Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DaddySmit
Poseidon
Level 41
God Stats
0W - 4L
1,227 SR
Queue Stats
7W - 26L
1,315 Elo+
Solo
Yemoja
Yemoja
Jayinko_079
Yemoja
Level 87
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Bastet
Bastet
JudoKast83
Bastet
Level 123
God Stats
6W - 9L
1,382 SR
Queue Stats
73W - 74L
1,399 Elo+
Solo
Ah Puch
Ah Puch
Salsa_74u
Ah Puch
Level 129
God Stats
20W - 22L
1,541 SR
Queue Stats
548W - 569L
1,556 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,489 Elo+

VS

Team Averages
Level 95
1,533 SR
1,467 Elo+
Agni
Agni
BossJay_100
Agni
Level 136
God Stats
6W - 12L
1,309 SR
Queue Stats
477W - 511L
1,416 Elo+
Solo
Persephone
Persephone
Gotico_Mara
Persephone
Level 66
God Stats
51W - 52L
1,492 SR
Queue Stats
490W - 490L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Henny_Jewels
Sun Wukong
Level 42
God Stats
2W - 0L
1,778 SR
Queue Stats
20W - 25L
1,436 Elo+
Solo
Odin
Odin
LilOatmealVert
Odin
Level 107
God Stats
19W - 11L
1,588 SR
Queue Stats
118W - 125L
1,505 Elo+
Solo
Apollo
Apollo
Supremetreal_
Apollo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 181L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 2
8,646
1,081
7,259
13,905
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
DaddySmit
Poseidon
14
1 / 7 / 2
8,414
1,052
7,510
10,484
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
13
0 / 1 / 2
7,600
950
1,630
3,166
1,973
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JudoKast83
Bastet
13
1 / 0 / 1
8,250
1,031
6,154
8,280
3,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Salsa_74u
Ah Puch
13
0 / 1 / 2
8,281
1,035
6,727
7,847
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

227

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,113
1,139
8,350
3,662
2,015
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Gotico_Mara
Persephone
15
2 / 0 / 7
9,124
1,141
11,712
3,762
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Henny_Jewels
Sun Wukong
15
6 / 1 / 2
9,814
1,227
5,712
10,432
12,855
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 6
9,671
1,209
7,751
8,277
7,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 8
8,667
1,083
7,909
8,201
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
3
Kills
13
13
Deaths
3
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
2
0
4
4
L
Poseidon
DaddySmit
Poseidon
1
7
2
0.29
W
Persephone
Gotico_Mara
Persephone
2
0
7
5.5
W
Sun Wukong
Henny_Jewels
Sun Wukong
6
1
2
7
L
Yemoja
0
1
2
1
L
Bastet
JudoKast83
Bastet
1
0
1
1.5
W
3
1
6
6
L
Ah Puch
Salsa_74u
Ah Puch
0
1
2
1
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
41,434
43,682
Taken
34,334
18,967
Mitigated
26,795
5,611
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,259
4,658
0
1,823
13,905
5,999
0
6,228
7,677
0
25,651
W
8,350
68
0
0
3,662
2,015
0
1,237
2,425
29,738
0
L
Poseidon
DaddySmit
Poseidon
7,510
1,187
0
0
10,484
4,222
0
4,669
5,815
23,505
0
W
Persephone
Gotico_Mara
Persephone
11,712
306
0
259
3,762
1,392
0
1,532
2,230
32,424
0
W
Sun Wukong
Henny_Jewels
Sun Wukong
5,712
278
0
355
10,432
12,855
0
4,566
5,866
0
11,982
L
Yemoja
1,630
316
536
289
3,166
1,973
0
787
2,379
4,918
0
L
Bastet
JudoKast83
Bastet
6,154
2,193
158
1,790
8,280
3,531
0
3,183
5,097
0
14,060
W
7,751
927
0
744
8,277
7,134
0
3,764
4,513
0
27,297
L
Ah Puch
Salsa_74u
Ah Puch
6,727
440
0
1,015
7,847
3,242
0
5,195
2,652
34,051
0
W
7,909
3,580
0
1,227
8,201
3,399
0
4,768
3,433
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
46,389
158
Minions Killed
198
5
Camps Cleared
10
664,711
Distance Traveled
859,200
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,646
1,081
44
6
1
137,900
0
W
Agni
9,113
1,139
62
8
0
166,927
0
L
Poseidon
8,414
1,052
36
5
2
148,693
0
W
Persephone
9,124
1,141
50
6
1
176,259
1
W
Sun Wukong
9,814
1,227
14
2
1
156,058
0
L
Yemoja
7,600
950
5
1
0
52,008
0
L
Bastet
8,250
1,031
12
2
1
175,515
0
W
Odin
9,671
1,209
46
6
6
171,808
0
L
Ah Puch
8,281
1,035
61
8
1
150,595
0
W
Apollo
8,667
1,083
26
3
2
188,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role