Player Matchup

Fenrir
Fenrir
EmmityKiller
Fenrir
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 30L
1,353 Elo+
Party 1
Hel
Hel
Gekorer
Hel
Level 16
God Stats
27W - 20L
1,396 SR
Queue Stats
27W - 21L
1,340 Elo+
Party 1
Maui
Maui
Raulitoh
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,368 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,354 Elo+

VS

Team Averages
Level 30
1,598 SR
1,491 Elo+
Janus
Janus
LivEnjoyer
Janus
Level 25
God Stats
6W - 3L
1,660 SR
Queue Stats
69W - 50L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
OisBeast
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 64L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Sundimaster
Sylvanus
Level 8
God Stats
3W - 1L
1,633 SR
Queue Stats
8W - 7L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 2
9,007
751
2,981
18,124
16,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
12
2 / 5 / 2
9,281
773
6,918
13,161
6,519
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maui
11
1 / 5 / 4
8,986
749
5,261
19,103
22,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 1 / 5
10,592
883
19,895
7,153
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
OisBeast
Heimdallr
14
8 / 2 / 5
11,302
942
20,342
11,658
5,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Sundimaster
Sylvanus
12
0 / 2 / 10
9,319
777
4,551
9,270
9,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
L
Hel
2
5
2
0.6
W
Janus
6
1
5
8.5
W
Heimdallr
OisBeast
Heimdallr
8
2
5
5.25
L
Maui
1
5
4
0.6
W
Sylvanus
Sundimaster
Sylvanus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
44,788
50,388
Taken
28,081
45,546
Mitigated
18,205
7,439
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,981
328
0
294
18,124
16,412
0
8,412
9,712
0
16,660
L
Hel
6,918
939
3,331
3,814
13,161
6,519
0
6,782
6,379
43,343
0
W
Janus
19,895
1,640
0
1,186
7,153
3,035
762
4,014
3,139
63,700
0
W
Heimdallr
OisBeast
Heimdallr
20,342
10,419
0
2,763
11,658
5,938
1,508
5,292
6,366
0
65,641
L
Maui
5,261
856
0
0
19,103
22,615
0
9,662
9,441
10,934
0
W
Sylvanus
Sundimaster
Sylvanus
4,551
1,061
943
1,877
9,270
9,232
850
3,100
6,170
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
31,213
103
Minions Killed
165
0
Camps Cleared
0
775,924
Distance Traveled
663,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,007
751
16
1
0
285,416
0
L
Hel
9,281
773
82
7
0
236,271
0
W
Janus
10,592
883
69
6
0
244,249
0
W
Heimdallr
11,302
942
75
6
0
222,082
0
L
Maui
8,986
749
5
0
0
254,237
0
W
Sylvanus
9,319
777
21
2
0
197,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role