Player Matchup

Apollo
Apollo
HoodieDust
Apollo
Level 87
God Stats
9W - 8L
1,722 SR
Queue Stats
42W - 44L
1,480 Elo+
Party 2
Thanatos
Thanatos
Santorian
Thanatos
Level 102
God Stats
1W - 3L
1,709 SR
Queue Stats
43W - 46L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Silvy02
Morgan Le Fay
Level 143
God Stats
13W - 15L
1,644 SR
Queue Stats
387W - 349L
1,579 Elo+
Solo
Hera
Hera
WeezyxFxBrolyZ
Hera
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 134L
1,642 Elo+
Party 2
Tyr
Tyr
carminex9902
Tyr
Level 122
God Stats
2W - 4L
1,881 SR
Queue Stats
43W - 34L
1,627 Elo+
Solo
Team Averages
Level 117
1,691 SR
1,562 Elo+

VS

Team Averages
Level 135
1,507 SR
1,535 Elo+
Persephone
Persephone
Aspuerk
Persephone
Level 122
God Stats
7W - 7L
1,647 SR
Queue Stats
65W - 66L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
KIZKUR
Danzaburou
Level 137
God Stats
4W - 3L
1,353 SR
Queue Stats
58W - 63L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyDannyQc
Kuzenbo
Level 153
God Stats
252W - 223L
1,529 SR
Queue Stats
253W - 225L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Zxcro
Aphrodite
Level 128
God Stats
3W - 4L
1,505 SR
Queue Stats
38W - 38L
1,544 Elo+
Party 1
Bellona
Bellona
sharkhammr
Bellona
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HoodieDust
Apollo
13
0 / 1 / 1
7,068
643
1,821
6,566
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Santorian
Thanatos
13
0 / 5 / 1
7,052
641
4,212
8,726
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Silvy02
Morgan Le Fay
15
1 / 2 / 1
7,940
722
12,140
8,664
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,488
681
6,640
7,367
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 0
8,112
737
8,720
12,047
13,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aspuerk
Persephone
16
2 / 2 / 3
8,919
811
7,230
9,889
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KIZKUR
Danzaburou
14
2 / 1 / 5
8,007
728
5,525
7,039
3,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
14
2 / 0 / 4
8,341
758
5,135
7,052
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
Zxcro
Aphrodite
14
3 / 1 / 4
8,234
749
5,150
11,519
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
sharkhammr
Bellona
15
4 / 0 / 5
8,201
746
10,252
14,384
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
13
13
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aspuerk
Persephone
2
2
3
1.75
L
Apollo
HoodieDust
Apollo
0
1
1
0.5
W
Danzaburou
KIZKUR
Danzaburou
2
1
5
4.5
W
Kuzenbo
2
0
4
4
L
Thanatos
Santorian
Thanatos
0
5
1
0.1
L
Morgan Le Fay
Silvy02
Morgan Le Fay
1
2
1
0.75
L
0
5
2
0.2
W
Aphrodite
Zxcro
Aphrodite
3
1
4
5
L
3
0
0
3
W
Bellona
sharkhammr
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
33,292
43,370
Taken
49,883
27,363
Mitigated
42,097
8,191
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aspuerk
Persephone
7,230
474
0
1,687
9,889
3,611
1,478
3,466
6,407
40,374
0
L
Apollo
HoodieDust
Apollo
1,821
1,507
0
436
6,566
2,851
741
2,774
3,616
0
13,911
W
Danzaburou
KIZKUR
Danzaburou
5,525
2,268
0
2,207
7,039
3,108
821
3,157
3,882
0
29,673
W
Kuzenbo
5,135
1,948
0
2,248
7,052
9,889
124
2,725
4,327
12,134
0
L
Thanatos
Santorian
Thanatos
4,212
725
0
2,944
8,726
4,532
226
2,620
5,932
0
13,234
L
Morgan Le Fay
Silvy02
Morgan Le Fay
12,140
1,397
0
113
8,664
3,913
106
4,340
4,007
36,266
0
L
6,640
1,218
0
880
7,367
2,979
0
3,664
3,396
29,283
0
W
Aphrodite
Zxcro
Aphrodite
5,150
518
4,925
7,371
11,519
7,625
225
4,832
6,687
21,731
0
L
8,720
334
0
3,818
12,047
13,088
0
4,108
7,628
0
31,788
W
Bellona
sharkhammr
Bellona
10,252
1,817
0
2,126
14,384
17,864
411
4,600
9,784
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
41,702
220
Minions Killed
219
0
Camps Cleared
0
1,127,182
Distance Traveled
1,162,922
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,919
811
91
8
0
229,266
0
L
Apollo
7,068
643
36
3
0
196,006
0
W
Danzaburou
8,007
728
56
5
0
213,433
0
W
Kuzenbo
8,341
758
12
1
0
238,529
0
L
Thanatos
7,052
641
27
2
0
216,621
0
L
Morgan Le Fay
7,940
722
59
5
0
240,195
0
L
Hera
7,488
681
50
5
0
198,658
4
W
Aphrodite
8,234
749
40
4
0
227,183
0
L
Tyr
8,112
737
48
4
0
275,702
0
W
Bellona
8,201
746
20
2
0
254,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role