Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
D19581689
Izanami
Level 89
God Stats
12W - 12L
1,481 SR
Queue Stats
85W - 87L
1,474 Elo+
Party 2
Vulcan
Vulcan
J___________Nash
Vulcan
Level 89
God Stats
4W - 7L
1,508 SR
Queue Stats
24W - 35L
1,475 Elo+
Party 2
Susano
Susano
Off a Blizzy
Susano
Level 100
God Stats
0W - 6L
1,128 SR
Queue Stats
342W - 306L
1,521 Elo+
Solo
Hades
Hades
PanzerVGrenadier
Hades
Level 109
God Stats
115W - 92L
1,547 SR
Queue Stats
272W - 286L
1,461 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,486 Elo+

VS

Team Averages
Level 117
1,527 SR
1,500 Elo+
Ra
Ra
AWutsUrBuild
Ra
Level 140
God Stats
40W - 32L
1,559 SR
Queue Stats
473W - 425L
1,554 Elo+
Solo
Anhur
Anhur
DemonDeathD
Anhur
Level 98
God Stats
2W - 1L
1,487 SR
Queue Stats
173W - 134L
1,521 Elo+
Solo
Xing Tian
Xing Tian
FadedGeneral
Xing Tian
Level 125
God Stats
2W - 1L
1,551 SR
Queue Stats
13W - 18L
1,398 Elo+
Party 1
Horus
Horus
Heiwaii
Horus
Level 94
God Stats
106W - 79L
1,542 SR
Queue Stats
352W - 342L
1,494 Elo+
Party 1
Hachiman
Hachiman
Romars202129
Hachiman
Level 126
God Stats
15W - 10L
1,494 SR
Queue Stats
181W - 152L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 0
5,341
486
3,004
10,490
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
D19581689
Izanami
9
0 / 2 / 0
5,083
462
5,432
8,181
3,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,655
514
2,634
5,082
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
10
1 / 2 / 0
5,665
515
5,666
10,242
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 1
6,608
601
6,793
10,751
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,244
568
7,534
7,207
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 0
7,469
679
6,382
7,132
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
FadedGeneral
Xing Tian
9
1 / 0 / 4
5,827
530
3,297
12,046
8,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Heiwaii
Horus
12
3 / 0 / 3
6,720
611
4,750
8,586
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Romars202129
Hachiman
11
2 / 0 / 2
6,145
559
10,361
6,917
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
1
4
2
0.5
L
Izanami
D19581689
Izanami
0
2
0
0
W
4
0
0
4
W
Xing Tian
FadedGeneral
Xing Tian
1
0
4
3
W
Horus
Heiwaii
Horus
3
0
3
4.5
L
0
2
0
0
L
Susano
1
2
0
0.5
L
3
2
1
1.75
W
Hachiman
Romars202129
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
32,324
44,746
Taken
41,888
20,897
Mitigated
20,359
18,134
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,004
870
2,797
4,670
10,490
7,802
0
2,650
7,778
21,698
0
W
7,534
508
156
1,395
7,207
2,604
0
5,365
1,842
52,667
0
L
Izanami
D19581689
Izanami
5,432
3,508
0
1,745
8,181
3,467
0
1,311
6,870
0
39,063
W
6,382
2,555
0
2,592
7,132
3,087
0
2,811
4,321
0
59,866
W
Xing Tian
FadedGeneral
Xing Tian
3,297
255
1,243
1,024
12,046
8,592
0
2,337
9,709
12,938
0
W
Horus
Heiwaii
Horus
4,750
2,266
160
2,592
8,586
3,903
0
1,070
7,516
0
59,369
L
2,634
894
0
750
5,082
1,288
0
0
5,082
36,213
0
L
Susano
5,666
506
0
2,311
10,242
3,417
0
714
9,528
0
36,208
L
6,793
324
235
5,626
10,751
4,923
0
6,020
4,657
44,212
0
W
Hachiman
Romars202129
Hachiman
10,361
6,292
0
3,250
6,917
2,173
186
848
6,069
0
56,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
32,405
323
Minions Killed
369
0
Camps Cleared
0
1,096,081
Distance Traveled
1,118,062
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,341
486
30
3
0
196,665
0
W
Ra
6,244
568
69
6
0
220,959
0
L
Izanami
5,083
462
77
7
0
203,686
0
W
Anhur
7,469
679
107
10
0
193,861
0
W
Xing Tian
5,827
530
18
2
0
227,996
5
W
Horus
6,720
611
96
9
0
269,218
1
L
Vulcan
5,655
514
74
7
0
225,655
0
L
Susano
5,665
515
59
5
0
259,693
0
L
Hades
6,608
601
83
8
0
210,382
4
W
Hachiman
6,145
559
79
7
0
206,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role