Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Rodrigorrr3
Apollo
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
117W - 135L
1,431 Elo+
Party 1
Tyr
Tyr
SunwardChip1076
Tyr
Level 122
God Stats
5W - 3L
1,600 SR
Queue Stats
113W - 97L
1,531 Elo+
Party 2
Yemoja
Yemoja
jackman62789
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,464 Elo+
Party 2
Thor
Thor
skeleton0405
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 130L
1,543 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,494 Elo+

VS

Team Averages
Level 82
1,440 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Grand Spartan69
Baron Samedi
Level 194
God Stats
30W - 24L
1,507 SR
Queue Stats
658W - 635L
1,477 Elo+
Solo
Thor
Thor
PpStrangler
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 3
Achilles
Achilles
SilkySaucer23
Achilles
Level 105
God Stats
5W - 2L
1,385 SR
Queue Stats
47W - 47L
1,490 Elo+
Party 3
Tiamat
Tiamat
cinnagonn
Tiamat
Level 58
God Stats
2W - 2L
1,310 SR
Queue Stats
47W - 47L
1,502 Elo+
Party 3
Cupid
Cupid
kaoticbubbles-
Cupid
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 171L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 2 / 0
6,970
498
8,461
6,991
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
10
0 / 3 / 0
6,185
442
2,664
9,901
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 0
8,693
621
5,482
8,736
10,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
10
0 / 2 / 1
6,211
444
2,977
7,912
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
6,185
442
3,001
12,062
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grand Spartan69
Baron Samedi
13
5 / 1 / 1
7,853
561
8,316
10,714
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 3 / 4
5,970
426
4,450
11,235
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SilkySaucer23
Achilles
13
0 / 0 / 1
7,508
536
6,581
12,609
14,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
cinnagonn
Tiamat
9
1 / 2 / 3
5,645
403
2,367
5,942
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 0 / 1
6,859
490
7,172
6,398
2,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
10
10
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
0
2
W
Baron Samedi
Grand Spartan69
Baron Samedi
5
1
1
5.5
W
1
3
4
1
L
Apollo
0
3
0
0
W
Achilles
SilkySaucer23
Achilles
0
0
1
0.5
L
2
0
0
2
W
Tiamat
cinnagonn
Tiamat
1
2
3
1.25
L
Yemoja
0
2
1
0.25
W
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
28,886
45,602
Taken
46,898
28,415
Mitigated
29,996
11,107
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,461
1,740
0
1,052
6,991
3,037
22
2,133
4,858
49,437
0
W
Baron Samedi
Grand Spartan69
Baron Samedi
8,316
972
1,377
6,076
10,714
6,571
0
3,772
6,942
52,024
0
W
4,450
1,269
0
1,340
11,235
4,168
0
2,817
8,418
0
34,932
L
Apollo
2,664
1,708
0
2,697
9,901
3,872
0
1,688
8,213
0
38,234
W
Achilles
SilkySaucer23
Achilles
6,581
1,412
0
2,443
12,609
14,015
0
293
12,316
0
64,833
L
5,482
1,344
0
3,691
8,736
10,852
0
0
8,736
0
78,926
W
Tiamat
cinnagonn
Tiamat
2,367
232
0
1,493
5,942
2,713
0
4,017
1,925
22,235
0
L
Yemoja
2,977
690
1,572
1,334
7,912
5,548
0
3,354
4,558
16,839
0
W
7,172
4,354
9
3,788
6,398
2,529
0
539
5,859
0
41,812
L
3,001
1,260
0
761
12,062
5,106
0
3,508
8,554
0
44,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
33,835
391
Minions Killed
331
0
Camps Cleared
0
1,243,762
Distance Traveled
1,201,739
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,970
498
72
5
0
263,305
5
W
Baron Samedi
7,853
561
73
5
0
246,090
0
W
Thor
5,970
426
45
3
0
224,054
2
L
Apollo
6,185
442
63
5
0
251,471
0
W
Achilles
7,508
536
112
8
0
273,038
0
L
Tyr
8,693
621
149
11
0
265,163
0
W
Tiamat
5,645
403
39
3
0
184,409
0
L
Yemoja
6,211
444
34
2
0
224,678
0
W
Cupid
6,859
490
62
4
0
274,148
1
L
Thor
6,185
442
73
5
0
239,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role