Player Matchup

Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigAnt236
Poseidon
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 1
Athena
Athena
LEW-8UP-DRKSKIN
Athena
Level 126
God Stats
11W - 11L
1,500 SR
Queue Stats
316W - 306L
1,448 Elo+
Solo
Bellona
Bellona
VictorCore-Tez
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 1
Neith
Neith
keidoking
Neith
Level 79
God Stats
80W - 62L
1,622 SR
Queue Stats
88W - 74L
1,569 Elo+
Solo
Team Averages
Level 74
1,524 SR
1,429 Elo+

VS

Team Averages
Level 57
1,454 SR
1,396 Elo+
Izanami
Izanami
Jmos2276
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 16L
1,231 Elo+
Party 2
Ix Chel
Ix Chel
Kr0wXIII
Ix Chel
Level 126
God Stats
8W - 3L
1,254 SR
Queue Stats
131W - 120L
1,495 Elo+
Solo
Cerberus
Cerberus
NakiriAstro
Cerberus
Level 22
God Stats
4W - 3L
1,674 SR
Queue Stats
24W - 30L
1,409 Elo+
Party 2
Mulan
Mulan
Paws4hands
Mulan
Level 60
God Stats
36W - 41L
1,343 SR
Queue Stats
434W - 433L
1,448 Elo+
Solo
Fenrir
Fenrir
mustachelogic
Fenrir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 2 / 0
5,476
1,095
259
2,065
555
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
BigAnt236
Poseidon
10
0 / 2 / 0
5,575
1,115
3,048
3,063
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
5,910
1,182
4,319
8,512
7,400
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 0
5,841
1,168
5,502
9,858
10,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
keidoking
Neith
11
0 / 2 / 0
6,002
1,200
6,579
5,647
2,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jmos2276
Izanami
12
5 / 0 / 7
7,202
1,440
5,527
2,371
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Kr0wXIII
Ix Chel
12
2 / 0 / 8
6,747
1,349
5,288
3,260
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NakiriAstro
Cerberus
11
2 / 0 / 10
7,091
1,418
2,860
5,499
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
11
3 / 0 / 9
6,795
1,359
6,204
4,881
3,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 0 / 10
7,014
1,403
5,522
5,348
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
15
15
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
L
Poseidon
BigAnt236
Poseidon
0
2
0
0
W
Izanami
Jmos2276
Izanami
5
0
7
8.5
W
Ix Chel
Kr0wXIII
Ix Chel
2
0
8
6
L
0
3
0
0
W
Cerberus
NakiriAstro
Cerberus
2
0
10
7
W
Mulan
3
0
9
7.5
L
0
6
0
0
L
Neith
keidoking
Neith
0
2
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
25,401
29,145
Taken
21,359
22,270
Mitigated
16,691
1,075
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
259
0
0
21
2,065
555
0
483
1,547
0
2,397
L
Poseidon
BigAnt236
Poseidon
3,048
489
0
0
3,063
1,254
0
1,679
1,340
11,564
0
W
Izanami
Jmos2276
Izanami
5,527
4,034
0
526
2,371
1,317
0
355
2,016
0
17,468
W
Ix Chel
Kr0wXIII
Ix Chel
5,288
1,187
732
565
3,260
1,492
0
1,888
1,327
22,648
0
L
4,319
567
0
0
8,512
7,400
0
2,637
5,769
14,228
152
W
Cerberus
NakiriAstro
Cerberus
2,860
351
0
850
5,499
4,968
0
2,132
3,277
5,716
0
W
Mulan
6,204
1,157
0
505
4,881
3,646
0
1,387
3,453
0
9,894
L
5,502
2,103
0
310
9,858
10,758
0
2,660
7,075
0
12,589
L
Neith
keidoking
Neith
6,579
1,858
0
744
5,647
2,303
0
689
4,860
0
21,905
W
5,522
1,853
0
529
5,348
5,268
0
1,453
3,768
0
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
34,849
91
Minions Killed
104
6
Camps Cleared
3
348,801
Distance Traveled
518,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,476
1,095
3
1
0
26,276
0
L
Poseidon
5,575
1,115
20
4
0
31,344
0
W
Izanami
7,202
1,440
28
6
2
96,422
0
W
Ix Chel
6,747
1,349
52
10
0
106,934
0
L
Athena
5,910
1,182
21
4
2
102,898
0
W
Cerberus
7,091
1,418
4
1
0
103,164
0
W
Mulan
6,795
1,359
15
3
1
109,520
0
L
Bellona
5,841
1,168
14
3
0
92,374
0
L
Neith
6,002
1,200
33
7
4
95,909
0
W
Fenrir
7,014
1,403
5
1
0
102,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role