Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ASoggySandal
Merlin
Level 147
God Stats
1W - 2L
1,589 SR
Queue Stats
114W - 49L
1,736 Elo+
Party 1
Yemoja
Yemoja
FraudMah
Yemoja
Level 157
God Stats
28W - 12L
1,638 SR
Queue Stats
142W - 101L
1,586 Elo+
Party 1
Set
Set
ImTheRealGriff
Set
Level 195
God Stats
4W - 4L
1,500 SR
Queue Stats
577W - 518L
1,632 Elo+
Solo
Cliodhna
Cliodhna
peekіng
Cliodhna
Level 153
God Stats
2W - 4L
1,523 SR
Queue Stats
235W - 167L
1,673 Elo+
Party 1
Team Averages
Level 156
1,550 SR
1,625 Elo+

VS

Team Averages
Level 148
1,594 SR
1,567 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kritz
Odin
Level 115
God Stats
1W - 2L
1,305 SR
Queue Stats
207W - 201L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Parovka
Jormungandr
Level 168
God Stats
6W - 1L
1,634 SR
Queue Stats
1,418W - 1,255L
1,574 Elo+
Solo
Danzaburou
Danzaburou
UniQueSlaYeRz
Danzaburou
Level 153
God Stats
17W - 10L
1,756 SR
Queue Stats
322W - 267L
1,618 Elo+
Party 2
Sol
Sol
gimmeyascootabra
Sol
Level 157
God Stats
3W - 1L
1,776 SR
Queue Stats
250W - 210L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 2 / 0
4,656
466
916
6,598
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
0 / 0 / 0
5,841
584
3,514
3,845
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
FraudMah
Yemoja
9
0 / 1 / 0
5,376
538
1,781
6,660
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,530
653
4,256
7,746
4,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
peekіng
Cliodhna
11
2 / 3 / 0
6,237
624
5,225
8,558
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 3
5,755
576
4,145
8,080
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Kritz
Odin
9
4 / 0 / 2
6,157
616
4,021
7,049
5,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Parovka
Jormungandr
11
0 / 0 / 0
6,204
620
3,316
6,319
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
UniQueSlaYeRz
Danzaburou
10
1 / 2 / 1
6,376
638
4,739
6,764
2,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,069
607
3,463
4,211
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
6
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Ne Zha
 
Ne Zha
1
1
3
2.5
L
Merlin
0
0
0
0
L
Yemoja
FraudMah
Yemoja
0
1
0
0
L
0
0
0
0
W
Odin
Kritz
Odin
4
0
2
5
W
Jormungandr
Parovka
Jormungandr
0
0
0
0
W
Danzaburou
UniQueSlaYeRz
Danzaburou
1
2
1
0.75
W
0
1
2
1
L
Cliodhna
peekіng
Cliodhna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
19,684
33,407
Taken
32,423
14,999
Mitigated
15,753
11,033
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
916
160
0
661
6,598
1,932
0
1,005
5,593
22,482
0
W
Ne Zha
 
Ne Zha
4,145
1,403
0
1,832
8,080
3,029
0
2,141
5,861
0
44,407
L
Merlin
3,514
179
0
750
3,845
1,300
0
996
2,849
49,553
0
L
Yemoja
FraudMah
Yemoja
1,781
370
1,535
2,106
6,660
4,081
0
1,462
5,198
19,577
0
L
4,256
2,103
0
3,178
7,746
4,789
0
2,800
4,430
0
57,876
W
Odin
Kritz
Odin
4,021
944
297
1,761
7,049
5,136
0
2,792
4,123
0
19,929
W
Jormungandr
Parovka
Jormungandr
3,316
287
0
750
6,319
3,759
0
0
6,319
47,081
0
W
Danzaburou
UniQueSlaYeRz
Danzaburou
4,739
3,357
0
2,841
6,764
2,486
0
145
6,619
0
44,683
W
3,463
779
0
2,401
4,211
1,343
0
1,715
2,362
47,326
0
L
Cliodhna
peekіng
Cliodhna
5,225
1,575
0
2,803
8,558
2,897
0
0
8,558
0
51,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
30,561
374
Minions Killed
355
0
Camps Cleared
0
971,410
Distance Traveled
996,647
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,656
466
40
4
0
157,694
1
W
Ne Zha
5,755
576
67
7
0
215,476
2
L
Merlin
5,841
584
112
11
0
205,872
1
L
Yemoja
5,376
538
27
3
0
199,223
5
L
Set
6,530
653
111
11
0
183,610
1
W
Odin
6,157
616
19
2
0
204,681
2
W
Jormungandr
6,204
620
105
11
0
198,019
0
W
Danzaburou
6,376
638
79
8
0
191,526
2
W
Sol
6,069
607
85
9
0
186,945
0
L
Cliodhna
6,237
624
84
8
0
225,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role