Player Matchup

Jing Wei
Jing Wei
BinaryStarByleth
Jing Wei
Level 65
God Stats
6W - 0L
1,952 SR
Queue Stats
49W - 14L
1,734 Elo+
Party 2
Surtr
Surtr
CristianJara14
Surtr
Level 147
God Stats
11W - 5L
1,709 SR
Queue Stats
191W - 184L
1,459 Elo+
Party 1
Fenrir
Fenrir
Davidtfer_
Fenrir
Level 117
God Stats
7W - 3L
1,446 SR
Queue Stats
170W - 163L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Elementalist4
Baron Samedi
Level 87
God Stats
1W - 0L
1,757 SR
Queue Stats
50W - 20L
1,696 Elo+
Party 2
Ares
Ares
coolbrezze
Ares
Level 105
God Stats
1W - 0L
1,743 SR
Queue Stats
51W - 19L
1,671 Elo+
Party 2
Team Averages
Level 104
1,721 SR
1,600 Elo+

VS

Team Averages
Level 111
1,520 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DCrimsonLion
King Arthur
Level 129
God Stats
18W - 28L
1,385 SR
Queue Stats
252W - 235L
1,548 Elo+
Solo
Thor
Thor
Ghost_Wolf_505
Thor
Level 157
God Stats
37W - 27L
1,665 SR
Queue Stats
271W - 255L
1,557 Elo+
Solo
Cerberus
Cerberus
Iceman0475
Cerberus
Level 103
God Stats
8W - 10L
1,549 SR
Queue Stats
63W - 50L
1,582 Elo+
Party 3
Anubis
Anubis
PhoenixSiren
Anubis
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,279
753
10,870
10,808
4,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 3
7,925
720
1,804
3,852
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Davidtfer_
Fenrir
15
2 / 3 / 7
7,841
713
3,601
7,483
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Elementalist4
Baron Samedi
15
2 / 2 / 9
8,018
729
13,589
8,376
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 5
8,270
752
9,056
15,853
13,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 3
7,374
670
7,859
7,748
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DCrimsonLion
King Arthur
13
0 / 0 / 5
7,394
672
3,838
8,821
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 1
8,746
795
9,449
6,946
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Iceman0475
Cerberus
15
3 / 2 / 1
8,422
766
9,446
16,010
13,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
0 / 5 / 3
6,963
633
6,376
9,417
5,479
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
11
Kills
8
8
Deaths
11
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
3
0.75
W
4
1
4
6
W
1
0
3
2.5
L
King Arthur
DCrimsonLion
King Arthur
0
0
5
2.5
W
Fenrir
Davidtfer_
Fenrir
2
3
7
1.83
W
Baron Samedi
Elementalist4
Baron Samedi
2
2
9
3.25
L
5
2
1
2.75
L
Cerberus
Iceman0475
Cerberus
3
2
1
1.75
L
Anubis
0
5
3
0.3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
36,968
46,372
Taken
48,942
27,055
Mitigated
31,614
12,205
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,859
4,493
0
1,433
7,748
3,487
325
4,664
3,084
0
25,749
W
10,870
9,803
0
577
10,808
4,779
921
2,352
8,456
0
35,798
W
1,804
400
0
734
3,852
1,942
551
1,203
2,649
84
28,149
L
King Arthur
DCrimsonLion
King Arthur
3,838
230
0
830
8,821
6,415
0
1,812
7,009
0
22,376
W
Fenrir
Davidtfer_
Fenrir
3,601
81
0
474
7,483
2,751
843
2,591
4,892
0
13,464
W
Baron Samedi
Elementalist4
Baron Samedi
13,589
1,837
1,644
2,432
8,376
4,285
517
3,233
5,143
36,374
0
L
9,449
992
0
533
6,946
2,935
0
3,020
3,926
0
31,981
L
Cerberus
Iceman0475
Cerberus
9,446
668
1,219
6,442
16,010
13,298
104
8,178
7,832
30,629
89
L
Anubis
6,376
648
0
1,559
9,417
5,479
0
5,030
4,387
15,449
0
W
9,056
353
1,511
4,833
15,853
13,298
105
6,354
9,499
15,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
38,899
219
Minions Killed
221
0
Camps Cleared
0
1,077,184
Distance Traveled
1,041,961
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,374
670
44
4
0
211,378
0
W
Jing Wei
8,279
753
60
5
0
242,702
2
W
Surtr
7,925
720
53
5
0
208,557
0
L
King Arthur
7,394
672
35
3
0
223,182
0
W
Fenrir
7,841
713
27
2
0
213,167
0
W
Baron Samedi
8,018
729
71
6
0
199,495
2
L
Thor
8,746
795
53
5
0
205,576
0
L
Cerberus
8,422
766
64
6
0
229,183
0
L
Anubis
6,963
633
25
2
0
172,642
0
W
Ares
8,270
752
8
1
0
213,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role