Player Matchup

Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Eristeal
Bellona
Gold IV
Level 144
God Stats
1W - 7L
1,295 SR
Queue Stats
283W - 279L
1,432 MMR
Solo
Olorun
Olorun
Gold III
GonnCadelinhaN1
Olorun
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,593 MMR
Solo
Mercury
Mercury
Gold IV
Manucadeff
Mercury
Gold IV
Level 120
God Stats
1W - 7L
1,444 SR
Queue Stats
155W - 147L
1,446 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,448 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,470 SR
1,508 MMR
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
 
Pele
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Exarchopoulos
Baba Yaga
Gold III
Level 155
God Stats
1W - 1L
1,215 SR
Queue Stats
24W - 28L
1,592 MMR
Solo
Danzaburou
Danzaburou
Gold III
JackzinhOW
Danzaburou
Gold III
Level 159
God Stats
11W - 11L
1,570 SR
Queue Stats
117W - 120L
1,492 MMR
Solo
Nike
Nike
Bronze V
floules
Nike
Bronze V
Level 129
God Stats
13W - 6L
1,567 SR
Queue Stats
87W - 79L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 3 / 0
9,464
592
4,853
8,498
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
15
1 / 3 / 0
8,483
530
6,546
12,770
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Eristeal
Bellona
14
0 / 1 / 0
8,478
530
5,864
15,716
17,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 1 / 1
6,229
389
4,260
4,288
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Manucadeff
Mercury
12
0 / 4 / 0
7,107
444
2,222
10,910
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniThorAo KuangSerqet

VS

Bans
HachimanVamanaSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 0 / 8
8,917
557
5,000
8,728
7,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
 
Pele
15
1 / 0 / 2
8,698
544
4,610
10,885
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Exarchopoulos
Baba Yaga
16
3 / 0 / 1
9,704
607
6,247
5,989
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JackzinhOW
Danzaburou
17
5 / 1 / 4
10,526
658
11,787
10,458
5,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
floules
Nike
15
1 / 0 / 1
9,275
580
9,176
10,949
12,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
0
0
L
Chiron
 
Chiron
1
3
0
0.33
W
Cabrakan
 
Cabrakan
2
0
8
6
W
Pele
 
Pele
1
0
2
2
L
Bellona
Eristeal
Bellona
0
1
0
0
W
Baba Yaga
Exarchopoulos
Baba Yaga
3
0
1
3.5
L
0
1
1
0.5
W
Danzaburou
JackzinhOW
Danzaburou
5
1
4
7
L
Mercury
Manucadeff
Mercury
0
4
0
0
W
Nike
floules
Nike
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
36,820
52,182
Taken
47,009
30,838
Mitigated
33,491
12,220
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,853
247
0
1,013
8,498
3,228
0
5,649
2,844
84,469
0
L
Chiron
 
Chiron
6,546
3,172
320
3,007
12,770
4,588
760
1,374
11,396
0
72,446
W
Cabrakan
 
Cabrakan
5,000
1,052
2,483
2,591
8,728
7,413
0
3,136
5,592
14,523
0
W
Pele
 
Pele
4,610
1,170
0
7,468
10,885
4,381
1,139
1,244
9,641
0
86,049
L
Bellona
Eristeal
Bellona
5,864
2,795
0
5,496
15,716
17,692
0
244
15,472
0
68,010
W
Baba Yaga
Exarchopoulos
Baba Yaga
6,247
131
0
1,402
5,989
3,318
0
3,376
2,613
85,068
0
L
4,260
1,617
331
1,303
4,288
1,337
0
427
3,861
26,634
0
W
Danzaburou
JackzinhOW
Danzaburou
11,787
6,412
0
6,012
10,458
5,407
958
1,826
8,632
0
99,697
L
Mercury
Manucadeff
Mercury
2,222
752
0
750
10,910
3,993
0
3,550
7,360
0
48,767
W
Nike
floules
Nike
9,176
1,975
0
2,661
10,949
12,972
0
0
10,949
0
72,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
47,120
546
Minions Killed
572
0
Camps Cleared
0
1,377,023
Distance Traveled
1,668,599
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,464
592
160
10
0
301,427
4
L
Chiron
8,483
530
116
7
0
292,591
6
W
Cabrakan
8,917
557
16
1
0
315,545
3
W
Pele
8,698
544
121
8
0
375,686
4
L
Bellona
8,478
530
141
9
0
319,512
3
W
Baba Yaga
9,704
607
141
9
0
346,965
4
L
Olorun
6,229
389
48
3
0
116,727
0
W
Danzaburou
10,526
658
155
10
0
321,410
6
L
Mercury
7,107
444
81
5
0
346,766
1
W
Nike
9,275
580
139
9
0
308,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role