Player Matchup

Bacchus
Bacchus
EPILEPSY94
Bacchus
Level 25
God Stats
5W - 10L
1,389 SR
Queue Stats
9W - 27L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
Juggernaut05x
Sun Wukong
Level 29
God Stats
3W - 12L
1,287 SR
Queue Stats
234W - 307L
1,272 Elo+
Party 2
Ra
Ra
MrWhiteFoxx
Ra
Level 50
God Stats
6W - 13L
1,266 SR
Queue Stats
353W - 444L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
ferryzenda
Ao Kuang
Level 106
God Stats
43W - 38L
1,516 SR
Queue Stats
624W - 680L
1,479 Elo+
Party 2
Hachiman
Hachiman
lilnaser
Hachiman
Level 29
God Stats
3W - 6L
1,232 SR
Queue Stats
41W - 77L
1,337 Elo+
Party 2
Team Averages
Level 48
1,338 SR
1,335 Elo+

VS

Team Averages
Level 86
1,513 SR
1,391 Elo+
Ishtar
Ishtar
AlphaXTrion
Ishtar
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,382 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ITSLRS
Kumbhakarna
Level 17
God Stats
3W - 0L
1,761 SR
Queue Stats
17W - 16L
1,323 Elo+
Party 1
Serqet
Serqet
JohnTeller
Serqet
Level 36
God Stats
3W - 4L
1,305 SR
Queue Stats
5W - 11L
1,306 Elo+
Solo
Sol
Sol
Neistaedter
Sol
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 124L
1,408 Elo+
Party 1
Tiamat
Tiamat
chudders1231
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EPILEPSY94
Bacchus
9
0 / 1 / 1
5,453
496
4,329
7,814
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Juggernaut05x
Sun Wukong
10
2 / 3 / 0
5,828
530
5,330
8,855
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 0
5,763
524
1,915
6,494
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ferryzenda
Ao Kuang
9
0 / 4 / 0
5,183
471
2,831
9,764
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
lilnaser
Hachiman
9
1 / 1 / 0
5,112
465
5,645
6,112
2,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 1 / 1
5,281
480
5,098
7,448
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ITSLRS
Kumbhakarna
9
0 / 0 / 2
5,684
517
3,322
8,160
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
JohnTeller
Serqet
14
10 / 1 / 3
8,445
768
8,893
7,093
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 6
6,950
632
5,123
7,975
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
2 / 0 / 1
6,477
589
2,615
4,126
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
13
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
1
1
1.5
L
Bacchus
EPILEPSY94
Bacchus
0
1
1
0.5
W
Kumbhakarna
ITSLRS
Kumbhakarna
0
0
2
1
W
Serqet
JohnTeller
Serqet
10
1
3
11.5
L
Sun Wukong
Juggernaut05x
Sun Wukong
2
3
0
0.67
L
1
4
0
0.25
W
0
2
6
1.5
W
Tiamat
2
0
1
2.5
L
Ao Kuang
ferryzenda
Ao Kuang
0
4
0
0
L
Hachiman
lilnaser
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
25,051
39,039
Taken
34,802
17,735
Mitigated
15,736
11,131
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,098
3,049
0
2,030
7,448
2,763
0
2,304
5,144
0
35,281
L
Bacchus
EPILEPSY94
Bacchus
4,329
158
1,112
2,129
7,814
5,947
0
1,312
6,502
14,953
0
W
Kumbhakarna
ITSLRS
Kumbhakarna
3,322
471
1,168
3,120
8,160
5,048
0
2,311
5,849
11,691
0
W
Serqet
JohnTeller
Serqet
8,893
2,122
0
694
7,093
3,017
405
1,456
5,637
0
62,094
L
Sun Wukong
Juggernaut05x
Sun Wukong
5,330
1,155
0
2,253
8,855
4,565
0
3,902
4,800
0
33,629
L
1,915
40
36
1,590
6,494
2,009
0
2,154
3,835
34,637
0
W
5,123
2,409
0
4,976
7,975
2,318
687
1,435
6,540
51,395
0
W
Tiamat
2,615
151
0
1,825
4,126
2,590
497
1,525
2,557
37,485
0
L
Ao Kuang
ferryzenda
Ao Kuang
2,831
951
0
1,891
9,764
3,113
0
1,682
7,893
36,776
0
L
Hachiman
lilnaser
Hachiman
5,645
4,180
0
2,120
6,112
2,101
0
2,010
4,102
0
37,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
32,837
272
Minions Killed
335
0
Camps Cleared
0
1,040,224
Distance Traveled
1,109,109
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,281
480
60
5
0
185,479
3
L
Bacchus
5,453
496
15
1
0
211,199
0
W
Kumbhakarna
5,684
517
18
2
0
230,094
4
W
Serqet
8,445
768
101
9
0
269,377
0
L
Sun Wukong
5,828
530
55
5
0
215,189
1
L
Ra
5,763
524
74
7
0
219,633
1
W
Sol
6,950
632
89
8
0
196,898
0
W
Tiamat
6,477
589
67
6
0
227,261
0
L
Ao Kuang
5,183
471
65
6
0
223,441
0
L
Hachiman
5,112
465
63
6
0
170,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role