Player Matchup

Thoth
Thoth
I Epivir I
Thoth
Level 121
God Stats
3W - 0L
1,787 SR
Queue Stats
162W - 153L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Jia001
Hun Batz
Level 145
God Stats
6W - 7L
1,544 SR
Queue Stats
282W - 282L
1,430 Elo+
Solo
Skadi
Skadi
PortedMonster88
Skadi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 101L
1,537 Elo+
Party 2
Izanami
Izanami
PunyShmeeegle
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 76L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
cannonfodder9999
Sun Wukong
Level 128
God Stats
9W - 2L
1,782 SR
Queue Stats
170W - 137L
1,403 Elo+
Solo
Team Averages
Level 133
1,623 SR
1,477 Elo+

VS

Team Averages
Level 100
1,589 SR
1,379 Elo+
Chiron
Chiron
 
Chiron
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ChadWhoPlays
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 1
Loki
Loki
Dartopz
Loki
Level 107
God Stats
1W - 2L
1,739 SR
Queue Stats
125W - 111L
1,519 Elo+
Solo
Ullr
Ullr
acoustic-salmon6
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 1
Merlin
Merlin
sicknessg97
Merlin
Level 145
God Stats
11W - 5L
1,706 SR
Queue Stats
371W - 389L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
3 / 2 / 23
11,360
811
16,306
13,633
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Jia001
Hun Batz
19
10 / 4 / 13
11,748
839
11,322
19,099
16,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 5 / 16
10,517
751
14,041
11,988
5,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
6 / 2 / 14
10,967
783
11,196
11,770
5,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
cannonfodder9999
Sun Wukong
18
8 / 2 / 19
11,299
807
14,330
15,256
11,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 3 / 5
9,919
709
13,947
11,890
6,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ChadWhoPlays
Cabrakan
16
2 / 6 / 9
9,853
704
7,196
17,728
29,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Dartopz
Loki
14
3 / 9 / 5
8,924
637
7,947
16,690
8,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 5
7,850
561
3,514
13,273
7,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
4 / 6 / 7
9,709
694
19,381
12,386
6,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
32
Kills
14
15
Deaths
32
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
3
5
2.5
L
Cabrakan
ChadWhoPlays
Cabrakan
2
6
9
1.08
L
Loki
Dartopz
Loki
3
9
5
0.61
W
Thoth
3
2
23
7.25
W
Hun Batz
Jia001
Hun Batz
10
4
13
4.13
W
5
5
16
2.6
W
Izanami
6
2
14
6.5
L
0
8
5
0.31
W
Sun Wukong
cannonfodder9999
Sun Wukong
8
2
19
8.75
L
Merlin
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,195
Damage
51,985
71,746
Taken
71,967
44,543
Mitigated
58,487
29,844
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,947
2,312
1,553
3,787
11,890
6,653
0
3,175
8,715
0
30,235
L
Cabrakan
ChadWhoPlays
Cabrakan
7,196
251
688
1,870
17,728
29,438
0
5,292
12,436
12,494
0
L
Loki
Dartopz
Loki
7,947
1,447
956
2,470
16,690
8,634
0
2,546
14,144
0
17,329
W
Thoth
16,306
836
2,207
3,996
13,633
6,054
2,607
4,808
8,825
35,841
0
W
Hun Batz
Jia001
Hun Batz
11,322
1,664
1,413
5,556
19,099
16,447
1,721
7,523
11,576
0
21,844
W
14,041
5,206
1,099
1,140
11,988
5,099
1,476
5,222
6,766
0
28,723
W
Izanami
11,196
6,301
816
3,958
11,770
5,124
2,136
3,452
8,318
0
33,035
L
3,514
1,955
795
750
13,273
7,067
164
2,776
10,497
0
10,362
W
Sun Wukong
cannonfodder9999
Sun Wukong
14,330
1,165
5,766
3,893
15,256
11,819
628
5,572
9,684
0
21,378
L
Merlin
19,381
283
367
1,575
12,386
6,695
42
2,517
9,869
39,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
46,255
162
Minions Killed
127
0
Camps Cleared
0
1,361,254
Distance Traveled
1,017,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,919
709
39
3
0
223,491
1
L
Cabrakan
9,853
704
12
1
0
208,394
0
L
Loki
8,924
637
14
1
0
222,447
0
W
Thoth
11,360
811
34
2
0
288,167
0
W
Hun Batz
11,748
839
23
2
0
285,168
0
W
Skadi
10,517
751
31
2
0
244,310
0
W
Izanami
10,967
783
58
4
0
260,103
0
L
Ullr
7,850
561
14
1
0
156,143
0
W
Sun Wukong
11,299
807
16
1
0
283,506
0
L
Merlin
9,709
694
48
3
0
207,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role