Player Matchup

Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JuulOsteen
Cernunnos
Level 18
God Stats
1W - 0L
1,233 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 3
Mulan
Mulan
KINGofTHEjoose
Mulan
Level 69
God Stats
5W - 2L
1,712 SR
Queue Stats
25W - 29L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
dahruckus
Sylvanus
Level 29
God Stats
2W - 0L
1,540 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 3
Merlin
Merlin
phrumunda
Merlin
Level 18
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 1L
1,432 Elo+
Party 3
Team Averages
Level 36
1,491 SR
1,517 Elo+

VS

Team Averages
Level 43
1,488 SR
1,493 Elo+
Zeus
Zeus
DripPhoenix
Zeus
Level 94
God Stats
3W - 2L
1,769 SR
Queue Stats
153W - 149L
1,558 Elo+
Party 1
Ra
Ra
MonikaVe
Ra
Level 29
God Stats
3W - 8L
1,435 SR
Queue Stats
23W - 28L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
Shrek2onBetaMax
Xbalanque
Level 5
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
YeezusChrlst
Achilles
Level 62
God Stats
2W - 2L
1,568 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Khepri
Khepri
opeezy
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
13 / 2 / 5
10,013
626
11,872
14,344
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
JuulOsteen
Cernunnos
16
6 / 0 / 5
9,259
579
15,739
12,617
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 1 / 4
7,927
495
2,692
7,154
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
dahruckus
Sylvanus
12
0 / 1 / 7
7,735
483
1,144
8,506
3,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
phrumunda
Merlin
16
8 / 0 / 5
10,117
632
12,693
9,426
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,226
514
8,205
12,884
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 10 / 0
6,581
411
3,139
12,734
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Shrek2onBetaMax
Xbalanque
10
0 / 4 / 1
6,571
411
4,854
9,431
3,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
YeezusChrlst
Achilles
13
1 / 3 / 0
7,912
495
6,279
11,018
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
opeezy
Khepri
9
2 / 6 / 0
7,291
456
3,272
13,315
12,209
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
28
Kills
4
4
Deaths
28
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
13
2
5
7.75
L
1
5
1
0.3
W
Cernunnos
JuulOsteen
Cernunnos
6
0
5
8.5
W
1
1
4
3
L
0
10
0
0
L
Xbalanque
Shrek2onBetaMax
Xbalanque
0
4
1
0.13
L
Achilles
YeezusChrlst
Achilles
1
3
0
0.33
W
Sylvanus
dahruckus
Sylvanus
0
1
7
3.5
L
Khepri
opeezy
Khepri
2
6
0
0.33
W
Merlin
phrumunda
Merlin
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
25,749
52,047
Taken
59,382
26,155
Mitigated
33,175
21,919
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,872
6,537
0
2,670
14,344
7,916
0
6,097
8,205
0
71,268
L
8,205
1,791
0
520
12,884
4,757
0
3,114
9,770
77,936
0
W
Cernunnos
JuulOsteen
Cernunnos
15,739
10,579
0
8,782
12,617
5,926
768
4,300
8,317
0
88,560
W
2,692
140
0
3,016
7,154
4,432
303
116
6,635
0
44,258
L
3,139
635
132
564
12,734
4,419
0
7,631
5,103
35,374
0
L
Xbalanque
Shrek2onBetaMax
Xbalanque
4,854
2,071
0
1,125
9,431
3,075
0
251
9,180
0
40,581
L
Achilles
YeezusChrlst
Achilles
6,279
1,496
0
2,215
11,018
8,715
94
2,017
8,720
0
54,638
W
Sylvanus
dahruckus
Sylvanus
1,144
676
3,173
3,118
8,506
3,652
56
2,764
5,694
11,800
0
L
Khepri
opeezy
Khepri
3,272
264
1,129
2,059
13,315
12,209
0
824
12,440
12,388
0
W
Merlin
phrumunda
Merlin
12,693
1,617
0
1,160
9,426
4,229
294
2,227
7,057
91,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
36,581
450
Minions Killed
345
0
Camps Cleared
0
1,527,339
Distance Traveled
1,515,021
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,013
626
97
6
0
349,411
6
L
Zeus
8,226
514
130
8
0
327,681
2
W
Cernunnos
9,259
579
113
7
0
251,603
6
W
Mulan
7,927
495
75
5
0
306,536
2
L
Ra
6,581
411
62
4
0
293,338
0
L
Xbalanque
6,571
411
68
4
0
249,309
0
L
Achilles
7,912
495
76
5
0
344,256
0
W
Sylvanus
7,735
483
19
1
0
307,832
0
L
Khepri
7,291
456
9
1
0
300,437
0
W
Merlin
10,117
632
146
9
0
311,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role