Player Matchup

Nu Wa
Nu Wa
Gynophobiia
Nu Wa
Level 150
God Stats
1W - 1L
1,572 SR
Queue Stats
7W - 11L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
MyFrendsRBad446
Sylvanus
Level 38
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 2
Surtr
Surtr
Wraith cc
Surtr
Level 128
God Stats
2W - 1L
1,380 SR
Queue Stats
9W - 8L
1,450 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,472 Elo+

VS

Team Averages
Level 72
1,413 SR
1,240 Elo+
Sun Wukong
Sun Wukong
AzreallDos
Sun Wukong
Level 104
God Stats
1W - 4L
1,234 SR
Queue Stats
1W - 9L
1,118 Elo+
Party 1
Tiamat
Tiamat
DreadPilot32
Tiamat
Level 67
God Stats
15W - 16L
1,503 SR
Queue Stats
160W - 164L
1,484 Elo+
Solo
Arachne
Arachne
ProHiggy
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,922
780
10,740
7,448
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
14
2 / 1 / 11
10,669
762
11,699
13,853
12,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
Wraith cc
Surtr
15
9 / 3 / 4
11,959
854
13,651
15,630
15,062
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzreallDos
Sun Wukong
11
3 / 5 / 2
9,760
697
7,834
18,649
15,432
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
12
1 / 5 / 1
9,551
682
8,610
10,773
4,811
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ProHiggy
Arachne
11
1 / 4 / 3
9,212
658
7,950
13,269
5,570
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
6
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AzreallDos
Sun Wukong
3
5
2
0.8
L
Tiamat
1
5
1
0.3
W
3
2
8
3.5
W
Sylvanus
2
1
11
7.5
L
Arachne
ProHiggy
Arachne
1
4
3
0.63
W
Surtr
Wraith cc
Surtr
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,090
Damage
24,394
36,931
Taken
42,691
30,081
Mitigated
25,813
14,977
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AzreallDos
Sun Wukong
7,834
2,442
0
864
18,649
15,432
0
10,169
8,480
0
33,825
L
Tiamat
8,610
752
0
1,031
10,773
4,811
0
5,795
4,978
47,247
0
W
10,740
4,016
40
2,065
7,448
2,609
2,216
1,500
5,948
55,548
0
W
Sylvanus
11,699
2,529
3,128
6,087
13,853
12,410
561
3,056
10,797
40,117
0
L
Arachne
ProHiggy
Arachne
7,950
7,027
0
453
13,269
5,570
0
7,243
6,026
0
18,002
W
Surtr
Wraith cc
Surtr
13,651
5,031
0
3,657
15,630
15,062
179
4,491
11,139
1,062
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
28,523
175
Minions Killed
132
0
Camps Cleared
0
685,102
Distance Traveled
694,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,760
697
34
2
0
224,974
0
L
Tiamat
9,551
682
85
6
0
215,160
0
W
Nu Wa
10,922
780
83
6
0
214,173
0
W
Sylvanus
10,669
762
39
3
0
208,295
0
L
Arachne
9,212
658
13
1
0
254,689
0
W
Surtr
11,959
854
53
4
0
262,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role