Player Matchup

Olorun
Olorun
ATalkingMudcrab
Olorun
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,394 Elo+
Solo
Medusa
Medusa
ICopyFeliz
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,394 Elo+
Solo
Maui
Maui
ThynameisPrice
Maui
Level 121
God Stats
9W - 10L
1,503 SR
Queue Stats
267W - 261L
1,523 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,437 Elo+

VS

Team Averages
Level 120
1,457 SR
1,501 Elo+
Tiamat
Tiamat
BL00DHAWK0542
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,458 Elo+
Solo
Shiva
Shiva
HAL0 JAC0B
Shiva
Level 118
God Stats
10W - 8L
1,425 SR
Queue Stats
436W - 417L
1,495 Elo+
Solo
Medusa
Medusa
TheSheWolf21
Medusa
Level 154
God Stats
22W - 23L
1,446 SR
Queue Stats
726W - 742L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
11,800
787
11,053
13,026
6,641
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ICopyFeliz
Medusa
16
17 / 2 / 2
14,152
943
18,746
15,659
8,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 18
11,206
747
9,549
19,517
21,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
10,997
733
7,816
12,777
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
0 / 7 / 2
9,746
650
17,924
24,380
21,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
10
0 / 6 / 0
9,398
627
9,118
11,977
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
19
Kills
2
2
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
2
6
0
0.33
L
Shiva
0
7
2
0.14
W
Medusa
ICopyFeliz
Medusa
17
2
2
9
L
Medusa
0
6
0
0
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
34,858
48,202
Taken
49,134
35,867
Mitigated
33,327
13,528
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,053
5,020
728
3,546
13,026
6,641
1,143
1,717
11,309
49,772
0
L
7,816
942
0
1,380
12,777
7,134
205
5,220
7,557
39,123
0
L
Shiva
17,924
1,748
350
615
24,380
21,855
0
9,957
14,423
0
47,315
W
Medusa
ICopyFeliz
Medusa
18,746
10,674
0
4,493
15,659
8,019
2,346
2,965
12,694
0
78,874
L
Medusa
9,118
2,760
0
500
11,977
4,338
564
5,684
6,293
0
31,797
W
9,549
2,221
426
4,335
19,517
21,207
146
4,014
15,503
24,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
30,141
164
Minions Killed
134
0
Camps Cleared
0
867,035
Distance Traveled
733,071
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,800
787
65
4
0
290,211
0
L
Tiamat
10,997
733
55
4
0
236,838
0
L
Shiva
9,746
650
36
2
0
290,110
3
W
Medusa
14,152
943
80
5
0
283,044
0
L
Medusa
9,398
627
43
3
0
206,123
0
W
Maui
11,206
747
19
1
0
293,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role