Solo
Bellona
Bellona
daSavage602
Bellona
Level 108
God Stats
22W - 15L
1,606 SR
Queue Stats
794W - 771L
1,439 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,385 Elo+

VS

Team Averages
Level 121
1,385 SR
1,426 Elo+
Apollo
Apollo
Aeraecura
Apollo
Level 128
God Stats
4W - 2L
1,528 SR
Queue Stats
543W - 553L
1,367 Elo+
Solo
Thoth
Thoth
AmonaMark
Thoth
Level 123
God Stats
3W - 8L
1,242 SR
Queue Stats
273W - 267L
1,485 Elo+
Party 2
Sol
Sol
Unseenbow
Sol
Level 127
God Stats
4W - 8L
1,161 SR
Queue Stats
134W - 114L
1,499 Elo+
Solo
Hun Batz
Hun Batz
jawbs
Hun Batz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 212L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
xllMANDYllx
Jormungandr
Level 108
God Stats
2W - 3L
1,496 SR
Queue Stats
141W - 160L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 5 / 10
10,513
876
13,510
17,307
17,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 11
8,756
730
5,760
8,532
3,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Desticle
Anhur
17
7 / 6 / 11
10,330
861
10,257
14,303
6,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 10
9,008
751
7,501
12,210
5,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
daSavage602
Bellona
15
4 / 6 / 11
9,762
814
8,885
25,115
26,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aeraecura
Apollo
18
11 / 4 / 8
11,072
923
13,119
12,004
6,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
AmonaMark
Thoth
19
6 / 5 / 12
11,169
931
14,470
10,881
5,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 13
10,835
903
17,384
10,193
4,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
jawbs
Hun Batz
14
1 / 5 / 14
9,090
758
13,495
12,058
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xllMANDYllx
Jormungandr
18
2 / 4 / 22
10,356
863
7,091
14,673
20,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
96
19
Kills
27
28
Deaths
20
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
5
10
2.2
W
Apollo
Aeraecura
Apollo
11
4
8
3.75
W
Thoth
AmonaMark
Thoth
6
5
12
2.4
L
1
4
11
1.63
L
Anhur
Desticle
Anhur
7
6
11
2.08
L
1
7
10
0.86
W
7
2
13
6.75
L
Bellona
daSavage602
Bellona
4
6
11
1.58
W
Hun Batz
jawbs
Hun Batz
1
5
14
1.6
W
Jormungandr
xllMANDYllx
Jormungandr
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
65,559
77,467
Taken
59,809
60,647
Mitigated
43,086
21,485
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,510
2,090
861
4,161
17,307
17,946
140
9,903
7,404
0
23,290
W
Apollo
Aeraecura
Apollo
13,119
9,351
693
2,184
12,004
6,695
2,357
3,032
8,878
0
24,851
W
Thoth
AmonaMark
Thoth
14,470
1,539
1,107
1,900
10,881
5,413
1,657
1,727
9,022
25,610
0
L
5,760
742
0
902
8,532
3,605
1,407
4,510
4,022
18,661
0
L
Anhur
Desticle
Anhur
10,257
5,220
859
3,106
14,303
6,782
2,227
7,302
7,001
0
25,831
L
7,501
1,826
1,053
1,602
12,210
5,618
568
6,116
6,094
15,242
0
W
17,384
5,446
1,321
5,250
10,193
4,901
4,061
2,399
7,366
39,388
0
L
Bellona
daSavage602
Bellona
8,885
1,521
501
8,440
25,115
26,696
0
11,114
14,001
0
12,239
W
Hun Batz
jawbs
Hun Batz
13,495
1,827
913
1,775
12,058
5,300
0
1,387
10,370
0
20,772
W
Jormungandr
xllMANDYllx
Jormungandr
7,091
1,917
1,835
1,597
14,673
20,777
427
4,716
9,679
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
52,522
108
Minions Killed
126
0
Camps Cleared
0
1,061,860
Distance Traveled
1,094,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,513
876
23
2
0
226,918
0
W
Apollo
11,072
923
18
2
0
201,108
0
W
Thoth
11,169
931
27
2
0
193,399
0
L
Sol
8,756
730
18
2
0
210,205
0
L
Anhur
10,330
861
41
3
0
199,912
0
L
Freya
9,008
751
22
2
0
179,108
0
W
Sol
10,835
903
59
5
0
231,100
0
L
Bellona
9,762
814
4
0
0
245,717
0
W
Hun Batz
9,090
758
5
0
0
240,196
0
W
Jormungandr
10,356
863
17
1
0
228,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role