Player Matchup

Aphrodite
Aphrodite
DyNeFunky
Aphrodite
Level 101
God Stats
1W - 1L
1,218 SR
Queue Stats
146W - 132L
1,505 Elo+
Party 1
Odin
Odin
DyNePhoenixx69
Odin
Level 116
God Stats
4W - 1L
1,300 SR
Queue Stats
183W - 166L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Quazzi Kato
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 186L
1,484 Elo+
Party 1
Scylla
Scylla
SennseiDan
Scylla
Level 128
God Stats
3W - 1L
1,566 SR
Queue Stats
36W - 29L
1,515 Elo+
Party 1
Serqet
Serqet
zetsii_XII
Serqet
Level 129
God Stats
5W - 2L
1,725 SR
Queue Stats
156W - 184L
1,439 Elo+
Solo
Team Averages
Level 118
1,462 SR
1,490 Elo+

VS

Team Averages
Level 117
1,506 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FavoredBear6876
Nemesis
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 168L
1,589 Elo+
Solo
Hel
Hel
OneForKong
Hel
Level 108
God Stats
3W - 4L
1,530 SR
Queue Stats
224W - 220L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
TomatoShanker
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,425 Elo+
Party 2
Hera
Hera
hasiantheazn1dr
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DyNeFunky
Aphrodite
15
3 / 1 / 10
7,904
790
5,876
11,300
6,587
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
2 / 1 / 12
8,015
802
7,299
12,108
12,908
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Quazzi Kato
Ah Muzen Cab
15
3 / 1 / 9
8,402
840
9,934
9,750
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SennseiDan
Scylla
15
4 / 1 / 10
8,662
866
11,896
11,309
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
zetsii_XII
Serqet
14
4 / 1 / 10
8,194
819
6,676
15,128
10,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 0
5,725
573
140
1,527
1,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 4
8,003
800
11,817
12,184
11,182
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 5
7,355
736
9,714
12,155
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TomatoShanker
Zhong Kui
15
3 / 4 / 1
8,271
827
17,515
14,151
12,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 3 / 2
8,330
833
12,237
6,482
2,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
16
Kills
5
5
Deaths
16
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Aphrodite
DyNeFunky
Aphrodite
3
1
10
8
W
2
1
12
8
L
1
3
4
1
L
0
5
5
0.5
W
Ah Muzen Cab
Quazzi Kato
Ah Muzen Cab
3
1
9
7.5
W
Scylla
SennseiDan
Scylla
4
1
10
9
L
Zhong Kui
TomatoShanker
Zhong Kui
3
4
1
0.88
L
1
3
2
0.67
W
Serqet
zetsii_XII
Serqet
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
51,423
59,595
Taken
46,499
38,185
Mitigated
33,555
33,936
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
140
0
0
0
1,527
1,282
0
675
852
102
0
W
Aphrodite
DyNeFunky
Aphrodite
5,876
1,559
9,161
6,267
11,300
6,587
0
8,051
3,249
11,865
0
W
7,299
775
844
2,848
12,108
12,908
296
7,904
4,204
0
10,321
L
11,817
1,118
596
2,351
12,184
11,182
0
5,027
6,820
0
16,241
L
9,714
178
4,482
4,971
12,155
5,381
0
4,840
6,959
23,325
0
W
Ah Muzen Cab
Quazzi Kato
Ah Muzen Cab
9,934
4,586
1,044
1,768
9,750
3,783
0
6,714
3,036
0
33,264
W
Scylla
SennseiDan
Scylla
11,896
971
2,178
2,795
11,309
4,684
100
7,618
3,691
27,933
0
L
Zhong Kui
TomatoShanker
Zhong Kui
17,515
1,226
527
3,919
14,151
12,857
944
4,468
9,280
28,112
0
L
12,237
1,709
436
453
6,482
2,853
462
2,762
3,414
29,627
0
W
Serqet
zetsii_XII
Serqet
6,676
1,851
1,471
5,560
15,128
10,223
0
9,281
5,809
0
8,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
37,684
109
Minions Killed
136
0
Camps Cleared
0
1,039,655
Distance Traveled
839,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,725
573
0
0
0
24,061
0
W
Aphrodite
7,904
790
12
1
0
209,638
0
W
Odin
8,015
802
11
1
0
209,232
0
L
Nemesis
8,003
800
15
2
0
239,743
0
L
Hel
7,355
736
39
4
0
198,024
0
W
Ah Muzen Cab
8,402
840
42
4
0
202,897
0
W
Scylla
8,662
866
43
4
0
219,727
0
L
Zhong Kui
8,271
827
36
4
0
193,214
0
L
Hera
8,330
833
46
5
0
183,984
0
W
Serqet
8,194
819
1
0
0
198,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role