Player Matchup

Medusa
Medusa
AsgardThorOthala
Medusa
Level 59
God Stats
0W - 3L
1,121 SR
Queue Stats
1W - 11L
1,058 Elo+
Solo
Bastet
Bastet
TotiMateo_
Bastet
Level 62
God Stats
2W - 5L
1,330 SR
Queue Stats
576W - 684L
1,343 Elo+
Solo
Achilles
Achilles
carmine1943
Achilles
Level 62
God Stats
21W - 24L
1,473 SR
Queue Stats
107W - 117L
1,406 Elo+
Party 1
Thoth
Thoth
connorb0319
Thoth
Level 122
God Stats
1W - 4L
1,489 SR
Queue Stats
146W - 149L
1,420 Elo+
Party 1
Ymir
Ymir
temp-1875285
Ymir
Level 44
God Stats
1W - 1L
1,239 SR
Queue Stats
146W - 130L
1,379 Elo+
Solo
Team Averages
Level 70
1,330 SR
1,321 Elo+

VS

Team Averages
Level 70
1,415 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Garuda_Germs
Gilgamesh
Level 59
God Stats
3W - 8L
1,276 SR
Queue Stats
166W - 157L
1,408 Elo+
Solo
Mercury
Mercury
HighTekMarYT
Mercury
Level 37
God Stats
8W - 4L
1,331 SR
Queue Stats
107W - 122L
1,407 Elo+
Party 2
Sol
Sol
OffBrandJetlife
Sol
Level 64
God Stats
11W - 9L
1,274 SR
Queue Stats
278W - 249L
1,413 Elo+
Party 2
Artemis
Artemis
brusande
Artemis
Level 123
God Stats
5W - 2L
1,694 SR
Queue Stats
230W - 244L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,751
450
4,281
10,798
4,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
TotiMateo_
Bastet
1
0 / 0 / 0
4,388
293
0
562
115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
carmine1943
Achilles
12
0 / 1 / 0
6,464
431
2,798
7,106
7,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 0
7,210
481
4,530
8,764
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 3 / 1
7,221
481
4,803
11,718
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 4
7,782
519
4,396
8,341
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Garuda_Germs
Gilgamesh
16
1 / 0 / 0
9,581
639
3,518
8,185
6,932
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
HighTekMarYT
Mercury
11
2 / 0 / 2
7,217
481
3,291
8,294
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 0
8,517
568
6,934
7,136
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
brusande
Artemis
13
3 / 3 / 3
8,377
558
8,077
10,019
3,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
1
3
2
0.67
W
Gilgamesh
Garuda_Germs
Gilgamesh
1
0
0
1
W
Mercury
HighTekMarYT
Mercury
2
0
2
3
W
2
0
0
2
L
Bastet
TotiMateo_
Bastet
0
0
0
0
W
Artemis
brusande
Artemis
3
3
3
1.5
L
Achilles
carmine1943
Achilles
0
1
0
0
L
0
2
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
26,216
38,948
Taken
41,975
29,655
Mitigated
22,415
4,686
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,396
465
355
1,215
8,341
6,974
450
1,404
6,937
35,823
0
L
4,281
1,502
0
681
10,798
4,376
0
2,900
7,898
0
39,224
W
Gilgamesh
Garuda_Germs
Gilgamesh
3,518
996
0
1,511
8,185
6,932
195
152
8,033
0
74,923
W
Mercury
HighTekMarYT
Mercury
3,291
2,058
0
504
8,294
2,367
0
1,931
6,363
0
32,050
W
6,934
1,692
0
2,074
7,136
2,194
1,127
2,833
4,303
66,449
0
L
Bastet
TotiMateo_
Bastet
0
0
0
0
562
115
0
0
562
0
0
W
Artemis
brusande
Artemis
8,077
5,004
0
3,729
10,019
3,948
2,703
3,013
7,006
0
56,286
L
Achilles
carmine1943
Achilles
2,798
275
0
1,905
7,106
7,949
0
410
6,696
0
34,040
L
4,530
247
0
1,435
8,764
3,311
0
5,502
3,262
66,589
0
L
4,803
2,680
0
665
11,718
13,904
0
2,518
9,200
34,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
41,474
287
Minions Killed
406
0
Camps Cleared
0
1,180,445
Distance Traveled
1,553,888
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,782
519
38
3
0
334,566
0
L
Medusa
6,751
450
79
5
0
260,802
2
W
Gilgamesh
9,581
639
122
8
0
324,182
0
W
Mercury
7,217
481
51
3
0
386,694
0
W
Sol
8,517
568
108
7
0
265,156
0
L
Bastet
4,388
293
0
0
0
11,753
0
W
Artemis
8,377
558
87
6
0
243,290
0
L
Achilles
6,464
431
54
4
0
323,025
0
L
Thoth
7,210
481
115
8
0
298,380
1
L
Ymir
7,221
481
39
3
0
286,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role