Player Matchup

Izanami
Izanami
Get-Wrecked-100
Izanami
Level 149
God Stats
5W - 7L
1,524 SR
Queue Stats
204W - 227L
1,366 Elo+
Solo
Thoth
Thoth
duke_of_texas
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,460 Elo+
Party 2
Horus
Horus
sgtred3
Horus
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 157L
1,389 Elo+
Party 2
Team Averages
Level 95
1,508 SR
1,405 Elo+

VS

Team Averages
Level 115
1,443 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cult Bro
Neith
Level 88
God Stats
4W - 2L
1,329 SR
Queue Stats
46W - 48L
1,426 Elo+
Party 1
Bellona
Bellona
TheCalmAntiHero
Bellona
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,922
720
5,958
12,498
5,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
7,339
667
5,663
9,463
3,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
sgtred3
Horus
10
0 / 4 / 0
7,367
670
3,411
14,810
15,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 8
9,657
878
13,128
5,653
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Cult Bro
Neith
13
5 / 0 / 9
9,887
899
10,725
6,040
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 11
9,018
820
9,043
15,115
14,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
14
14
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
8
10
W
Neith
Cult Bro
Neith
5
0
9
9.5
L
0
5
0
0
W
3
0
11
8.5
L
0
5
0
0
L
Horus
sgtred3
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
32,896
36,771
Taken
26,808
25,075
Mitigated
19,052
7,861
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,128
1,559
1,742
2,873
5,653
2,565
652
1,661
3,992
44,981
0
W
Neith
Cult Bro
Neith
10,725
4,362
0
2,640
6,040
1,965
1,833
1,910
4,130
0
45,048
L
5,958
3,460
0
2,535
12,498
5,285
0
3,486
9,012
0
42,582
W
9,043
2,286
255
3,355
15,115
14,522
210
2,729
12,386
0
19,176
L
5,663
615
0
620
9,463
3,976
0
4,392
5,071
33,296
0
L
Horus
sgtred3
Horus
3,411
1,540
1,518
3,188
14,810
15,814
0
5,790
9,020
0
6,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
28,562
120
Minions Killed
142
0
Camps Cleared
0
571,004
Distance Traveled
610,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,657
878
43
4
0
182,478
0
W
Neith
9,887
899
81
7
0
195,709
0
L
Izanami
7,922
720
63
6
0
182,113
0
W
Bellona
9,018
820
18
2
0
232,086
1
L
Thoth
7,339
667
53
5
0
171,870
0
L
Horus
7,367
670
4
0
0
217,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role