Player Matchup

Ix Chel
Ix Chel
AishaSlaysss
Ix Chel
Level 72
God Stats
12W - 8L
1,391 SR
Queue Stats
142W - 99L
1,295 Elo+
Solo
Skadi
Skadi
Relax_YourDone74
Skadi
Level 108
God Stats
82W - 88L
1,508 SR
Queue Stats
382W - 392L
1,457 Elo+
Solo
Osiris
Osiris
SoliderOne2002
Osiris
Level 119
God Stats
3W - 1L
1,684 SR
Queue Stats
774W - 743L
1,476 Elo+
Solo
Susano
Susano
ianramirezz
Susano
Level 84
God Stats
1W - 1L
1,266 SR
Queue Stats
15W - 24L
1,329 Elo+
Solo
Jormungandr
Jormungandr
kind-teams4345
Jormungandr
Level 69
God Stats
13W - 7L
1,603 SR
Queue Stats
295W - 304L
1,463 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,404 Elo+

VS

Team Averages
Level 97
1,371 SR
1,397 Elo+
Rama
Rama
CRAZY KID2199
Rama
Level 99
God Stats
0W - 2L
1,299 SR
Queue Stats
27W - 31L
1,366 Elo+
Solo
Achilles
Achilles
Uncringed
Achilles
Level 81
God Stats
14W - 19L
1,400 SR
Queue Stats
294W - 285L
1,441 Elo+
Party 1
Hercules
Hercules
Xx ThaFall3n xX
Hercules
Level 145
God Stats
0W - 1L
1,375 SR
Queue Stats
181W - 175L
1,418 Elo+
Solo
Hades
Hades
Zach_Jiye_15
Hades
Level 61
God Stats
25W - 17L
1,464 SR
Queue Stats
156W - 157L
1,441 Elo+
Party 1
Yemoja
Yemoja
randy18
Yemoja
Level 97
God Stats
2W - 2L
1,319 SR
Queue Stats
24W - 45L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AishaSlaysss
Ix Chel
16
4 / 2 / 1
10,082
504
10,476
11,589
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 3
10,726
536
8,238
10,784
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

19
7 / 1 / 4
12,118
606
13,455
16,271
16,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
4 / 1 / 7
10,379
519
10,788
13,074
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
kind-teams4345
Jormungandr
16
1 / 3 / 14
10,236
512
7,123
18,874
21,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
10,619
531
9,968
14,791
7,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Uncringed
Achilles
15
5 / 7 / 0
9,870
494
8,941
19,395
11,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
0 / 7 / 3
8,998
450
10,078
18,740
17,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 2
9,742
487
13,591
19,109
10,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
randy18
Yemoja
1
0 / 0 / 0
4,875
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
8
8
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AishaSlaysss
Ix Chel
4
2
1
2.25
L
2
2
2
1.5
W
4
1
3
5.5
W
7
1
4
9
L
Achilles
Uncringed
Achilles
5
7
0
0.71
L
Hercules
0
7
3
0.21
L
1
4
2
0.5
W
Susano
4
1
7
7.5
W
Jormungandr
kind-teams4345
Jormungandr
1
3
14
2.67
L
Yemoja
randy18
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,080
Damage
42,578
70,592
Taken
72,035
54,479
Mitigated
46,391
14,814
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AishaSlaysss
Ix Chel
10,476
624
1,622
3,468
11,589
5,080
785
5,721
5,817
73,706
0
L
9,968
7,186
0
7,144
14,791
7,369
0
1,895
12,896
0
114,717
W
8,238
3,799
0
1,050
10,784
4,296
964
0
10,784
0
83,481
W
13,455
5,382
0
7,159
16,271
16,815
0
2,409
13,170
0
99,569
L
Achilles
Uncringed
Achilles
8,941
2,222
0
2,856
19,395
11,184
0
4,184
15,211
0
48,555
L
Hercules
10,078
3,692
0
4,183
18,740
17,717
0
1,998
16,742
0
43,368
L
13,591
454
234
8,472
19,109
10,121
0
9,522
9,587
75,155
0
W
Susano
10,788
724
0
279
13,074
7,245
0
1,186
11,641
0
87,347
W
Jormungandr
kind-teams4345
Jormungandr
7,123
2,071
0
1,236
18,874
21,043
522
4,275
14,450
51,682
0
L
Yemoja
randy18
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,541
Gold Earned
44,104
551
Minions Killed
457
0
Camps Cleared
0
1,944,254
Distance Traveled
1,431,095
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,082
504
116
6
0
378,326
4
L
Rama
10,619
531
201
10
0
344,464
0
W
Skadi
10,726
536
116
6
0
355,795
0
W
Osiris
12,118
606
145
7
0
377,945
0
L
Achilles
9,870
494
63
3
0
416,082
0
L
Hercules
8,998
450
65
3
0
332,437
0
L
Hades
9,742
487
128
6
0
338,112
0
W
Susano
10,379
519
117
6
0
471,883
0
W
Jormungandr
10,236
512
57
3
0
360,305
0
L
Yemoja
4,875
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role