Player Matchup

Maui
Maui
Abourtion
Maui
Level 100
God Stats
0W - 3L
1,089 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
CosmicxVoid
Zhong Kui
Level 138
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
HighTDyldozer
Hachiman
Level 69
God Stats
10W - 5L
1,825 SR
Queue Stats
213W - 185L
1,545 Elo+
Party 1
Nemesis
Nemesis
Zach4972
Nemesis
Level 28
God Stats
1W - 2L
1,607 SR
Queue Stats
69W - 65L
1,455 Elo+
Party 1
Tiamat
Tiamat
Zephyr_624
Tiamat
Level 49
God Stats
2W - 1L
1,771 SR
Queue Stats
15W - 22L
1,393 Elo+
Party 1
Team Averages
Level 77
1,514 SR
1,454 Elo+

VS

Team Averages
Level 70
1,492 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HugeFacialLoad
Chaac
Level 47
God Stats
42W - 37L
1,549 SR
Queue Stats
207W - 202L
1,568 Elo+
Party 3
Nemesis
Nemesis
PowerZero11
Nemesis
Level 66
God Stats
7W - 4L
1,584 SR
Queue Stats
157W - 158L
1,407 Elo+
Solo
Chang'e
Chang'e
Thronglizer
Chang'e
Level 35
God Stats
1W - 2L
1,325 SR
Queue Stats
95W - 86L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 0 / 2
5,568
464
3,426
8,365
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
CosmicxVoid
Zhong Kui
9
0 / 3 / 2
5,813
484
5,231
8,474
4,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
HighTDyldozer
Hachiman
9
4 / 3 / 0
5,576
465
9,699
9,447
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zach4972
Nemesis
12
2 / 2 / 1
6,604
550
4,670
10,185
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Zephyr_624
Tiamat
8
0 / 5 / 0
4,984
415
1,061
7,743
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 0 / 2
8,644
720
7,734
5,041
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
 
Neith
9
0 / 2 / 1
5,255
438
5,059
7,131
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
6,949
579
5,238
8,199
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
PowerZero11
Nemesis
12
4 / 0 / 4
7,279
607
7,060
5,023
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Thronglizer
Chang'e
8
0 / 2 / 3
5,691
474
4,606
10,584
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
2
8
W
Neith
 
Neith
0
2
1
0.25
L
Maui
0
0
2
1
L
Zhong Kui
CosmicxVoid
Zhong Kui
0
3
2
0.33
L
Hachiman
HighTDyldozer
Hachiman
4
3
0
1.33
W
1
2
1
0.75
W
Nemesis
PowerZero11
Nemesis
4
0
4
6
W
Chang'e
Thronglizer
Chang'e
0
2
3
0.75
L
Nemesis
Zach4972
Nemesis
2
2
1
1.25
L
Tiamat
Zephyr_624
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
29,697
44,214
Taken
35,978
21,498
Mitigated
18,441
14,744
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,734
987
0
1,620
5,041
1,601
1,003
647
4,394
61,103
0
W
Neith
 
Neith
5,059
1,794
0
2,580
7,131
2,513
175
1,284
5,847
0
29,164
L
Maui
3,426
1,242
0
3,448
8,365
6,674
0
2,435
5,930
14,569
0
L
Zhong Kui
CosmicxVoid
Zhong Kui
5,231
661
0
4,385
8,474
4,534
655
206
7,579
37,367
0
L
Hachiman
HighTDyldozer
Hachiman
9,699
6,715
0
3,644
9,447
3,314
0
3,060
6,387
0
37,942
W
5,238
241
0
2,035
8,199
5,832
730
4,737
3,462
0
46,452
W
Nemesis
PowerZero11
Nemesis
7,060
4,182
0
493
5,023
1,871
0
959
4,064
0
51,186
W
Chang'e
Thronglizer
Chang'e
4,606
766
1,254
5,491
10,584
6,624
312
2,091
8,493
23,885
0
L
Nemesis
Zach4972
Nemesis
4,670
1,614
0
2,073
10,185
3,843
0
3,102
7,083
0
53,679
L
Tiamat
Zephyr_624
Tiamat
1,061
56
0
1,194
7,743
3,133
0
3,537
4,206
16,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
33,818
270
Minions Killed
353
0
Camps Cleared
0
1,114,218
Distance Traveled
1,250,118
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,644
720
119
10
0
262,740
2
W
Neith
5,255
438
39
3
0
218,273
4
L
Maui
5,568
464
13
1
0
232,978
0
L
Zhong Kui
5,813
484
66
6
0
189,642
0
L
Hachiman
5,576
465
60
5
0
211,235
1
W
Chaac
6,949
579
81
7
0
245,353
1
W
Nemesis
7,279
607
75
6
0
298,857
0
W
Chang'e
5,691
474
39
3
0
224,895
0
L
Nemesis
6,604
550
93
8
0
265,129
1
L
Tiamat
4,984
415
38
3
0
215,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role