Player Matchup

Hachiman
Hachiman
Michimiya
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 2
Hera
Hera
Thranduil86
Hera
Level 117
God Stats
17W - 7L
1,471 SR
Queue Stats
567W - 575L
1,444 Elo+
Solo
Rama
Rama
Vedrioesh
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,132 Elo+
Party 2
Sylvanus
Sylvanus
XxspookyxX 9668
Sylvanus
Level 123
God Stats
5W - 5L
1,369 SR
Queue Stats
550W - 518L
1,462 Elo+
Solo
Kukulkan
Kukulkan
tazzabruvaa
Kukulkan
Level 128
God Stats
6W - 7L
1,231 SR
Queue Stats
539W - 522L
1,470 Elo+
Solo
Team Averages
Level 103
1,414 SR
1,345 Elo+

VS

Team Averages
Level 114
1,604 SR
1,482 Elo+
Ao Kuang
Ao Kuang
ClipRinse
Ao Kuang
Level 122
God Stats
2W - 3L
1,571 SR
Queue Stats
190W - 203L
1,532 Elo+
Party 1
Terra
Terra
HellfireVegas
Terra
Level 125
God Stats
1W - 3L
1,498 SR
Queue Stats
313W - 445L
1,456 Elo+
Solo
Martichoras
Martichoras
Neulisaur
Martichoras
Level 64
God Stats
11W - 3L
1,742 SR
Queue Stats
250W - 232L
1,446 Elo+
Party 3
Serqet
Serqet
PumpkinMagic
Serqet
Level 102
God Stats
3W - 2L
1,710 SR
Queue Stats
248W - 263L
1,469 Elo+
Party 1
Nemesis
Nemesis
TH3 HEARTLESS
Nemesis
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
419W - 410L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Michimiya
Hachiman
14
3 / 3 / 8
8,773
798
6,302
11,820
5,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 2 / 12
10,042
913
8,276
7,160
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
18
8 / 2 / 13
10,445
950
13,295
9,524
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
0 / 1 / 22
9,815
892
7,510
12,548
11,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
tazzabruvaa
Kukulkan
16
8 / 3 / 11
10,319
938
11,927
8,992
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClipRinse
Ao Kuang
16
7 / 6 / 0
9,227
839
8,106
12,144
5,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 2
6,399
582
80
1,486
448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Neulisaur
Martichoras
15
1 / 7 / 6
8,034
730
15,131
12,356
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
12
0 / 9 / 4
6,864
624
3,850
12,300
6,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
17
2 / 3 / 6
9,215
838
8,877
13,996
14,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
25
Kills
10
11
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ClipRinse
Ao Kuang
7
6
0
1.17
L
0
0
2
1
W
Hachiman
Michimiya
Hachiman
3
3
8
2.33
L
Martichoras
Neulisaur
Martichoras
1
7
6
0.57
L
Serqet
0
9
4
0.22
L
Nemesis
2
3
6
1.67
W
6
2
12
6
W
Rama
8
2
13
7.25
W
Sylvanus
0
1
22
11
W
Kukulkan
tazzabruvaa
Kukulkan
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,310
Damage
36,044
50,044
Taken
52,282
29,066
Mitigated
32,003
23,692
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ClipRinse
Ao Kuang
8,106
2,178
360
1,619
12,144
5,725
0
4,959
7,185
11,254
0
L
80
0
98
6
1,486
448
0
1,486
0
80
0
W
Hachiman
Michimiya
Hachiman
6,302
5,003
0
2,565
11,820
5,203
586
2,876
8,808
0
15,527
L
Martichoras
Neulisaur
Martichoras
15,131
3,490
196
360
12,356
5,181
0
6,845
5,511
0
34,090
L
Serqet
3,850
119
327
266
12,300
6,294
0
7,315
4,985
0
6,465
L
Nemesis
8,877
1,506
34
2,767
13,996
14,355
0
7,108
6,888
0
16,505
W
8,276
1,474
603
934
7,160
3,316
1,192
392
6,576
19,776
0
W
Rama
13,295
10,833
688
2,916
9,524
5,060
4,648
1,061
8,463
0
29,815
W
Sylvanus
7,510
1,490
6,006
5,569
12,548
11,199
1,199
1,953
10,127
13,234
0
W
Kukulkan
tazzabruvaa
Kukulkan
11,927
1,225
2,334
2,077
8,992
4,288
1,331
1,904
7,088
28,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
39,739
124
Minions Killed
69
0
Camps Cleared
0
1,006,800
Distance Traveled
750,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,227
839
7
1
0
159,932
0
L
Terra
6,399
582
0
0
0
1,543
0
W
Hachiman
8,773
798
11
1
0
210,405
0
L
Martichoras
8,034
730
39
4
0
173,165
0
L
Serqet
6,864
624
7
1
0
167,528
0
L
Nemesis
9,215
838
16
1
0
248,337
0
W
Hera
10,042
913
22
2
0
198,274
0
W
Rama
10,445
950
36
3
0
204,366
0
W
Sylvanus
9,815
892
13
1
0
183,839
0
W
Kukulkan
10,319
938
42
4
0
209,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role