Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EifachSo
Freya
Level 147
God Stats
4W - 2L
1,473 SR
Queue Stats
683W - 690L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
RoseofRage
Zhong Kui
Level 144
God Stats
1W - 1L
1,818 SR
Queue Stats
40W - 41L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Ryntor
Kukulkan
Level 138
God Stats
4W - 0L
1,709 SR
Queue Stats
69W - 68L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Sajan85
Jing Wei
Level 64
God Stats
2W - 0L
1,736 SR
Queue Stats
18W - 24L
1,549 Elo+
Solo
Team Averages
Level 128
1,647 SR
1,509 Elo+

VS

Team Averages
Level 137
1,459 SR
1,532 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ABU-MOH
Ganesha
Level 146
God Stats
0W - 5L
1,500 SR
Queue Stats
458W - 462L
1,549 Elo+
Solo
Pele
Pele
Guillenvi2002
Pele
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 218L
1,554 Elo+
Solo
Scylla
Scylla
Sekirey
Scylla
Level 149
God Stats
5W - 9L
1,297 SR
Queue Stats
348W - 378L
1,546 Elo+
Solo
Arachne
Arachne
ololo777ololo
Arachne
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 348L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 5 / 17
11,209
701
9,125
16,885
21,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
EifachSo
Freya
18
7 / 4 / 16
11,708
732
14,638
17,941
9,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
RoseofRage
Zhong Kui
20
9 / 2 / 16
13,372
836
19,101
15,790
13,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ryntor
Kukulkan
20
15 / 2 / 14
13,590
849
20,465
10,773
6,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Sajan85
Jing Wei
18
3 / 5 / 20
11,812
738
9,708
15,730
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
2 / 8 / 5
10,989
687
8,473
19,338
9,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ABU-MOH
Ganesha
3
0 / 3 / 1
4,260
266
0
3,003
1,016
20
4 / 9 / 7
11,145
697
12,410
21,141
10,506
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sekirey
Scylla
20
9 / 4 / 3
12,743
796
20,827
11,839
5,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
0 / 13 / 7
8,469
529
4,230
21,547
15,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
37
Kills
15
18
Deaths
37
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
5
17
2.3
L
Charybdis
 
Charybdis
2
8
5
0.56
L
Ganesha
ABU-MOH
Ganesha
0
3
1
0.17
W
Freya
EifachSo
Freya
7
4
16
3.75
L
4
9
7
0.83
W
Zhong Kui
RoseofRage
Zhong Kui
9
2
16
8.5
W
Kukulkan
Ryntor
Kukulkan
15
2
14
11
W
Jing Wei
Sajan85
Jing Wei
3
5
20
2.6
L
Scylla
Sekirey
Scylla
9
4
3
2.63
L
Arachne
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,037
Damage
45,940
77,119
Taken
76,868
57,804
Mitigated
41,736
25,369
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,125
1,075
644
608
16,885
21,169
314
5,080
11,805
0
16,387
L
Charybdis
 
Charybdis
8,473
4,612
324
3,741
19,338
9,115
0
14,355
4,983
0
26,943
L
Ganesha
ABU-MOH
Ganesha
0
0
0
0
3,003
1,016
0
2,851
152
0
0
W
Freya
EifachSo
Freya
14,638
4,362
487
4,229
17,941
9,303
1,093
5,626
12,315
28,356
0
L
12,410
2,013
134
3,763
21,141
10,506
0
12,473
8,668
0
34,445
W
Zhong Kui
RoseofRage
Zhong Kui
19,101
2,776
2,627
7,189
15,790
13,609
2,922
2,807
12,983
47,948
0
W
Kukulkan
Ryntor
Kukulkan
20,465
2,365
1,036
1,667
10,773
6,304
1,800
3,020
7,705
43,062
0
W
Jing Wei
Sajan85
Jing Wei
9,708
5,590
2,419
4,463
15,730
7,419
3,125
4,294
11,436
0
42,547
L
Scylla
Sekirey
Scylla
20,827
173
294
2,486
11,839
5,807
0
9,033
2,806
47,635
0
L
Arachne
4,230
2,504
41
1,510
21,547
15,292
0
15,492
6,055
0
6,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,691
Gold Earned
47,606
221
Minions Killed
154
0
Camps Cleared
0
1,268,459
Distance Traveled
852,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,209
701
23
1
0
219,588
0
L
Charybdis
10,989
687
37
2
0
193,807
0
L
Ganesha
4,260
266
0
0
0
0
0
W
Freya
11,708
732
19
1
0
235,988
0
L
Pele
11,145
697
42
3
0
232,738
0
W
Zhong Kui
13,372
836
68
4
0
274,629
0
W
Kukulkan
13,590
849
44
3
0
265,744
0
W
Jing Wei
11,812
738
67
4
0
272,510
0
L
Scylla
12,743
796
73
5
0
206,202
0
L
Arachne
8,469
529
2
0
0
219,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role