Player Matchup

Pele
Pele
Clanktimus
Pele
Level 136
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 61L
1,488 Elo+
Party 1
Hera
Hera
CristianHatsune
Hera
Level 177
God Stats
3W - 1L
1,450 SR
Queue Stats
261W - 241L
1,573 Elo+
Solo
Aphrodite
Aphrodite
IdiotRepellent
Aphrodite
Level 156
God Stats
1W - 2L
1,310 SR
Queue Stats
97W - 92L
1,475 Elo+
Party 1
Ratatoskr
Ratatoskr
K9lyma
Ratatoskr
Level 39
God Stats
2W - 6L
1,453 SR
Queue Stats
78W - 77L
1,442 Elo+
Party 1
Izanami
Izanami
UhohTJ
Izanami
Level 126
God Stats
3W - 4L
1,624 SR
Queue Stats
892W - 836L
1,496 Elo+
Solo
Team Averages
Level 127
1,510 SR
1,495 Elo+

VS

Team Averages
Level 109
1,602 SR
1,561 Elo+
Anubis
Anubis
GodzMurderer
Anubis
Level 138
God Stats
8W - 4L
1,738 SR
Queue Stats
241W - 192L
1,569 Elo+
Party 3
Fenrir
Fenrir
IKiida
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,540 Elo+
Party 2
Neith
Neith
Limited-Flaws
Neith
Level 106
God Stats
4W - 0L
1,887 SR
Queue Stats
280W - 231L
1,571 Elo+
Party 3
Geb
Geb
ShisuiUchiha013
Geb
Level 129
God Stats
1W - 2L
1,385 SR
Queue Stats
8W - 12L
1,533 Elo+
Solo
Tyr
Tyr
zMasssa-
Tyr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,002
616
9,319
13,365
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 1
6,668
513
5,758
5,258
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
IdiotRepellent
Aphrodite
9
1 / 3 / 1
6,431
495
5,427
10,751
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
K9lyma
Ratatoskr
13
1 / 5 / 2
7,193
553
3,852
11,329
4,163
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
UhohTJ
Izanami
10
0 / 3 / 1
5,976
460
5,575
12,232
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 3 / 4
7,965
613
11,604
10,544
4,931
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
IKiida
Fenrir
13
5 / 3 / 2
8,120
625
7,465
10,770
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 9
6,570
505
8,678
6,209
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 6
7,017
540
5,600
10,559
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 1
7,640
588
6,248
10,366
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
16
16
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
2
2
1
1.25
W
Anubis
8
3
4
3.33
W
Fenrir
IKiida
Fenrir
5
3
2
2
L
Aphrodite
IdiotRepellent
Aphrodite
1
3
1
0.5
L
Ratatoskr
K9lyma
Ratatoskr
1
5
2
0.4
W
0
0
9
4.5
W
2
1
6
5
L
Izanami
UhohTJ
Izanami
0
3
1
0.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
39,595
52,935
Taken
48,448
23,427
Mitigated
30,441
18,125
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,319
2,786
0
4,141
13,365
8,192
0
0
13,365
0
66,026
L
5,758
1,398
0
411
5,258
1,689
768
2,876
2,382
47,653
0
W
Anubis
11,604
730
0
5,673
10,544
4,931
542
4,745
5,799
60,345
0
W
Fenrir
IKiida
Fenrir
7,465
1,598
0
1,936
10,770
5,573
0
1,576
9,194
0
52,076
L
Aphrodite
IdiotRepellent
Aphrodite
5,427
568
2,390
6,523
10,751
5,462
0
5,363
5,388
27,379
0
L
Ratatoskr
K9lyma
Ratatoskr
3,852
585
0
565
11,329
4,163
0
3,282
8,047
0
52,693
W
8,678
2,679
0
2,963
6,209
2,148
429
1,281
4,928
0
50,029
W
5,600
618
368
3,796
10,559
8,222
200
3,583
6,976
21,007
0
L
Izanami
UhohTJ
Izanami
5,575
4,157
0
4,095
12,232
3,921
523
5,683
6,549
0
39,265
W
6,248
1,029
0
4,213
10,366
9,567
289
0
10,366
0
63,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
37,312
396
Minions Killed
388
0
Camps Cleared
0
1,245,980
Distance Traveled
1,285,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,002
616
120
9
0
238,014
2
L
Hera
6,668
513
75
6
0
265,233
3
W
Anubis
7,965
613
95
7
0
238,785
2
W
Fenrir
8,120
625
73
6
0
303,490
0
L
Aphrodite
6,431
495
43
3
0
239,283
2
L
Ratatoskr
7,193
553
87
7
0
272,705
0
W
Neith
6,570
505
84
6
0
251,489
1
W
Geb
7,017
540
18
1
0
261,659
0
L
Izanami
5,976
460
71
5
0
230,745
0
W
Tyr
7,640
588
118
9
0
230,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role