Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MissesGoku
Xing Tian
Level 145
God Stats
5W - 5L
1,268 SR
Queue Stats
438W - 434L
1,539 Elo+
Party 3
Thanatos
Thanatos
SD_RFG
Thanatos
Level 107
God Stats
7W - 13L
1,250 SR
Queue Stats
478W - 480L
1,446 Elo+
Solo
Team Averages
Level 128
1,403 SR
1,497 Elo+

VS

Team Averages
Level 113
1,460 SR
1,510 Elo+
Mercury
Mercury
NeonBloodl
Mercury
Level 146
God Stats
4W - 6L
1,270 SR
Queue Stats
190W - 182L
1,589 Elo+
Party 2
Thoth
Thoth
O_X_Y_G_E_N-89
Thoth
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 126L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Psychedelicc
Hun Batz
Level 106
God Stats
1W - 3L
1,688 SR
Queue Stats
137W - 133L
1,608 Elo+
Party 2
Anubis
Anubis
Qwidra-
Anubis
Level 125
God Stats
0W - 4L
1,661 SR
Queue Stats
97W - 97L
1,439 Elo+
Solo
Mulan
Mulan
iRKN_1
Mulan
Level 67
God Stats
0W - 3L
1,181 SR
Queue Stats
72W - 74L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
12 / 2 / 6
12,315
880
24,726
11,224
7,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
 
Tiamat
19
4 / 1 / 14
10,982
784
11,264
9,355
8,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
 
Achilles
16
0 / 4 / 12
9,534
681
7,714
16,851
25,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
MissesGoku
Xing Tian
17
2 / 1 / 15
11,084
792
5,053
14,528
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SD_RFG
Thanatos
14
3 / 7 / 4
9,309
665
4,930
9,800
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NeonBloodl
Mercury
18
5 / 4 / 6
10,060
719
9,925
11,270
5,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 6 / 3
10,480
749
7,295
13,014
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Psychedelicc
Hun Batz
18
2 / 2 / 10
10,207
729
12,620
10,973
6,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Qwidra-
Anubis
6
0 / 3 / 1
6,918
494
2,095
3,120
1,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
iRKN_1
Mulan
15
1 / 7 / 8
8,975
641
7,643
23,539
25,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
21
Kills
15
15
Deaths
22
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
2
6
7.5
W
Tiamat
 
Tiamat
4
1
14
11
W
Achilles
 
Achilles
0
4
12
1.5
W
Xing Tian
MissesGoku
Xing Tian
2
1
15
9.5
L
Mercury
NeonBloodl
Mercury
5
4
6
2
L
7
6
3
1.42
L
Hun Batz
Psychedelicc
Hun Batz
2
2
10
3.5
L
Anubis
Qwidra-
Anubis
0
3
1
0.17
W
Thanatos
SD_RFG
Thanatos
3
7
4
0.71
L
Mulan
iRKN_1
Mulan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
39,578
61,758
Taken
61,916
64,611
Mitigated
45,319
26,865
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,726
17,695
3,304
3,218
11,224
7,132
4,031
1,768
9,456
0
54,808
W
Tiamat
 
Tiamat
11,264
1,048
920
3,202
9,355
8,030
2,492
2,631
6,724
29,004
0
W
Achilles
 
Achilles
7,714
467
847
4,063
16,851
25,929
151
2,520
14,331
389
15,302
W
Xing Tian
MissesGoku
Xing Tian
5,053
415
4,106
5,409
14,528
18,493
465
1,197
13,331
10,371
0
L
Mercury
NeonBloodl
Mercury
9,925
2,449
1,026
1,728
11,270
5,500
146
3,883
7,233
0
24,067
L
7,295
294
381
1,778
13,014
6,360
1,040
2,144
10,686
24,051
0
L
Hun Batz
Psychedelicc
Hun Batz
12,620
1,313
415
1,455
10,973
6,263
209
1,623
9,238
0
32,287
L
Anubis
Qwidra-
Anubis
2,095
91
10
252
3,120
1,470
0
1,323
1,797
2,684
0
W
Thanatos
SD_RFG
Thanatos
4,930
540
0
1,796
9,800
5,027
360
1,274
8,526
0
8,497
L
Mulan
iRKN_1
Mulan
7,643
734
802
4,260
23,539
25,726
0
6,932
16,385
0
13,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
46,640
135
Minions Killed
127
0
Camps Cleared
0
1,389,476
Distance Traveled
988,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,315
880
50
4
0
254,969
0
W
Tiamat
10,982
784
44
3
0
301,252
0
W
Achilles
9,534
681
16
1
0
284,126
0
W
Xing Tian
11,084
792
16
1
0
311,906
0
L
Mercury
10,060
719
29
2
0
303,525
0
L
Thoth
10,480
749
35
3
0
186,340
0
L
Hun Batz
10,207
729
46
3
0
269,252
0
L
Anubis
6,918
494
1
0
0
30,642
0
W
Thanatos
9,309
665
9
1
0
237,223
0
L
Mulan
8,975
641
16
1
0
198,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role