Player Matchup

Izanami
Izanami
Adorxbliss
Izanami
Level 125
God Stats
62W - 49L
1,485 SR
Queue Stats
191W - 190L
1,470 Elo+
Party 1
Sobek
Sobek
D rider0
Sobek
Level 27
God Stats
1W - 2L
1,721 SR
Queue Stats
22W - 21L
1,537 Elo+
Party 1
Bakasura
Bakasura
F-15-l-Eagle
Bakasura
Level 138
God Stats
4W - 7L
1,403 SR
Queue Stats
359W - 344L
1,496 Elo+
Solo
Loki
Loki
I Infernia I
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,736 Elo+
Party 1
Scylla
Scylla
alv_moris
Scylla
Level 89
God Stats
6W - 3L
1,574 SR
Queue Stats
206W - 187L
1,529 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,554 Elo+

VS

Team Averages
Level 158
1,537 SR
1,502 Elo+
Bellona
Bellona
 
Bellona
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AitoRr_-
Serqet
Level 121
God Stats
3W - 3L
1,683 SR
Queue Stats
118W - 116L
1,507 Elo+
Party 3
Awilix
Awilix
ZaPi_CloCk
Awilix
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 20L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adorxbliss
Izanami
11
0 / 3 / 0
6,525
466
6,309
9,268
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
D rider0
Sobek
10
1 / 2 / 2
6,492
464
4,596
12,900
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
F-15-l-Eagle
Bakasura
13
1 / 4 / 2
7,319
523
7,605
13,416
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,005
500
2,898
8,811
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
alv_moris
Scylla
12
1 / 3 / 1
7,287
521
6,281
6,808
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 1
8,868
633
6,002
8,019
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
 
Aphrodite
14
3 / 0 / 1
8,570
612
7,624
7,858
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
12
1 / 1 / 1
7,533
538
7,339
8,980
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
AitoRr_-
Serqet
11
1 / 0 / 2
7,269
519
3,095
9,984
7,735
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
ZaPi_CloCk
Awilix
15
8 / 2 / 2
9,132
652
11,360
12,848
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
14
14
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Aphrodite
 
Aphrodite
3
0
1
3.5
W
Neith
 
Neith
1
1
1
1.5
L
Izanami
Adorxbliss
Izanami
0
3
0
0
W
Serqet
AitoRr_-
Serqet
1
0
2
2
L
Sobek
D rider0
Sobek
1
2
2
1
L
Bakasura
F-15-l-Eagle
Bakasura
1
4
2
0.5
L
0
2
0
0
W
Awilix
ZaPi_CloCk
Awilix
8
2
2
4.5
L
Scylla
alv_moris
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
35,420
51,203
Taken
47,689
31,316
Mitigated
26,422
16,113
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,002
1,116
0
4,557
8,019
6,520
489
0
8,019
0
70,776
W
Aphrodite
 
Aphrodite
7,624
495
3,687
6,999
7,858
3,584
483
3,636
4,157
69,350
0
W
Neith
 
Neith
7,339
2,335
0
6,069
8,980
3,270
340
703
8,137
0
68,152
L
Izanami
Adorxbliss
Izanami
6,309
3,448
0
3,251
9,268
3,918
0
0
9,268
0
52,503
W
Serqet
AitoRr_-
Serqet
3,095
558
0
2,339
9,984
7,735
123
3,277
6,495
0
12,978
L
Sobek
D rider0
Sobek
4,596
519
0
5,676
12,900
13,889
0
2,724
10,086
18,339
0
L
Bakasura
F-15-l-Eagle
Bakasura
7,605
5,839
0
2,438
13,416
6,318
0
1,250
11,934
0
63,318
L
2,898
234
0
3,509
8,811
4,772
0
0
8,673
0
49,588
W
Awilix
ZaPi_CloCk
Awilix
11,360
4,668
0
1,661
12,848
5,313
0
3,261
8,950
0
70,050
L
Scylla
alv_moris
Scylla
6,281
1,319
0
1,239
6,808
2,419
0
3,650
3,158
58,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
41,372
423
Minions Killed
478
0
Camps Cleared
0
1,411,742
Distance Traveled
1,519,177
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,868
633
123
9
0
303,554
2
W
Aphrodite
8,570
612
130
9
0
279,013
8
W
Neith
7,533
538
105
8
0
265,432
4
L
Izanami
6,525
466
83
6
0
235,815
0
W
Serqet
7,269
519
23
2
0
324,279
0
L
Sobek
6,492
464
24
2
0
290,628
4
L
Bakasura
7,319
523
108
8
0
345,177
1
L
Loki
7,005
500
88
6
0
276,348
1
W
Awilix
9,132
652
97
7
0
346,899
0
L
Scylla
7,287
521
120
9
0
263,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role