Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaaCaaKage
Nu Wa
Level 49
God Stats
17W - 10L
1,565 SR
Queue Stats
76W - 94L
1,520 Elo+
Solo
Odin
Odin
DenmanlxD
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 1
Thanatos
Thanatos
HexedRampagee
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Kuzenbo
Kuzenbo
Lachlann
Kuzenbo
Level 27
God Stats
0W - 3L
1,147 SR
Queue Stats
1W - 11L
1,169 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,309 Elo+

VS

Team Averages
Level 119
1,741 SR
1,488 Elo+
Mercury
Mercury
CHUKUSSGOD
Mercury
Level 105
God Stats
7W - 7L
1,824 SR
Queue Stats
55W - 70L
1,488 Elo+
Solo
Ganesha
Ganesha
Ch3FBoiardi_002
Ganesha
Level 150
God Stats
2W - 0L
1,779 SR
Queue Stats
56W - 50L
1,520 Elo+
Party 2
Yu Huang
Yu Huang
Righteous_Jay2
Yu Huang
Level 129
God Stats
3W - 1L
1,864 SR
Queue Stats
59W - 61L
1,449 Elo+
Solo
Chronos
Chronos
SURKlI
Chronos
Level 88
God Stats
3W - 2L
1,634 SR
Queue Stats
296W - 309L
1,468 Elo+
Solo
Jing Wei
Jing Wei
hraicore
Jing Wei
Level 123
God Stats
38W - 32L
1,601 SR
Queue Stats
63W - 59L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 0 / 0
8,301
692
11,338
4,948
2,177
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
14
0 / 3 / 0
7,694
641
13,834
7,862
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
0 / 3 / 0
7,602
634
5,067
9,912
11,011
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HexedRampagee
Thanatos
12
0 / 8 / 0
7,180
598
4,024
11,796
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Lachlann
Kuzenbo
14
0 / 1 / 0
7,487
624
4,260
10,487
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHUKUSSGOD
Mercury
15
0 / 0 / 6
8,712
726
3,277
9,317
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 11
9,062
755
6,178
9,920
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
16
5 / 0 / 5
9,203
767
9,210
9,113
3,448
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
SURKlI
Chronos
16
5 / 0 / 10
9,463
789
7,366
8,282
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
hraicore
Jing Wei
15
5 / 0 / 7
8,631
719
11,021
9,811
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
15
15
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
Mercury
CHUKUSSGOD
Mercury
0
0
6
3
L
Nu Wa
0
3
0
0
W
0
0
11
5.5
L
Odin
0
3
0
0
L
Thanatos
HexedRampagee
Thanatos
0
8
0
0
L
Kuzenbo
Lachlann
Kuzenbo
0
1
0
0
W
Yu Huang
5
0
5
7.5
W
Chronos
SURKlI
Chronos
5
0
10
10
W
Jing Wei
hraicore
Jing Wei
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,523
Damage
37,052
45,005
Taken
46,443
35,178
Mitigated
22,175
4,753
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,338
317
0
1,176
4,948
2,177
0
925
4,023
49,922
0
W
Mercury
CHUKUSSGOD
Mercury
3,277
887
0
764
9,317
4,027
490
4,084
4,971
0
36,841
L
Nu Wa
13,834
6,009
0
0
7,862
2,746
344
4,408
3,454
37,348
0
W
6,178
111
0
3,175
9,920
7,834
0
7,198
2,419
19,824
0
L
Odin
5,067
561
0
0
9,912
11,011
0
4,541
5,371
0
16,468
L
Thanatos
HexedRampagee
Thanatos
4,024
286
0
3,002
11,796
5,401
0
6,572
5,224
0
8,833
L
Kuzenbo
Lachlann
Kuzenbo
4,260
1,451
0
575
10,487
13,843
0
6,308
4,179
9,314
0
W
Yu Huang
9,210
275
0
3,333
9,113
3,448
73
4,588
4,383
37,019
0
W
Chronos
SURKlI
Chronos
7,366
1,298
0
2,451
8,282
3,232
100
6,279
1,840
40,558
0
W
Jing Wei
hraicore
Jing Wei
11,021
10,433
0
2,724
9,811
3,634
0
6,176
3,398
0
37,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
45,071
190
Minions Killed
298
0
Camps Cleared
0
1,192,629
Distance Traveled
1,272,315
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,301
692
84
7
0
205,009
0
W
Mercury
8,712
726
73
6
0
275,795
8
L
Nu Wa
7,694
641
49
4
0
228,253
4
W
Ganesha
9,062
755
0
0
0
257,893
5
L
Odin
7,602
634
31
3
0
259,145
0
L
Thanatos
7,180
598
17
1
0
230,247
0
L
Kuzenbo
7,487
624
9
1
0
269,975
0
W
Yu Huang
9,203
767
73
6
0
228,538
0
W
Chronos
9,463
789
89
7
0
269,968
0
W
Jing Wei
8,631
719
63
5
0
240,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role