Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ItzNorie
Nemesis
Level 6
God Stats
8W - 7L
1,436 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1
Athena
Athena
casanovakelZ
Athena
Level 118
God Stats
7W - 2L
1,741 SR
Queue Stats
348W - 360L
1,535 Elo+
Party 1
Team Averages
Level 80
1,559 SR
1,494 Elo+

VS

Team Averages
Level 84
1,589 SR
1,513 Elo+
Janus
Janus
Deku-Duck
Janus
Level 102
God Stats
5W - 4L
1,617 SR
Queue Stats
24W - 32L
1,475 Elo+
Party 2
Skadi
Skadi
carsonrees01
Skadi
Level 67
God Stats
20W - 16L
1,639 SR
Queue Stats
165W - 151L
1,570 Elo+
Solo
Chaac
Chaac
iTrippyDeo
Chaac
Level 83
God Stats
1W - 2L
1,511 SR
Queue Stats
25W - 29L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 4
9,505
864
11,817
6,775
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ItzNorie
Nemesis
12
5 / 2 / 5
9,801
891
7,506
10,211
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
12
1 / 2 / 7
8,584
780
5,976
12,841
11,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deku-Duck
Janus
11
3 / 4 / 2
8,342
758
9,608
7,937
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 3
8,455
769
6,397
11,127
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
11
0 / 2 / 3
7,751
705
5,629
9,826
9,261
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
4
7
L
Janus
Deku-Duck
Janus
3
4
2
1
W
Nemesis
ItzNorie
Nemesis
5
2
5
3.75
L
2
5
3
0.7
W
Athena
1
2
7
2.25
L
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
21,634
29,827
Taken
28,890
19,420
Mitigated
16,827
8,350
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,817
1,208
1,139
2,270
6,775
3,490
427
1,401
5,374
41,120
0
L
Janus
Deku-Duck
Janus
9,608
1,407
0
375
7,937
3,389
0
6,105
1,832
39,214
0
W
Nemesis
ItzNorie
Nemesis
7,506
3,729
0
2,356
10,211
4,623
583
3,133
7,078
0
33,917
L
6,397
2,480
0
1,352
11,127
4,177
0
4,950
6,177
0
35,766
W
Athena
5,976
1,622
0
2,585
12,841
11,307
341
5,628
7,213
16,951
628
L
Chaac
5,629
702
153
3,105
9,826
9,261
0
6,319
3,507
0
18,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
24,548
119
Minions Killed
128
0
Camps Cleared
0
617,718
Distance Traveled
606,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,505
864
48
4
0
196,563
0
L
Janus
8,342
758
49
4
0
204,096
0
W
Nemesis
9,801
891
49
4
0
218,212
0
L
Skadi
8,455
769
54
5
0
182,216
0
W
Athena
8,584
780
22
2
0
202,943
0
L
Chaac
7,751
705
25
2
0
220,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role