Player Matchup

Bacchus
Bacchus
Fuggetz
Bacchus
Level 76
God Stats
6W - 1L
1,811 SR
Queue Stats
83W - 72L
1,591 Elo+
Party 2
Mercury
Mercury
JustFalkor
Mercury
Level 123
God Stats
8W - 5L
1,272 SR
Queue Stats
127W - 117L
1,299 Elo+
Party 3
Nu Wa
Nu Wa
Tatermaker
Nu Wa
Level 160
God Stats
10W - 8L
1,500 SR
Queue Stats
638W - 649L
1,517 Elo+
Party 3
Hou Yi
Hou Yi
Waltrr
Hou Yi
Level 145
God Stats
5W - 3L
1,729 SR
Queue Stats
97W - 88L
1,513 Elo+
Party 2
Bellona
Bellona
bigchingis03
Bellona
Level 49
God Stats
9W - 3L
1,737 SR
Queue Stats
288W - 271L
1,576 Elo+
Solo
Team Averages
Level 111
1,610 SR
1,499 Elo+

VS

Team Averages
Level 80
1,568 SR
1,567 Elo+
Ao Kuang
Ao Kuang
EvilMable
Ao Kuang
Level 149
God Stats
21W - 17L
1,544 SR
Queue Stats
1,137W - 1,070L
1,667 Elo+
Solo
Fenrir
Fenrir
FireHound33
Fenrir
Level 31
God Stats
0W - 1L
1,749 SR
Queue Stats
15W - 12L
1,516 Elo+
Party 1
Cerberus
Cerberus
KharnGaming
Cerberus
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 335L
1,546 Elo+
Solo
Chernobog
Chernobog
NoobieUnicorn
Chernobog
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Ra
Ra
UnicornNoobie
Ra
Level 43
God Stats
3W - 3L
1,545 SR
Queue Stats
15W - 12L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fuggetz
Bacchus
13
3 / 2 / 8
9,821
517
7,577
15,403
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
JustFalkor
Mercury
19
4 / 3 / 3
12,156
640
7,408
12,408
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
17
4 / 1 / 2
10,999
579
12,844
4,421
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Waltrr
Hou Yi
18
5 / 1 / 4
11,800
621
8,506
8,326
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
bigchingis03
Bellona
18
4 / 5 / 10
11,748
618
13,622
21,073
14,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EvilMable
Ao Kuang
10
1 / 4 / 4
8,171
430
6,909
13,461
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
3 / 6 / 4
9,275
488
5,714
17,193
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
KharnGaming
Cerberus
13
1 / 3 / 0
8,513
448
3,169
11,107
15,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
NoobieUnicorn
Chernobog
15
0 / 2 / 6
9,000
474
3,781
9,282
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 1
11,132
586
9,926
15,774
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
12
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EvilMable
Ao Kuang
1
4
4
0.75
L
Fenrir
3
6
4
0.83
W
Bacchus
Fuggetz
Bacchus
3
2
8
3.5
W
Mercury
JustFalkor
Mercury
4
3
3
1.83
L
Cerberus
KharnGaming
Cerberus
1
3
0
0.33
L
Chernobog
NoobieUnicorn
Chernobog
0
2
6
1.5
W
Nu Wa
4
1
2
5
L
7
5
1
1.5
W
Hou Yi
Waltrr
Hou Yi
5
1
4
7
W
Bellona
bigchingis03
Bellona
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
29,499
61,631
Taken
66,817
42,669
Mitigated
51,247
12,381
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EvilMable
Ao Kuang
6,909
2,050
0
2,044
13,461
4,996
0
3,426
10,035
45,263
0
L
Fenrir
5,714
1,564
0
2,975
17,193
17,857
0
6,429
10,764
0
23,081
W
Bacchus
Fuggetz
Bacchus
7,577
888
0
3,192
15,403
17,033
414
4,853
10,362
26,419
0
W
Mercury
JustFalkor
Mercury
7,408
2,571
0
1,773
12,408
5,398
468
2,568
9,840
0
106,749
L
Cerberus
KharnGaming
Cerberus
3,169
76
0
1,304
11,107
15,495
0
1,725
9,382
45,086
231
L
Chernobog
NoobieUnicorn
Chernobog
3,781
2,551
0
1,459
9,282
4,327
24
2,631
6,651
0
70,139
W
Nu Wa
12,844
1,833
0
544
4,421
1,805
515
2,025
2,396
90,303
0
L
9,926
1,182
1,352
5,019
15,774
8,572
0
6,210
9,564
101,525
0
W
Hou Yi
Waltrr
Hou Yi
8,506
5,428
0
4,552
8,326
3,699
3,017
1,403
6,923
0
104,572
W
Bellona
bigchingis03
Bellona
13,622
7,108
0
2,320
21,073
14,734
50
9,539
11,472
0
107,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
46,091
613
Minions Killed
490
0
Camps Cleared
0
1,931,674
Distance Traveled
1,626,161
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,171
430
74
4
0
185,867
0
L
Fenrir
9,275
488
22
1
0
397,165
0
W
Bacchus
9,821
517
25
1
0
402,826
9
W
Mercury
12,156
640
170
9
0
406,514
1
L
Cerberus
8,513
448
95
5
0
271,530
0
L
Chernobog
9,000
474
131
7
0
411,426
0
W
Nu Wa
10,999
579
125
7
0
386,484
1
L
Ra
11,132
586
168
9
0
360,173
0
W
Hou Yi
11,800
621
150
8
0
330,647
0
W
Bellona
11,748
618
143
8
0
405,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role