Player Matchup

Janus
Janus
 
Janus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ArchangelShy
Heimdallr
Level 122
God Stats
0W - 2L
1,342 SR
Queue Stats
26W - 34L
1,323 Elo+
Party 2
Bellona
Bellona
CFYOI
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 2
Arachne
Arachne
wtfchuckie
Arachne
Level 107
God Stats
29W - 26L
1,452 SR
Queue Stats
121W - 102L
1,511 Elo+
Solo
Team Averages
Level 95
1,459 SR
1,426 Elo+

VS

Team Averages
Level 69
1,444 SR
1,432 Elo+
Lancelot
Lancelot
 
Lancelot
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BranFlakes18
Achilles
Level 115
God Stats
5W - 4L
1,332 SR
Queue Stats
95W - 103L
1,380 Elo+
Party 1
Persephone
Persephone
Cupti
Persephone
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 182L
1,494 Elo+
Solo
Izanami
Izanami
Julilokaa06
Izanami
Level 47
God Stats
174W - 178L
1,390 SR
Queue Stats
231W - 241L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Unit9TypeS
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 4
5,914
591
3,000
2,464
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
 
Tiamat
1
0 / 0 / 0
3,348
335
0
0
0
Heimdallr
ArchangelShy
Heimdallr
9
3 / 2 / 1
5,772
577
6,717
8,023
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
CFYOI
Bellona
8
0 / 2 / 0
4,882
488
1,719
6,252
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
wtfchuckie
Arachne
9
1 / 1 / 2
5,178
518
1,131
5,234
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 0 / 1
5,800
580
2,508
6,194
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
BranFlakes18
Achilles
11
2 / 0 / 1
6,348
635
4,688
5,831
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Cupti
Persephone
10
0 / 1 / 0
5,768
577
1,263
3,236
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Julilokaa06
Izanami
10
1 / 2 / 1
5,442
544
3,214
5,847
2,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Unit9TypeS
Baron Samedi
8
1 / 2 / 1
5,466
547
1,530
5,575
3,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
4
3
L
Tiamat
 
Tiamat
0
0
0
0
W
Lancelot
 
Lancelot
1
0
1
1.5
L
Heimdallr
ArchangelShy
Heimdallr
3
2
1
1.75
W
Achilles
BranFlakes18
Achilles
2
0
1
2.5
L
Bellona
CFYOI
Bellona
0
2
0
0
W
Persephone
Cupti
Persephone
0
1
0
0
W
Izanami
Julilokaa06
Izanami
1
2
1
0.75
W
Baron Samedi
Unit9TypeS
Baron Samedi
1
2
1
0.75
L
Arachne
wtfchuckie
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,567
Damage
13,203
21,973
Taken
26,683
10,192
Mitigated
14,169
8,298
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,000
138
0
1,576
2,464
757
0
645
1,775
39,103
0
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
 
Lancelot
2,508
349
0
670
6,194
2,259
0
1,092
5,016
0
43,158
L
Heimdallr
ArchangelShy
Heimdallr
6,717
3,461
0
3,149
8,023
2,958
24
1,501
6,508
0
36,717
W
Achilles
BranFlakes18
Achilles
4,688
653
0
2,129
5,831
4,958
0
0
5,831
0
39,257
L
Bellona
CFYOI
Bellona
1,719
512
0
1,216
6,252
4,795
0
421
5,449
0
22,482
W
Persephone
Cupti
Persephone
1,263
91
0
917
3,236
1,000
204
480
2,672
37,073
0
W
Izanami
Julilokaa06
Izanami
3,214
2,149
0
1,358
5,847
2,251
714
629
5,094
0
39,852
W
Baron Samedi
Unit9TypeS
Baron Samedi
1,530
286
183
1,566
5,575
3,701
42
472
5,062
11,287
0
L
Arachne
wtfchuckie
Arachne
1,131
896
0
2,357
5,234
1,682
0
124
4,987
0
21,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
28,824
237
Minions Killed
306
0
Camps Cleared
0
789,964
Distance Traveled
1,024,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,914
591
85
9
0
210,050
2
L
Tiamat
3,348
335
0
0
0
0
0
W
Lancelot
5,800
580
81
8
0
256,595
0
L
Heimdallr
5,772
577
53
5
0
180,003
0
W
Achilles
6,348
635
66
7
0
196,088
3
L
Bellona
4,882
488
40
4
0
184,962
0
W
Persephone
5,768
577
74
7
0
210,569
0
W
Izanami
5,442
544
69
7
0
171,990
0
W
Baron Samedi
5,466
547
16
2
0
189,611
2
L
Arachne
5,178
518
59
6
0
214,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role