Player Matchup

Nox
Nox
FireIordAzula
Nox
Level 98
God Stats
2W - 2L
1,595 SR
Queue Stats
16W - 11L
1,529 Elo+
Party 1
Atlas
Atlas
IMythh
Atlas
Level 90
God Stats
16W - 14L
1,590 SR
Queue Stats
301W - 310L
1,482 Elo+
Solo
Fenrir
Fenrir
Swampet645
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 66
1,562 SR
1,504 Elo+

VS

Team Averages
Level 119
1,466 SR
1,456 Elo+
Cernunnos
Cernunnos
Finch1122
Cernunnos
Level 106
God Stats
4W - 5L
1,220 SR
Queue Stats
339W - 366L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Schoeny
Sun Wukong
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 218L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
von420
Ao Kuang
Level 149
God Stats
2W - 0L
1,678 SR
Queue Stats
652W - 680L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
11,003
786
14,299
11,615
5,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
IMythh
Atlas
13
1 / 5 / 3
9,745
696
8,372
15,194
15,990
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Swampet645
Fenrir
10
1 / 1 / 1
9,406
672
2,501
6,200
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Finch1122
Cernunnos
14
3 / 2 / 5
11,077
791
12,764
10,930
3,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
Schoeny
Sun Wukong
12
2 / 1 / 2
10,761
769
4,581
8,971
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
von420
Ao Kuang
14
5 / 3 / 3
11,551
825
11,179
16,030
7,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Finch1122
Cernunnos
3
2
5
2.75
L
4
4
2
1.25
L
Atlas
IMythh
Atlas
1
5
3
0.5
W
Sun Wukong
Schoeny
Sun Wukong
2
1
2
3
L
Fenrir
Swampet645
Fenrir
1
1
1
1.5
W
Ao Kuang
von420
Ao Kuang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
28,524
33,009
Taken
35,931
25,134
Mitigated
15,851
1,685
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Finch1122
Cernunnos
12,764
7,606
0
2,957
10,930
3,819
933
7,123
3,807
0
51,819
L
14,299
1,851
0
1,630
11,615
5,513
0
3,541
8,074
50,236
0
L
Atlas
IMythh
Atlas
8,372
2,960
0
0
15,194
15,990
0
7,042
8,152
24,101
0
W
Sun Wukong
Schoeny
Sun Wukong
4,581
1,292
0
3,153
8,971
4,457
0
3,727
5,244
0
46,129
L
Fenrir
Swampet645
Fenrir
2,501
323
0
55
6,200
3,631
0
824
5,376
0
7,286
W
Ao Kuang
von420
Ao Kuang
11,179
3,587
112
2,614
16,030
7,575
1,198
13,507
2,523
32,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
33,389
102
Minions Killed
156
0
Camps Cleared
0
649,349
Distance Traveled
701,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,077
791
53
4
0
242,102
0
L
Nox
11,003
786
77
6
0
228,277
0
L
Atlas
9,745
696
15
1
0
232,909
0
W
Sun Wukong
10,761
769
57
4
0
226,344
0
L
Fenrir
9,406
672
10
1
0
188,163
0
W
Ao Kuang
11,551
825
46
3
0
232,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role