Player Matchup

Chronos
Chronos
BlueJai13
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
DariusKane
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,736 Elo+
Party 1
Ymir
Ymir
Dewtur
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,643 Elo+
Party 1
Charybdis
Charybdis
K1ngF1akK01
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 101L
1,385 Elo+
Solo
Awilix
Awilix
vicunaaa
Awilix
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 63L
1,666 Elo+
Party 1
Team Averages
Level 70
1,460 SR
1,625 Elo+

VS

Team Averages
Level 145
1,460 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Figs0017
Poseidon
Level 149
God Stats
3W - 1L
1,352 SR
Queue Stats
227W - 187L
1,547 Elo+
Solo
Zeus
Zeus
ZubbZubb
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,517 Elo+
Solo
Jing Wei
Jing Wei
ronsta19
Jing Wei
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,604 Elo+
Solo
Guan Yu
Guan Yu
wpentatrasion
Guan Yu
Level 158
God Stats
4W - 4L
1,447 SR
Queue Stats
626W - 651L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlueJai13
Chronos
16
4 / 2 / 12
9,607
739
9,111
10,950
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DariusKane
Sylvanus
15
2 / 3 / 14
9,344
719
8,052
24,000
28,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Dewtur
Ymir
16
2 / 5 / 15
8,979
691
4,840
24,164
32,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
K1ngF1akK01
Charybdis
15
1 / 5 / 13
8,698
669
10,571
13,425
7,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
vicunaaa
Awilix
17
12 / 3 / 7
10,990
845
22,101
16,679
10,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 5 / 13
10,435
803
15,959
22,353
20,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Figs0017
Poseidon
14
1 / 5 / 7
9,514
732
19,237
11,439
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
17
6 / 3 / 7
10,712
824
23,662
8,513
2,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ronsta19
Jing Wei
18
7 / 3 / 9
10,989
845
14,685
11,634
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
16
1 / 5 / 16
10,384
799
6,365
22,964
23,141
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
21
Kills
18
18
Deaths
21
61
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
5
13
1.9
L
Chronos
BlueJai13
Chronos
4
2
12
5
L
Sylvanus
DariusKane
Sylvanus
2
3
14
3
L
Ymir
Dewtur
Ymir
2
5
15
1.9
W
Poseidon
Figs0017
Poseidon
1
5
7
0.9
L
Charybdis
K1ngF1akK01
Charybdis
1
5
13
1.5
W
Zeus
6
3
7
3.17
W
Jing Wei
ronsta19
Jing Wei
7
3
9
3.83
L
Awilix
vicunaaa
Awilix
12
3
7
5.17
W
Guan Yu
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,675
Damage
79,908
89,218
Taken
76,903
84,684
Mitigated
55,488
30,330
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,959
2,706
635
2,070
22,353
20,783
540
6,115
16,238
0
26,709
L
Chronos
BlueJai13
Chronos
9,111
2,520
0
392
10,950
5,738
849
6,041
4,848
26,756
0
L
Sylvanus
DariusKane
Sylvanus
8,052
1,388
11,730
9,780
24,000
28,934
208
12,637
11,177
12,758
0
L
Ymir
Dewtur
Ymir
4,840
516
630
2,366
24,164
32,025
244
12,723
11,256
11,439
0
W
Poseidon
Figs0017
Poseidon
19,237
1,501
939
425
11,439
3,473
1,449
3,639
7,800
38,441
0
L
Charybdis
K1ngF1akK01
Charybdis
10,571
4,373
917
815
13,425
7,297
602
5,321
7,829
0
24,018
W
Zeus
23,662
1,822
1,939
1,059
8,513
2,891
2,678
1,845
6,668
46,456
0
W
Jing Wei
ronsta19
Jing Wei
14,685
9,106
564
2,154
11,634
5,200
1,904
2,892
8,742
0
30,306
L
Awilix
vicunaaa
Awilix
22,101
6,991
2,272
1,428
16,679
10,690
183
6,177
10,131
0
32,045
W
Guan Yu
6,365
180
9,138
7,452
22,964
23,141
480
7,512
15,452
0
10,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
52,034
109
Minions Killed
154
0
Camps Cleared
0
1,177,104
Distance Traveled
1,249,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,435
803
18
1
0
232,381
0
L
Chronos
9,607
739
37
3
0
242,309
0
L
Sylvanus
9,344
719
6
0
0
234,332
0
L
Ymir
8,979
691
12
1
0
200,886
0
W
Poseidon
9,514
732
51
4
0
206,199
0
L
Charybdis
8,698
669
25
2
0
219,749
0
W
Zeus
10,712
824
42
3
0
264,703
0
W
Jing Wei
10,989
845
37
3
0
265,670
0
L
Awilix
10,990
845
29
2
0
279,828
0
W
Guan Yu
10,384
799
6
0
0
280,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role