Player Matchup

Danzaburou
Danzaburou
Danii-sr4
Danzaburou
Level 25
God Stats
1W - 4L
1,094 SR
Queue Stats
1W - 10L
968 Elo+
Party 2
Da Ji
Da Ji
Esci15_
Da Ji
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,221 Elo+
Party 2
Vamana
Vamana
Falii16
Vamana
Level 80
God Stats
2W - 3L
1,549 SR
Queue Stats
26W - 39L
1,321 Elo+
Party 2
Merlin
Merlin
MiigueMR
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,181 Elo+
Party 2
Cabrakan
Cabrakan
XXTRAPALIM_ESPXX
Cabrakan
Level 64
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 9L
1,100 Elo+
Party 2
Team Averages
Level 63
1,471 SR
1,158 Elo+

VS

Team Averages
Level 66
1,361 SR
1,294 Elo+
Kali
Kali
FromLVpffpxx
Kali
Level 33
God Stats
4W - 5L
1,224 SR
Queue Stats
42W - 58L
1,157 Elo+
Party 1
Bacchus
Bacchus
IHasAJarOfDirt
Bacchus
Level 42
God Stats
6W - 4L
1,513 SR
Queue Stats
72W - 75L
1,393 Elo+
Solo
Izanami
Izanami
XAOC6742
Izanami
Level 17
God Stats
1W - 5L
1,265 SR
Queue Stats
16W - 39L
1,157 Elo+
Party 1
Ao Kuang
Ao Kuang
kingkor97
Ao Kuang
Level 180
God Stats
68W - 74L
1,449 SR
Queue Stats
310W - 292L
1,425 Elo+
Solo
Anubis
Anubis
xX-mizu-Xx
Anubis
Level 59
God Stats
1W - 1L
1,352 SR
Queue Stats
34W - 45L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danii-sr4
Danzaburou
20
2 / 3 / 5
13,760
491
5,637
12,935
6,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Esci15_
Da Ji
20
4 / 4 / 3
15,098
539
13,868
27,226
11,954
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Falii16
Vamana
20
0 / 1 / 1
15,076
538
10,505
23,695
33,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MiigueMR
Merlin
20
5 / 4 / 2
15,130
540
11,498
13,872
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 0 / 5
12,895
461
6,837
20,006
17,447
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
13,424
479
22,084
29,976
15,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
0 / 0 / 5
12,351
441
7,423
11,577
15,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
XAOC6742
Izanami
20
2 / 4 / 2
12,565
449
4,440
15,204
5,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
kingkor97
Ao Kuang
5
0 / 0 / 0
7,610
272
0
0
0
Anubis
xX-mizu-Xx
Anubis
20
4 / 3 / 4
14,654
523
21,038
19,170
9,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
11
12
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danii-sr4
Danzaburou
2
3
5
1.5
W
Da Ji
Esci15_
Da Ji
4
4
3
1.38
W
Vamana
Falii16
Vamana
0
1
1
0.5
L
5
7
5
1.07
L
0
0
5
2.5
W
Merlin
MiigueMR
Merlin
5
4
2
1.5
L
Izanami
XAOC6742
Izanami
2
4
2
0.75
W
3
0
5
5.5
L
Ao Kuang
kingkor97
Ao Kuang
0
0
0
0
L
Anubis
xX-mizu-Xx
Anubis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
54,985
97,734
Taken
75,927
74,799
Mitigated
46,162
19,409
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danii-sr4
Danzaburou
5,637
2,932
0
2,622
12,935
6,372
8,047
1,477
11,458
0
111,382
W
Da Ji
Esci15_
Da Ji
13,868
4,934
0
3,594
27,226
11,954
1,388
9,779
17,447
0
171,716
W
Vamana
Falii16
Vamana
10,505
5,384
0
4,904
23,695
33,183
4,785
9,244
14,451
0
130,918
L
22,084
11,284
0
4,043
29,976
15,343
434
8,840
21,136
0
103,301
L
7,423
1,392
1,702
2,255
11,577
15,086
0
365
11,212
50,252
0
W
Merlin
MiigueMR
Merlin
11,498
632
0
0
13,872
5,843
1,909
5,111
8,761
122,808
0
L
Izanami
XAOC6742
Izanami
4,440
2,449
0
2,244
15,204
5,819
1,342
4,429
10,775
0
89,791
W
6,837
1,708
0
8,289
20,006
17,447
1,511
3,342
16,664
78,945
0
L
Ao Kuang
kingkor97
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
xX-mizu-Xx
Anubis
21,038
1,041
0
10,628
19,170
9,914
0
5,328
13,842
151,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,959
Gold Earned
60,604
836
Minions Killed
569
0
Camps Cleared
0
2,571,741
Distance Traveled
2,003,322
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,760
491
173
6
0
494,518
0
W
Da Ji
15,098
539
207
7
0
566,931
0
W
Vamana
15,076
538
193
7
0
487,414
8
L
Kali
13,424
479
106
4
0
514,957
0
L
Bacchus
12,351
441
72
3
0
479,656
0
W
Merlin
15,130
540
182
7
0
509,741
0
L
Izanami
12,565
449
143
5
0
505,667
0
W
Cabrakan
12,895
461
81
3
0
513,137
0
L
Ao Kuang
7,610
272
0
0
0
0
0
L
Anubis
14,654
523
248
9
0
503,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role