Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MasonThe
Artemis
Level 67
God Stats
13W - 7L
1,825 SR
Queue Stats
543W - 650L
1,398 Elo+
Party 1
Atlas
Atlas
TheGreatNose881
Atlas
Level 92
God Stats
6W - 2L
1,660 SR
Queue Stats
188W - 254L
1,398 Elo+
Party 1
Sol
Sol
UseMyGullet
Sol
Level 60
God Stats
3W - 2L
1,499 SR
Queue Stats
294W - 406L
1,371 Elo+
Party 1
Nemesis
Nemesis
xDarKInstinTx
Nemesis
Level 45
God Stats
43W - 24L
1,828 SR
Queue Stats
202W - 206L
1,403 Elo+
Solo
Team Averages
Level 62
1,662 SR
1,414 Elo+

VS

Team Averages
Level 53
1,652 SR
1,343 Elo+
Maui
Maui
Benn-Wilson
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,382 Elo+
Party 2
Nox
Nox
Franki_083
Nox
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,192 Elo+
Solo
Discordia
Discordia
Gxdsman
Discordia
Level 26
God Stats
6W - 5L
1,925 SR
Queue Stats
23W - 35L
1,417 Elo+
Party 2
Charybdis
Charybdis
highlordhubard
Charybdis
Level 86
God Stats
4W - 4L
1,835 SR
Queue Stats
27W - 42L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
pequekillalot
Ne Zha
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 61L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 3 / 0
7,603
543
4,462
11,165
7,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
MasonThe
Artemis
12
4 / 1 / 4
6,866
490
10,305
6,026
2,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 5
7,307
522
6,106
8,863
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 3 / 1
8,039
574
4,126
9,497
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
13
4 / 0 / 2
7,765
555
3,663
9,507
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,084
435
2,065
11,381
7,303
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,836
560
5,515
6,134
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Gxdsman
Discordia
13
2 / 3 / 0
7,852
561
8,090
5,200
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
highlordhubard
Charybdis
9
0 / 4 / 0
5,945
425
4,963
10,156
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,170
512
6,006
13,586
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
7
7
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
0
1
L
0
2
1
0.25
L
2
1
1
2.5
L
Discordia
Gxdsman
Discordia
2
3
0
0.67
W
Artemis
MasonThe
Artemis
4
1
4
6
W
3
0
5
5.5
W
0
3
1
0.17
L
Charybdis
highlordhubard
Charybdis
0
4
0
0
L
3
5
0
0.6
W
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
26,639
45,058
Taken
46,457
25,293
Mitigated
20,549
12,722
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,462
1,899
80
2,914
11,165
7,361
184
5,307
5,342
0
40,608
L
2,065
874
1,389
2,004
11,381
7,303
65
3,551
7,830
12,314
0
L
5,515
336
0
1,108
6,134
2,604
0
2,609
3,525
53,086
0
L
Discordia
Gxdsman
Discordia
8,090
704
0
233
5,200
1,523
0
370
4,830
51,414
0
W
Artemis
MasonThe
Artemis
10,305
4,975
0
3,024
6,026
2,477
825
1,322
4,704
0
44,688
W
6,106
2,834
0
3,308
8,863
8,130
297
1,592
7,271
23,305
0
W
4,126
1,022
0
3,386
9,497
3,599
984
4,659
4,792
61,159
0
L
Charybdis
highlordhubard
Charybdis
4,963
2,696
0
1,288
10,156
3,672
578
2,880
7,276
0
37,421
L
6,006
1,641
0
5,407
13,586
5,447
0
822
12,764
0
51,679
W
Nemesis
3,663
2,188
0
10
9,507
3,726
0
2,166
7,279
0
57,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
34,887
385
Minions Killed
337
0
Camps Cleared
0
1,349,667
Distance Traveled
1,310,120
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,603
543
82
6
0
261,857
0
L
Maui
6,084
435
12
1
0
266,546
4
L
Nox
7,836
560
101
7
0
267,179
2
L
Discordia
7,852
561
92
7
0
246,106
0
W
Artemis
6,866
490
71
5
0
251,683
7
W
Atlas
7,307
522
20
1
0
268,852
3
W
Sol
8,039
574
113
8
0
262,496
0
L
Charybdis
5,945
425
59
4
0
230,471
0
L
Ne Zha
7,170
512
73
5
0
299,818
0
W
Nemesis
7,765
555
99
7
0
304,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role