Player Matchup

Mercury
Mercury
Silver I
ExpiredGangster
Mercury
Silver I
Level 88
God Stats
7W - 6L
1,655 SR
Queue Stats
27W - 32L
1,403 MMR
Party 1
Ix Chel
Ix Chel
Bronze V
ExpiredLoyalty
Ix Chel
Bronze V
Level 99
God Stats
0W - 2L
1,141 SR
Queue Stats
12W - 14L
1,242 MMR
Party 1
Athena
Athena
Bronze IV
ExpiredTrust
Athena
Bronze IV
Level 66
God Stats
0W - 1L
1,573 SR
Queue Stats
12W - 12L
1,287 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,457 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,413 SR
1,266 MMR
Chaac
Chaac
Silver II
Brizzle2084
Chaac
Silver II
Level 158
God Stats
2W - 10L
1,289 SR
Queue Stats
317W - 374L
1,227 MMR
Solo
Xbalanque
Xbalanque
Silver I
Iceman_Rhoney
Xbalanque
Silver I
Level 45
God Stats
6W - 3L
1,404 SR
Queue Stats
35W - 35L
1,309 MMR
Solo
Raijin
Raijin
Silver II
RredHunter
Raijin
Silver II
Level 223
God Stats
9W - 13L
1,547 SR
Queue Stats
214W - 243L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
9,220
659
4,543
15,644
7,273
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
10,473
748
9,693
16,858
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
1 / 2 / 4
9,768
698
3,850
14,997
17,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasScyllaAresBastetAphrodite

VS

Bans
AchillesBaron SamediJanusBacchusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
11,236
803
11,327
8,783
8,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Iceman_Rhoney
Xbalanque
14
6 / 4 / 4
11,546
825
14,615
11,426
4,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
RredHunter
Raijin
15
4 / 1 / 9
11,472
819
13,905
4,803
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
8
1
0.31
L
2
6
1
0.42
L
Athena
1
2
4
1.5
W
Xbalanque
Iceman_Rhoney
Xbalanque
6
4
4
2
W
Raijin
RredHunter
Raijin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
39,847
47,499
Taken
25,012
31,841
Mitigated
15,685
8,643
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,327
1,335
0
4,266
8,783
8,957
0
5,008
3,775
0
37,458
L
4,543
3,052
0
1,597
15,644
7,273
849
4,414
11,230
0
23,174
L
9,693
2,096
1,346
4,228
16,858
7,073
32
5,292
11,566
54,608
0
L
Athena
3,850
1,055
97
1,375
14,997
17,495
0
4,633
10,364
18,009
0
W
Xbalanque
Iceman_Rhoney
Xbalanque
14,615
6,745
0
1,227
11,426
4,719
1,602
6,563
4,863
0
47,413
W
Raijin
RredHunter
Raijin
13,905
422
0
725
4,803
2,009
778
2,505
2,298
53,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
34,254
128
Minions Killed
147
0
Camps Cleared
0
684,539
Distance Traveled
691,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,236
803
30
2
0
217,653
0
L
Mercury
9,220
659
28
2
0
231,239
2
L
Ix Chel
10,473
748
82
6
0
228,816
0
L
Athena
9,768
698
18
1
0
224,484
0
W
Xbalanque
11,546
825
55
4
0
224,567
0
W
Raijin
11,472
819
62
4
0
249,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role