Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Andres8190
Rama
Gold II
Level 149
God Stats
5W - 1L
1,737 SR
Queue Stats
68W - 79L
1,689 MMR
Party 1
Vulcan
Vulcan
Platinum III
JeeyVii
Vulcan
Platinum III
Level 126
God Stats
2W - 3L
1,277 SR
Queue Stats
131W - 141L
1,940 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,503 SR
1,626 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,490 SR
1,620 MMR
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
CrixanChuk
Hachiman
Platinum I
Level 152
God Stats
12W - 18L
1,450 SR
Queue Stats
220W - 231L
1,922 MMR
Party 2
Bacchus
Bacchus
Gold IV
GonnCadelinhaN1
Bacchus
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,547 MMR
Solo
Cliodhna
Cliodhna
Gold III
jirαyα
Cliodhna
Gold III
Level 171
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 75L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 0 / 1
7,189
654
4,960
4,247
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
10
2 / 0 / 4
6,793
618
1,738
7,153
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
 
Tiamat
12
0 / 1 / 1
6,562
597
2,045
4,990
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 1
7,290
663
5,657
7,886
3,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JeeyVii
Vulcan
11
0 / 1 / 3
6,423
584
3,599
5,673
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
He BoThothSusanoAo Kuang

VS

Bans
ThorMartichorasMorgan Le FayVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
6,775
616
3,403
4,571
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
10
1 / 2 / 0
5,920
538
2,758
4,609
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CrixanChuk
Hachiman
9
0 / 3 / 0
5,560
505
4,232
6,647
2,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
4,305
391
511
2,005
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
jirαyα
Cliodhna
11
1 / 3 / 0
6,322
575
6,691
10,444
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
1
5.5
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Tiamat
 
Tiamat
0
1
1
0.5
L
Merlin
 
Merlin
0
2
1
0.25
L
Scylla
 
Scylla
1
2
0
0.5
W
4
0
1
4.5
L
Hachiman
CrixanChuk
Hachiman
0
3
0
0
L
0
1
0
0
W
Vulcan
JeeyVii
Vulcan
0
1
3
1.5
L
Cliodhna
jirαyα
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
17,595
29,949
Taken
28,276
13,159
Mitigated
11,481
18,179
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,960
2,412
0
2,550
4,247
1,749
0
1,301
2,946
0
48,968
W
Aphrodite
 
Aphrodite
1,738
504
3,305
4,872
7,153
4,273
47
1,726
5,427
21,785
0
W
Tiamat
 
Tiamat
2,045
256
0
1,522
4,990
2,250
0
1,850
3,140
58,855
0
L
Merlin
 
Merlin
3,403
226
0
260
4,571
1,397
0
2,091
2,480
59,135
0
L
Scylla
 
Scylla
2,758
477
0
1,393
4,609
1,232
0
216
4,393
36,930
0
W
5,657
3,997
0
3,869
7,886
3,050
2,696
1,667
6,219
0
56,295
L
Hachiman
CrixanChuk
Hachiman
4,232
2,280
0
2,231
6,647
2,094
0
604
6,043
0
38,863
L
511
60
0
421
2,005
1,081
0
236
1,769
4,008
0
W
Vulcan
JeeyVii
Vulcan
3,599
784
0
2,061
5,673
1,837
0
551
5,122
45,198
0
L
Cliodhna
jirαyα
Cliodhna
6,691
878
0
4,170
10,444
5,677
0
4,235
6,209
0
50,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
28,882
416
Minions Killed
367
0
Camps Cleared
0
1,087,837
Distance Traveled
886,578
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,189
654
87
8
0
241,434
0
W
Aphrodite
6,793
618
25
2
0
208,363
3
W
Tiamat
6,562
597
111
10
0
207,788
0
L
Merlin
6,775
616
126
11
0
203,083
4
L
Scylla
5,920
538
66
6
0
207,779
0
W
Rama
7,290
663
106
10
0
199,200
0
L
Hachiman
5,560
505
76
7
0
209,187
2
L
Bacchus
4,305
391
6
1
0
63,337
1
W
Vulcan
6,423
584
87
8
0
231,052
3
L
Cliodhna
6,322
575
93
8
0
203,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role