Player Matchup

Kukulkan
Kukulkan
Avar32
Kukulkan
Level 145
God Stats
2W - 3L
1,372 SR
Queue Stats
220W - 187L
1,587 Elo+
Solo
Arachne
Arachne
Balterr
Arachne
Level 97
God Stats
2W - 0L
1,625 SR
Queue Stats
249W - 180L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
KDawggg
Xbalanque
Level 180
God Stats
2W - 0L
1,999 SR
Queue Stats
265W - 151L
1,584 Elo+
Party 1
Raijin
Raijin
ThuNDeR-BoXeR
Raijin
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,504 Elo+
Solo
Shiva
Shiva
auroraborealis13
Shiva
Level 152
God Stats
5W - 1L
1,604 SR
Queue Stats
158W - 160L
1,571 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,553 Elo+

VS

Team Averages
Level 125
1,485 SR
1,544 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bittshrooms
Zhong Kui
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 195L
1,657 Elo+
Solo
Freya
Freya
TyrannOG
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,589 Elo+
Solo
Izanami
Izanami
Zasge
Izanami
Level 151
God Stats
0W - 2L
1,243 SR
Queue Stats
123W - 117L
1,498 Elo+
Solo
Cliodhna
Cliodhna
alidmc35
Cliodhna
Level 153
God Stats
3W - 5L
1,681 SR
Queue Stats
594W - 597L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avar32
Kukulkan
20
9 / 1 / 19
13,487
899
22,032
11,092
7,251
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Balterr
Arachne
19
10 / 5 / 12
11,959
797
12,753
17,224
12,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
KDawggg
Xbalanque
20
10 / 3 / 20
12,762
851
28,337
16,165
9,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 16
10,049
670
12,614
15,035
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 23
10,413
694
14,018
19,342
27,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 8 / 9
10,483
699
9,324
28,941
39,363
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Bittshrooms
Zhong Kui
19
4 / 5 / 10
10,925
728
16,657
18,763
20,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
TyrannOG
Freya
18
5 / 6 / 9
10,941
729
15,828
17,569
10,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Zasge
Izanami
17
4 / 7 / 8
10,480
699
14,801
15,900
9,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
alidmc35
Cliodhna
17
4 / 6 / 7
10,004
667
14,890
17,887
11,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
32
Kills
19
19
Deaths
32
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
8
9
0.81
W
Kukulkan
Avar32
Kukulkan
9
1
19
18.5
W
Arachne
Balterr
Arachne
10
5
12
3.2
L
Zhong Kui
Bittshrooms
Zhong Kui
4
5
10
1.8
W
Xbalanque
KDawggg
Xbalanque
10
3
20
6.67
W
2
6
16
1.67
L
Freya
TyrannOG
Freya
5
6
9
1.58
L
Izanami
Zasge
Izanami
4
7
8
1.14
L
Cliodhna
alidmc35
Cliodhna
4
6
7
1.25
W
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,754
Damage
71,500
78,858
Taken
99,060
64,792
Mitigated
90,924
29,848
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,324
501
3,340
4,952
28,941
39,363
112
7,851
19,917
12,444
664
W
Kukulkan
Avar32
Kukulkan
22,032
1,620
377
1,419
11,092
7,251
1,498
5,258
5,651
50,240
0
W
Arachne
Balterr
Arachne
12,753
7,012
224
3,610
17,224
12,120
2,104
9,582
7,547
0
18,961
L
Zhong Kui
Bittshrooms
Zhong Kui
16,657
799
1,993
6,537
18,763
20,389
377
5,675
12,480
33,839
0
W
Xbalanque
KDawggg
Xbalanque
28,337
14,624
2,603
5,908
16,165
9,245
4,419
8,435
7,410
0
48,460
W
12,614
819
1,874
2,760
15,035
8,334
343
7,389
7,548
24,272
0
L
Freya
TyrannOG
Freya
15,828
3,910
1,244
4,350
17,569
10,218
408
5,533
11,248
30,884
0
L
Izanami
Zasge
Izanami
14,801
5,689
650
1,940
15,900
9,870
727
6,595
8,497
0
37,618
L
Cliodhna
alidmc35
Cliodhna
14,890
333
4,065
2,726
17,887
11,084
482
6,422
10,563
0
28,807
W
14,018
1,058
6,587
4,486
19,342
27,842
205
10,481
8,323
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
52,833
161
Minions Killed
186
0
Camps Cleared
0
1,350,143
Distance Traveled
1,285,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,483
699
12
1
0
249,767
0
W
Kukulkan
13,487
899
79
5
0
301,019
0
W
Arachne
11,959
797
13
1
0
278,591
0
L
Zhong Kui
10,925
728
33
2
0
264,361
0
W
Xbalanque
12,762
851
47
3
0
250,798
0
W
Raijin
10,049
670
17
1
0
242,065
0
L
Freya
10,941
729
36
2
0
255,383
0
L
Izanami
10,480
699
65
4
0
226,519
0
L
Cliodhna
10,004
667
40
3
0
288,982
0
W
Shiva
10,413
694
5
0
0
277,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role