Player Matchup

Bacchus
Bacchus
EPILEPSY94
Bacchus
Level 25
God Stats
5W - 10L
1,421 SR
Queue Stats
9W - 27L
1,290 Elo+
Party 1
Horus
Horus
Juggernaut05x
Horus
Level 29
God Stats
41W - 43L
1,393 SR
Queue Stats
234W - 307L
1,279 Elo+
Party 1
Ra
Ra
MrWhiteFoxx
Ra
Level 50
God Stats
6W - 13L
1,294 SR
Queue Stats
353W - 444L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
ferryzenda
Ao Kuang
Level 106
God Stats
43W - 38L
1,530 SR
Queue Stats
624W - 680L
1,491 Elo+
Party 1
Hachiman
Hachiman
lilnaser
Hachiman
Level 29
God Stats
3W - 6L
1,321 SR
Queue Stats
41W - 77L
1,345 Elo+
Party 1
Team Averages
Level 48
1,392 SR
1,345 Elo+

VS

Team Averages
Level 82
1,532 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NOKHOL
Vulcan
Level 131
God Stats
15W - 9L
1,625 SR
Queue Stats
505W - 533L
1,461 Elo+
Party 2
Cerberus
Cerberus
Nokhol3
Cerberus
Level 48
God Stats
7W - 4L
1,518 SR
Queue Stats
280W - 351L
1,381 Elo+
Party 2
Fenrir
Fenrir
Papuchy
Fenrir
Level 125
God Stats
15W - 14L
1,584 SR
Queue Stats
62W - 64L
1,453 Elo+
Solo
Set
Set
RedHell3
Set
Level 48
God Stats
38W - 38L
1,435 SR
Queue Stats
300W - 341L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EPILEPSY94
Bacchus
7
1 / 0 / 2
4,528
566
2,679
5,244
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
4,846
606
2,467
4,755
2,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,626
578
2,828
4,402
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
ferryzenda
Ao Kuang
8
2 / 2 / 0
4,667
583
2,782
7,227
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
lilnaser
Hachiman
1
0 / 0 / 0
1,517
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 1
4,405
551
2,897
3,898
1,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
NOKHOL
Vulcan
9
1 / 1 / 1
5,238
655
2,174
2,369
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Nokhol3
Cerberus
6
0 / 1 / 2
4,483
560
1,394
6,589
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Papuchy
Fenrir
8
1 / 2 / 0
4,779
597
2,856
5,313
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 1
4,985
623
2,039
5,299
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
5
5
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Bacchus
EPILEPSY94
Bacchus
1
0
2
2
L
2
0
0
2
L
1
3
0
0.33
W
Vulcan
NOKHOL
Vulcan
1
1
1
1.5
W
Cerberus
Nokhol3
Cerberus
0
1
2
1
W
Fenrir
Papuchy
Fenrir
1
2
0
0.5
W
2
1
1
2.5
L
Ao Kuang
ferryzenda
Ao Kuang
2
2
0
1
L
Hachiman
lilnaser
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,756
Damage
11,360
21,628
Taken
23,468
10,117
Mitigated
9,280
6,926
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,897
2,097
0
862
3,898
1,307
163
2,145
1,697
0
28,641
L
Bacchus
EPILEPSY94
Bacchus
2,679
323
641
1,523
5,244
3,877
0
802
4,442
10,935
0
L
2,467
1,202
0
2,528
4,755
2,468
0
0
4,755
0
22,020
L
2,828
0
72
767
4,402
1,614
0
2,174
2,228
28,242
0
W
Vulcan
NOKHOL
Vulcan
2,174
867
0
736
2,369
844
752
988
1,381
33,386
0
W
Cerberus
Nokhol3
Cerberus
1,394
116
0
1,674
6,589
3,322
0
4,060
2,448
10,254
0
W
Fenrir
Papuchy
Fenrir
2,856
407
0
1,225
5,313
1,640
0
0
5,024
0
20,312
W
2,039
1,182
0
145
5,299
2,167
0
959
4,340
0
27,074
L
Ao Kuang
ferryzenda
Ao Kuang
2,782
791
0
1,395
7,227
2,158
0
592
6,635
27,357
0
L
Hachiman
lilnaser
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
23,890
156
Minions Killed
218
0
Camps Cleared
0
651,664
Distance Traveled
769,570
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,405
551
49
6
0
135,561
0
L
Bacchus
4,528
566
11
1
0
164,221
0
L
Horus
4,846
606
35
4
0
148,219
0
L
Ra
4,626
578
50
6
0
163,953
0
W
Vulcan
5,238
655
55
7
0
172,375
0
W
Cerberus
4,483
560
31
4
0
142,826
5
W
Fenrir
4,779
597
36
5
0
128,770
0
W
Set
4,985
623
47
6
0
190,038
0
L
Ao Kuang
4,667
583
60
8
0
175,271
0
L
Hachiman
1,517
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role