Player Matchup

Sobek
Sobek
BossLEGEND666
Sobek
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
1,386 Elo+
Solo
Baba Yaga
Baba Yaga
Trap Cobain
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,486 Elo+
Party 1
Serqet
Serqet
devinity555
Serqet
Level 60
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 18L
1,502 Elo+
Party 1
Team Averages
Level 43
1,579 SR
1,458 Elo+

VS

Team Averages
Level 52
1,553 SR
1,386 Elo+
Merlin
Merlin
Fumanchero_93
Merlin
Level 60
God Stats
9W - 9L
1,618 SR
Queue Stats
299W - 310L
1,452 Elo+
Solo
Hachiman
Hachiman
SCHMITTEEY
Hachiman
Level 36
God Stats
14W - 9L
1,500 SR
Queue Stats
172W - 152L
1,306 Elo+
Solo
Surtr
Surtr
clickdaddy69
Surtr
Level 61
God Stats
4W - 7L
1,540 SR
Queue Stats
258W - 267L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
10,110
722
4,704
16,672
25,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Trap Cobain
Baba Yaga
13
2 / 5 / 2
9,763
697
6,439
10,857
5,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
4 / 4 / 5
10,775
770
9,432
14,570
13,796
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
11,106
793
10,751
5,568
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SCHMITTEEY
Hachiman
14
6 / 1 / 5
11,947
853
15,608
8,855
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 6 / 7
10,805
772
10,820
15,920
7,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
3
2
9
3.75
W
Hachiman
SCHMITTEEY
Hachiman
6
1
5
8.5
L
Baba Yaga
Trap Cobain
Baba Yaga
2
5
2
0.6
W
3
6
7
1.08
L
Serqet
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
37,179
42,099
Taken
30,343
45,378
Mitigated
13,298
5,843
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
475
0
985
16,672
25,682
0
5,007
11,665
16,058
0
W
10,751
520
0
1,154
5,568
2,075
840
2,745
2,823
46,832
0
W
Hachiman
SCHMITTEEY
Hachiman
15,608
9,223
0
717
8,855
3,232
1,136
2,888
5,529
0
46,834
L
Baba Yaga
Trap Cobain
Baba Yaga
6,439
514
0
1,270
10,857
5,900
0
2,648
8,209
27,218
0
W
10,820
4,479
216
3,823
15,920
7,991
674
6,280
9,301
714
38,443
L
Serqet
9,432
1,772
0
3,588
14,570
13,796
0
3,634
10,936
0
43,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
33,858
119
Minions Killed
145
0
Camps Cleared
0
701,977
Distance Traveled
756,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,110
722
14
1
0
208,976
0
W
Merlin
11,106
793
54
4
0
249,636
0
W
Hachiman
11,947
853
56
4
0
258,636
2
L
Baba Yaga
9,763
697
40
3
0
202,136
0
W
Surtr
10,805
772
35
3
0
247,982
0
L
Serqet
10,775
770
65
5
0
290,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role